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- Jan 28, 2011
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I'm not talking specifically about PE though, I've already said my piece on that:
At the same time, once you've split the skill-pools (which is a horrible, horrible idea) and you're doing a party-based RPG (which makes split skill-pools even worse) you'll inevitably cover a broad selection of skills, and if speech is there then few players will opt not to tag it on at least one character, which is almost like not having it in there in the first place.
I mean, it still cheapens the secondary skills, but if it's a dungeon romp with some fluff I guess it wouldn't matter anyway.
Well, to me, in 3E, "skills" aren't really "skills" in the sense commonly thought of here. They're more like character specializations. You aren't likely to drastically modify them during a character's lifetime, other than linearly improving them. So how exactly the points are divided doesn't really matter.