FeelTheRads
Arcane
- Joined
- Apr 18, 2008
- Messages
- 13,716
I sincerely doubt it was invented by an engineer.
It doesn't matter, the point is that in hindsight many things are obvious and you can claim anybody could have come up with them.
I sincerely doubt it was invented by an engineer.
My argument was that science is needed only in hard sci-fi books and games, which (games) represent 1% of all games, if that. I've played a lot of games in 25+ years and my conclusion is that they need good design, not realism, and that good design usually relies on abstract concepts and what's fun in video games, which tend to be wacky and unrealistic.You explained absolutely nothing. Your argument was always reverse-design.
Maybe, but who gives a fuck? The main effect is the distinctive color not the scientific explanation. Color is the artists/designer domain and once you decide to go with yellow blood and a quick search can give enough to write a couple of lines, which is all that's needed in a shooter.The point is that maybe it was designed from the start based on that guy's educational background, not thrown together first and then some explanations cobbled together.
Maybe. Then the blood would have been red and everyone would have thought that the game sucked.Maybe they wouldn't have come up with what they did if that guy didn't have medical training, no matter how smart you think you are by Googling shit...
Making shit up in video games is the same as inventing and engineering in real life.Oh yeah, and the wheel? Totally obvious man. Just Google wheel. You tell me you couldn't invent that shit by yourself? It's a round thing that takes you places. Anybody could have come up with it.
:gasp:Also, just to piss off AoD fanbois, your reverse-designer mentality clearly shows in AoD and is probably the main reason why it sucks.
Or maybe, when tasked with designing fucked up, out of this world monsters, bugs and parasites (including the deep see/ocean ones) are your only source of reference, even if you didn't major in Zoology? I mean, where the fuck else would you look? You act as if research is an alien fucking concept to you and you've never heard of such a crazy notion.I also like how you conveniently ignored this:
In the Matt Chatt wiith Sandy Petersen, the latter mentions that he majored in Zoology. Many of the crazy lovecraftian monsters he came up with for Call of Cthulhu were inspired by the lifecycle of some real-world bug or parasite.
Or maybe you didn't ignore it. Just figured out that if you knew what bug or parasite it was about you could have just Googled it and then go "HAH LAME TOTALLY COULD HAVE COME UP WITH THAT TOO".
It doesn't matter, the point is that in hindsight many things are obvious and you can claim anybody could have come up with them.
I think he is right and that is why he can't be refuted and not because he is being "clever" about arguing.Vault Dweller has set up a situation here where he can never be refuted. Anything the scientists end up influencing in the final game, he can claim that "meh, anybody could have done that!" How do you argue with that? You can't.
Why continue this discussion? Leave the man alone with his arrogance.
Having an opinion now passes for arrogance?Vault Dweller has set up a situation here where he can never be refuted. Anything the scientists end up influencing in the final game, he can claim that "meh, anybody could have done that!" How do you argue with that? You can't.
Why continue this discussion? Leave the man alone with his arrogance.
Having an opinion now passes for arrogance?
No, I'm not claiming that anyone could have done that. I'm saying that anyone can do MINOR SHIT like "let's make blood yellow!" or "let's make crabs giant!". Reading is teh hard?
Unless there are people here who think "holy shit, giant crabs! So scientific!"
Maybe not, but does that make it a bad idea to try?I'm sure VD would be pleasantly surprised if W2 came out with a few original and clever ideas as a result of this. But he is essentially right, there's no real reason to count on it.
Maybe not, but does that make it a bad idea to try?
Leave the man alone with his arrogance.
Don't change the original subject of this thread. Your opinion is that scientists (and people with specialized knowledge, in general) have nothing to contribute to games.
Ok, let me try again.Don't change the original subject of this thread. Your opinion is that scientists (and people with specialized knowledge, in general) have nothing to contribute to games.
You're a person who has a very limited view of how ideas and concepts are inspired and created by human beings. Like FeelTheRads said, "reverse-design".
You need to consider whether your "25+ years of gaming" have helped you as a designer - or whether they've actually harmed you.
If Thwacke! was presented as great designers that use their scientific background to create gameworlds, it'd be closer to what you're talking about. They aren't. They're presented as consultants brought in to make sure that the science portrayed in the game is realistic. That's what the whole damn discussion was, and has, been about.
It was mostly a philosophical "can science consultants make a game like Wasteland 2 better? debate"
Though it's certainly true that VD flip-flops and twists every argument that he participates in.
How "ideas and concepts are inspired and created" in real life, where you do need expert subject matter knowledge, has fuck all to do with games.
BN said that mostly they consult on morality and how to put people in tough situations. You need scientists for that too now?
Clearly, I'm afraid to get fired and be replaced by a scientist.How "ideas and concepts are inspired and created" in real life, where you do need expert subject matter knowledge, has fuck all to do with games.
I disagree. Ideas are ideas. You sound like somebody who is worried about his job security as a game design Renaissance Man.
Your argument was "I like science! It makes everything awesome!"
No, I'm not claiming that anyone could have done that. I'm saying that anyone can do MINOR SHIT like "let's make blood yellow!" or "let's make crabs giant!".
Making shit up in video games is the same as inventing and engineering in real life.
Or maybe, when tasked with designing fucked up...
Had the scientists' involvement resulted in really cool, interesting creatures
Though it's certainly true that VD flip-flops and twists every argument that he participates in.
How else is he supposed to stay "not wrong"?
How "ideas and concepts are inspired and created" in real life, where you do need expert subject matter knowledge, has fuck all to do with games.
If games were proper simulations, where developers had to design "fully functioning" creatures that have to detect prey, hunt, eat, mate, breed, interact with other animals, and proper ecosystems and food chains, then you'd need experts for that. To design a giant blob with hit points and cool abilities, a blob that exists in vacuum and have no fucking purpose, other than to give you experience points and loot, you need a designer.
I mean, if he wanted to, he could hire me as his PR consultant, but apparently he prefers to dispense with common sense and do no research whatsoever.