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Preview Restricted Area character system part 2: Basics


Staff Member
Jun 16, 2002
Behind you.
Tags: Jan Beuck; Master Creating; Restricted Area

Speaking of <A href="http://www.restricted-area.net/">Restricted Area</A>, <b>Jan Beuck</b> has passed along, after a whole year, the next installment of the character system articles for the game. This up, <A href="http://www.rpgcodex.com/content.php?id=118">THE BASICS</a>. Here's a bit:
<blockquote><b>Tolerance:</b> Tolerance shows you the number of tolerable implants in your body. Strength x 5 Every implant costs you tolerance points. Your body can only accept a few cyber implants. You can't use more implants than your body can tolerate. Biogenetics implants have the advantage that the Doc can transform them into the DNA of the character. After the tranformation, the implant will not cost any tolerance points. <i>Tip: Victoria loses a tolerance point for every 5 points of PSI energy. Genetically optimized Bioware have no negative effects for Victoria's PSI energy.</i></blockquote>
No pain, no gain!


Sep 6, 2003
Arse of the world, New Zealand
Accommodate Handle: It is in other words weapon proficiency.
Hmmm...interesting bit of translation there...
Must get a hold of that demo. Irrespective of perhaps slightly mangled English, looks like it could be fun.

Edit: However, I have just noticed that the demo of the PC version of Project : Snowblind is out. Hmm...decisions, decisions...

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