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Interview Riftrunner rabbling at Gaming Zone

Discussion in 'News & Content Feedback' started by Saint_Proverbius, Oct 22, 2003.

  1. Saint_Proverbius Arcane Patron

    Saint_Proverbius
    Joined:
    Jun 16, 2002
    Messages:
    11,190
    Location:
    Behind you.
    Tags: Beyond Divinity; Larian Studios

    Belgium site <a href="http://www.gamingzone.be/">Gaming Zone</a> has worked up <A href="http://www.gamingzone.be/modules.php?op=modload&name=News&file=article&sid=188&mode=thread&order=0&thold=0">an interview</a> with <a href="http://www.larian.com">Larian</a> about <A href="http://www.larian.com/riftrunner/">Riftrunner</a>.
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    <blockquote><b>9) How much freedom does the gamer get in Riftrunner, do the choices of the gamer have an influence on the game? Or does it just comes down to giving the right answer to the question that has been asked?</b>
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    The main storyline is rather linear, but around it there are tons of extra quests that the player can complete which could offer another outcome. The influence of your choices will heavily depend on the rewards you get and how the people look at you. So don't be surprised to see the prizes of a trade suddenly double. The gamer has the freedom to create his character the way he wants without any class-binding restrictions. </blockquote>
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    Okay, that class thing came out of no where. <i>Well, you have choices and.. Hey! Look over there! ..and that's why classes are bad.</i>
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    Spotted this at <A href="http://www.larian.com">Larian's site</a>.
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