Microsoft Flight Simulator to Launch on Steam on August 18; TrackIR and VR Supported
by Jorg Neumann, Head of Microsoft Flight Simulator • Jul 30, 2020 @ 12:01am
In addition to availability on Windows 10 and Xbox Game Pass for PC (Xbox Game Pass for PC is currently in Beta),
Microsoft Flight Simulator will also be coming to
Steam on August 18. We are thrilled to announce that Steam pre-orders for the Standard, Deluxe, and Premium Deluxe editions of
Microsoft Flight Simulator start today!
Listening to the community has been a priority for the development team since the announcement of
Microsoft Flight Simulator in June 2019. Two of the most requested features we’ve been hearing about from the Community are TrackIR and VR support. Today we are excited to announce that
Microsoft Flight Simulator will have TrackIR support available on day one, and VR support will be available later this year in time for the launch of the HP Reverb G2!
TrackIR
TrackIR is the premier head tracking solution delivering full six degree of freedom (6DOF) camera control for an ultra-immersive simulator experience. TrackIR allows simmers to enjoy a low latency mouse free look around with
Microsoft Flight Simulator in full 4K/HDR, while still allowing easy interaction with a suite of hardware peripherals.
HP Reverb G2
Created by HP in collaboration with Microsoft and Valve, the upcoming Reverb G2 headset has a bright, high resolution display, excellent tracking, and immersive audio to take maximum advantage of
Microsoft Flight Simulator’s incredible visuals and fully 3D soundscape. The HP Reverb G2 will be available later this fall and the VR update will be a free update for all
Microsoft Flight Simulator players.
In addition to Track IR and VR, we also continue to work with partners like Honeycomb Aeronautical, Logitech G, Thrustmaster, Virtual Fly and many other manufacturers to further improve your
Microsoft Flight Simulator experience. We are excited to support Honeycomb’s upcoming Bravo Throttle Quadrant and Thrustmaster’s new TCA Sidestick and Quadrant Airbus edition peripherals. We are also committed to supporting existing peripherals and home cockpits via an updated SimConnect.
Xbox Game Studios and Asobo Studio are committed to the community, and the ongoing support of
Microsoft Flight Simulator with experience enhancing features like those we’ve announced today. But we have even more planned post-launch! In the future, we will update our development roadmap with continued simulator updates such as themed DLC bundles, free world updates and more. We will be sharing more news in the coming months.