Bad, i mean, it could be worse as it's not full gore, but there is one scene where what seems like a girl whose legs got torn off and is still bleeding is raped by a monster that eventually just bites her with her pleading for her life, and you get to read her thoughts about not wanting to die or how she was kidnapped after her family was murdered.How bad was the stuff Sseth mentioned with the girls getting murdered?
I recently gave Death End Request a shot and to my surprise I find the combination of JRPG and VN stuff very enjoyable. The combat where you bounce enemies around is very fun too.
Combined with the very nice dark writing I'm very surprised more people don't talk about this. Are there any other games similar to this out there?
If dungeon and combat is just a filler in Nocturne, then what's the actual meat?Dungeon and combat are just filler in modern JRPG
Sometimes the filler is very good like Noctrune, sometimes not so much.
Exception of course are Wizlike which is released every now and then.
In that case I guess I don't dislike blobbers. In fact I love them. The reason I don't like games like Wizardry and Mary Skelter is because the tile based movement is so sluggish and the dungeons usually look very samey, making them boring and easy to get lost in. I also don't like first person combat in turn based RPGs because it mostly just seems like an excuse to not have to make decent combat animations. The only turn based RPG with first person combat I ever really got into was Earthbound and even then the lack of good looking combat animations really stood out and took a bit away from my enjoyment.
Hmmm, it seems like you might be on the younger side. Either way, I would urge you to try to look past the more superficial things keeping you from first person Dungeon Crawler Blobbers (which would be my more concise classification of things like Wizardry and Strange Journey, Grauken ), especially if you're a fan of challenging JRPGs. There's a whole world of excellence there to be enjoyed.
I'm 36. I grew up playing action games on PC like Quake, Interstate '76, and Mechwarrior 2. Later in my teenage years I got into jrpgs through playing Final Fantasy on emulators. Baldur's Gate 2 is what got me into PC RPGs. It's not that I didn't try those types of games in the old days. When I played Wizardry 8 it was a new release. It just felt very low budget/quality compared to what I was used to even in 2001.
Ys Origin gives more of a backstory concerning parts of the setting and backstory revolving around those two games, different protagonist too, but it's a more recent game, after II, Adol goes on to have different adventures not related to the Ys Kingdom at all, it's just the name that sticks.
For starters, Origin happens 700 years before YS I, also, i consider the first two games to be kinda weak compared to the rest of the franchise, but they do a good enough job establishing the franchise, plus, the soundtracks are good...but it's Ys, great soundtracks are something you just assume will be in the games.
Finished Ys Book I & II (TCD). I'm really glad I played this game, as I'm sure it will stick with me for a while. It wasn't perfect, it wasn't great, but it was good and memorable.
There are the remakes that keep the style of bumping into enemies, also, Ys III and the two Ys IV games?Finished Ys Book I & II (TCD). I'm really glad I played this game, as I'm sure it will stick with me for a while. It wasn't perfect, it wasn't great, but it was good and memorable.
When I played them a couple of years ago I thought they were some of the worst older jRPGs I've ever played. Wanderers is fine, a much better game
When I played them a couple of years ago I thought they were some of the worst older jRPGs I've ever played. Wanderers is fine, a much better game
Picked up Chrono Cross and I think this is the character/party driven adventure JRPG I had been looking for since Xenoblade. It's just a joy and I appreciate the small QoL things like autorun that can't be taken for granted in games of this era.
The game also works great with shaders and has that nice low poly model design.
On the SMT front, I pondered between Majin Tensei 2 and Devil Survivor 2 but didn't get far at all. I think I'll get to the former sooner than later, though. DeSu 2 meanwhile has that terrible character design/art and apparently lots of teenage chitchat... I also lost interest in Persona 3 when I was reminded it just had lame shadows for enemies. Persona Q has those as well, but maybe it'll be more bearable in a portable blobber with a more cartoony style. Some of my buddies who prefer classic SMT over modern Persoyna were calling it a return to form and better than expected, so I'm not writing it off yet.
