Nostaljaded
Augur
- Joined
- Jun 4, 2015
- Messages
- 383
Rance X Gameplay Info tidbits (with some inference of my own)
7-Unit Party Assignment
Each unit slot is represented by a different faction, e.g. Hero-Rance, Leazas, Helman, Zeth, Free Cities Alliance, JAPAN, Others, Demi-Human, Deity & Demon
A Leader [character card] from the faction will be assigned to that particular unit slot/faction.
Faction Attack Power [yellow cross-sword symbol] = total sum of characters' attack power in that faction [red sword symbol] + Leader modifier
Faction Useable Skills = Leader Skills with their associated AP costs
Battle Info
Damage Dealt = faction attack power (x skill damage modifier x enemy weakness to skill type modifier x enemy weakness to leader element modifier?)
Party HP Gauge = total sum of factions' HP [blue heart symbol] participating in battle (+ some modifiers?)
Source
7-Unit Party Assignment
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Each unit slot is represented by a different faction, e.g. Hero-Rance, Leazas, Helman, Zeth, Free Cities Alliance, JAPAN, Others, Demi-Human, Deity & Demon
A Leader [character card] from the faction will be assigned to that particular unit slot/faction.
Faction Attack Power [yellow cross-sword symbol] = total sum of characters' attack power in that faction [red sword symbol] + Leader modifier
Faction Useable Skills = Leader Skills with their associated AP costs
Battle Info
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Damage Dealt = faction attack power (x skill damage modifier x enemy weakness to skill type modifier x enemy weakness to leader element modifier?)
Party HP Gauge = total sum of factions' HP [blue heart symbol] participating in battle (+ some modifiers?)
Source