Good to hear that - I made that by modifying a terrain in Unity, adding objects, and using an AI powered image editor. It was going to be a placeholder until an artist reworked it, but I'll probably tweak it some more and keep it.I liked the painted look of the world map.
One more bug: I was incapable to craft weapons, because crafting screen doesn't seem to register various handles and blades/barrels etc. on inventory.
I'm pretty certain that those items were in group inventory.I'm guessing this is because your crafting components are in a character inventory, rather than the group inventory?
Good to hear that - I made that by modifying a terrain in Unity, adding objects, and using an AI powered image editor. It was going to be a placeholder until an artist reworked it, but I'll probably tweak it some more and keep it.I liked the painted look of the world map.
Another possibility -> when you're making an item which has components which can be made of multiple metals / quality levels, you need to manually select the components. I'll likely get a better solution down the line, but for now, I've added better guidance on the crafting screen.I'm pretty certain that those items were in group inventory.I'm guessing this is because your crafting components are in a character inventory, rather than the group inventory?
The painting style is nice but looks too rough, the texture for trees and grass is too similar. The shapes are difficult to make out, which makes them somewhat uncomfortable to the eye, or at least to mine. Also, it seems a bit too saturated. A pass with some img2img can make it look quite a bit nicer, imo (green parts):Good to hear that - I made that by modifying a terrain in Unity, adding objects, and using an AI powered image editor. It was going to be a placeholder until an artist reworked it, but I'll probably tweak it some more and keep it.I liked the painted look of the world map.
Don't know where the moon is without finger to point at it.Look at the moon, not the finger pointing at it
Can't see the finger if there's no moon to illuminate it.Don't know where the moon is without finger to point at it.Look at the moon, not the finger pointing at it
Then wait for daybreakCan't see the finger if there's no moon to illuminate it.Don't know where the moon is without finger to point at it.Look at the moon, not the finger pointing at it
But moon is only visible during day on average 25 days a month.Then wait for daybreakCan't see the finger if there's no moon to illuminate it.Don't know where the moon is without finger to point at it.Look at the moon, not the finger pointing at it
I'll take those odds.But moon is only visible during day on average 25 days a month.Then wait for daybreakCan't see the finger if there's no moon to illuminate it.Don't know where the moon is without finger to point at it.Look at the moon, not the finger pointing at it
Is the download supposed to be available via Steam? Because I just see Add to Wishlist, although if I click on one of the newsitems, there's a link to download it from indiedb.Hey again. Been a really hectic couple of days. I've got the windows version of Prometheus Wept on Steam now. Could anyone check if the download works from the Steam page and the game runs?
https://store.steampowered.com/app/1208110/Prometheus_Wept/
I'm having issues with it, but this might be because I assigned myself a version which can be accessed before release.
There's download demo button on the right, under "is this game relevant to you"-bit.Is the download supposed to be available via Steam? Because I just see Add to Wishlist, although if I click on one of the newsitems, there's a link to download it from indiedb.Hey again. Been a really hectic couple of days. I've got the windows version of Prometheus Wept on Steam now. Could anyone check if the download works from the Steam page and the game runs?
https://store.steampowered.com/app/1208110/Prometheus_Wept/
I'm having issues with it, but this might be because I assigned myself a version which can be accessed before release.
Thanks for reporting. Unfortunately, I've had no luck recreating it with the used valerian paste stack. Will keep an eye out for it.I managed to trigger a bug:
I am unable to unequip said gun but can replace it with another weapon/item. Same thing happened to armor slots but I was able to unequip the extras duplicating my helmet twice in the process. I think what triggered it was using up a stack of equipped valerian paste completely inside the previous combat (id est I think it deleted the item slot along with the item).