Hagashager
Educated
- Joined
- Nov 24, 2022
- Messages
- 637
That's only in the first 1/4 of Baldur's Gate 1. After the Nashkel Mines weapons don't break anymore.BG encourages you to carry around a bunch of spare weapons because they break.You could also make the case that players shouldn't be picking up ever piece of junk.There wouldn't be a need to bother with stash chests or housing if RPGs didn't throw a junkyard worth of loot into your pockets.
The BG series is pretty good about that. The overwhelming amount of loot dropped by enemies is actual garbage not even worth selling. With how limited space and weight are, players are incentivized to pick up only what will sell well.
To be honest, even during the break period I very rarely had stuff break on me. I think I had one break with Khalid the whole first 1/r