Again, later games change things, it becomes more of a normal action rpg with a top down view and Adol can strike without having to bump into things, depending on the game, you also get to change weapons and abilities during a fight, or party members, but those translate into characters with different playstyles, and yes, you get to play as Dogi, sadly, you can't go around crushing walls everywhere.When I played them a couple of years ago I thought they were some of the worst older jRPGs I've ever played. Wanderers is fine, a much better game
I thought Ys III's combat system was awful because it expects the player to hold down the attack key whereas Ys I & II were pretty much doing it already. Those games were also already stretching the meaning of "RPG" as I said earlier, and Ys III took it one step further by basically being Castlevania with grinding, but less in the SotN sense of "you can grind if you can't beat the enemies" and more in the "you NEED to grind to beat the enemies" sense.
The worst thing I can say about Ys I & II's combat is that it was somewhat unengaging as enemies for the most part fought the same. Some variety would have been great.
Cheers! And yeah, by the time I'm done with Chrono Cross I assume I will have spent several hours just listening to the overworld theme. I have played a bit of Trigger and while I won't say I disliked it, I did much prefer Cross' early impression - it has that small hometown feel but with some clearly dark twists looming in the background that'll eventually break that idyllic facade. Also, I get the impression it'll be more difficult and the combat system seems to have more depth.Picked up Chrono Cross and I think this is the character/party driven adventure JRPG I had been looking for since Xenoblade. It's just a joy and I appreciate the small QoL things like autorun that can't be taken for granted in games of this era.
The game also works great with shaders and has that nice low poly model design.
On the SMT front, I pondered between Majin Tensei 2 and Devil Survivor 2 but didn't get far at all. I think I'll get to the former sooner than later, though. DeSu 2 meanwhile has that terrible character design/art and apparently lots of teenage chitchat... I also lost interest in Persona 3 when I was reminded it just had lame shadows for enemies. Persona Q has those as well, but maybe it'll be more bearable in a portable blobber with a more cartoony style. Some of my buddies who prefer classic SMT over modern Persoyna were calling it a return to form and better than expected, so I'm not writing it off yet.
Glad to hear you are enjoying it. You owe it to yourself to play through a few times with New Game + to get some of the route specific characters, specifically Glenn. He gets a huge payoff eventually.
The music is amazing, is it not? The graphics looked better on a Playstation and a CRT, but shaders and filters do a good job in an emulator.
I do wish the game had a better resolution at the end and was less ambiguous. I love the way it fits in with Chrono Trigher but wish the Radical Dreamers stuff wasn't so prominent since that's so obscure.
I'm interested in hearing your opinions of more games since your opinions are in line with mine and very well articulated. The Peraona series in particular baffles me so your views on those is appreciated.
Picked up Chrono Cross and I think this is the character/party driven adventure JRPG I had been looking for since Xenoblade. It's just a joy and I appreciate the small QoL things like autorun that can't be taken for granted in games of this era.
The game also works great with shaders and has that nice low poly model design.
is that the writer's personal waifu is Schala, so he decided to make all of Chrono Cross about this one character while simultaneously disregarding both Trigger and Magus (who is still present as an amnesiac with zero unique lines).All i remember from Chrono Cross
This is some stupid shit every JRPG does.- Game gives two options. I pick the second - “Goddamit, we don’t have a choice.” Game makes you pick again.
"Would you help me?"
Yes >No
"Ha ha ha nice joke, man. Now would you help me?"
Yes >No
"Ha ha ha nice joke, man. Now would you help me?"
....
"Ha ha ha nice joke, man. Now would you help me?"
>Yes No
"Nice!"
Xenoblade does it the best:This is some stupid shit every JRPG does.- Game gives two options. I pick the second - “Goddamit, we don’t have a choice.” Game makes you pick again.
"Would you help me?"
Yes >No
"Ha ha ha nice joke, man. Now would you help me?"
Yes >No
"Ha ha ha nice joke, man. Now would you help me?"
....
"Ha ha ha nice joke, man. Now would you help me?"
>Yes No
"Nice!"