evdk
comrade troglodyte :M
Pretty sure that's a F3-like fatality shot.I don't like the zoomed in look of this shot. Would much rather see an overhead combat screen shot, not this FPS perspective. At least there's a grid...
Pretty sure that's a F3-like fatality shot.I don't like the zoomed in look of this shot. Would much rather see an overhead combat screen shot, not this FPS perspective. At least there's a grid...
fixWhy does he need an official website when it isin early pre-productiongoing to be cancelled?
Why are people still complaining about unused skills?Hopefully the UI will be much better, and the useless skills somehow revamped, or even removed (the ones that were used nowhere).
Because I care about getting a good and intuitive computer game instead of that crap.Why are people still complaining about unused skills?Hopefully the UI will be much better, and the useless skills somehow revamped, or even removed (the ones that were used nowhere).
RoA was supposed to be a pc module for the DSA system. And that is what it is. It includes the full ruleset, faithfully implemented.
It is absolutely normal for Pen&Paper RPGs that not every skill is used in every module. So why should it be different in CRPGs?
RoA offers the possibility to print out the character sheets, and the manual explicitly mentions that the idea is to use the characters in P&P modules.
Intuitive.Because I care about getting a good and intuitive computer game instead of that crap.Why are people still complaining about unused skills?Hopefully the UI will be much better, and the useless skills somehow revamped, or even removed (the ones that were used nowhere).
RoA was supposed to be a pc module for the DSA system. And that is what it is. It includes the full ruleset, faithfully implemented.
It is absolutely normal for Pen&Paper RPGs that not every skill is used in every module. So why should it be different in CRPGs?
RoA offers the possibility to print out the character sheets, and the manual explicitly mentions that the idea is to use the characters in P&P modules.
Why isn't it 2D?
Can they make it 2D?