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Incline Rogue Legacy

Syril

Liturgist
Queued
Joined
Nov 1, 2011
Messages
1,385
After 10 hours i haven't beaten 2nd boss yet. Best time sink ever. Sorry but binding of issac got nothing on this game, it's pretty shallow compared to RL.
 

baturinsky

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Apr 21, 2013
Messages
5,571
Location
Russia
One thing I could not figure, is genetics completely random? Or inherited from the heir you kill? Or from the two you spare?
 

Angthoron

Arcane
Joined
Jul 13, 2007
Messages
13,056
One thing I could not figure, is genetics completely random? Or inherited from the heir you kill? Or from the two you spare?
It's random.

Also, been playing this game a bit, it's pretty enjoyable, though I gotta say, a couple of lives would be something to make the game better. I get it, it's a "roguelike" platformer, but still. That'd work better to remind me the times when I sucked at gaming on my 8-bit NES.
 

Castanova

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Jan 11, 2006
Messages
2,949
Location
The White Visitation
Fun game but ultimately shallow. My main strategy was to speed/suicide run to find the next boss, exploiting the dude who locks the castle, then just repeatedly fight the boss again exploiting the locking guy. Took me 5 hours to get to the end boss. It becomes a waste of time to explore the castle because the runes just repeat for all your equipment so 75% of the time you find an upgrade you already have. End boss is irritating too.
 

Jaedar

Arcane
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Messages
9,939
Project: Eternity Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
One thing I could not figure, is genetics completely random? Or inherited from the heir you kill? Or from the two you spare?
It's random.

Also, been playing this game a bit, it's pretty enjoyable, though I gotta say, a couple of lives would be something to make the game better. I get it, it's a "roguelike" platformer, but still. That'd work better to remind me the times when I sucked at gaming on my 8-bit NES.
Are you sure? It seems somewhat random, but things I use also seem to appear more often, at least short term.
 

Angthoron

Arcane
Joined
Jul 13, 2007
Messages
13,056
One thing I could not figure, is genetics completely random? Or inherited from the heir you kill? Or from the two you spare?
It's random.

Also, been playing this game a bit, it's pretty enjoyable, though I gotta say, a couple of lives would be something to make the game better. I get it, it's a "roguelike" platformer, but still. That'd work better to remind me the times when I sucked at gaming on my 8-bit NES.
Are you sure? It seems somewhat random, but things I use also seem to appear more often, at least short term.
Well, there might be some sort of a skewering towards some certain traits, but sometimes I had some completely random stat/class combos pop up that I'd never normally use nor want for all slots.
 

Mastermind

Cognito Elite Material
Patron
Bethestard
Joined
Apr 15, 2010
Messages
21,144
Steve gets a Kidney but I don't even get a tag.
fErh3er.jpg


Yeah, I think my aspergers just about ran its course by now. Will buy dlc. :takemyjewgold:
 

Kraszu

Prophet
Joined
May 27, 2005
Messages
3,253
Location
Poland
Let's be real: the term has long been used to describe all games of this genre, not just Symphony of the Night styled Castlevanias.
This. To be specific, it refers not just to the powerup collecting in Metroid, but the aspect of having levels/stats instead of just a few different weapons like in Metroid. Or at least that's always been my take on it.

And yeah, good idea, bad execution is the perfect summary for this I think. It's very close to my ideal game. I'd want more focus on the unique abilities than stat tweaking, and proper permadeath, but the gist of randomly generated challenges combined with lots of exploration based rewards and some customization in your abilities presses all my buttons. However, The controls feel slippery, the hitboxes vague, and the difficulty too arbitrary. It really is just outright impossible to beat the game with your first adventurer. Not even a TAS run could pull it off vs the forest boss. Which means your progress is mostly determined by how much time you've sunk and how lucky you've gotten with character traits and loot, because neither are even remotely balanced.

Yeah but the solution imo is to have challenges, for example kill 1st boss with 20 lives. There isn't any more grinding in playing to get enough gold to buy skill (you can fail before that when prices ramp up) then in a game with a single character, actually having your life less important, and char not progress during a play through discourages from grinding (other then with lich but he sucks), you aren't forced to clean all the easier areas.

Good concept, mediocre execution.
 

Mastermind

Cognito Elite Material
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Messages
21,144
Steve gets a Kidney but I don't even get a tag.
and char not progress during a play through discourages from grinding (other then with lich but he sucks), you aren't forced to clean all the easier areas.



Once you have all the runes faerie chests start dropping stat bonuses, so this isn't true. You're wrong about the lich too. It's useless at higher game+ levels since there's no point in fighting enemies if you can help it, but for the mid game they're probably the best class there is, largely thanks to their crow storm spell which can clear most rooms with little effort. Once you have enough mana you can just run away from bosses and snipe them from a safe distance. First time I beat the game was with a lich, after killing 3 bosses.
 

Kraszu

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and char not progress during a play through discourages from grinding (other then with lich but he sucks), you aren't forced to clean all the easier areas.


Once you have all the runes faerie chests start dropping stat bonuses, so this isn't true. You're wrong about the lich too. It's useless at higher game+ levels since there's no point in fighting enemies if you can help it, but for the mid game they're probably the best class there is, largely thanks to their crow storm spell which can clear most rooms with little effort. Once you have enough mana you can just run away from bosses and snipe them from a safe distance. First time I beat the game was with a lich, after killing 3 bosses.

But at that time there aren't really easy areas. And this is what I had meant with lich sucking I had used crow at mid level as well. I got to hero +10 something like that, and it did got pretty ridiculous I didn't want to grind stats, and the game got broken, bosses were super easy, areas were hard. I could just take assassin use his hide spell run to the portal with the boss, suicide, block the dungeon, take fighting char kill the boss, repeat.
 

Mastermind

Cognito Elite Material
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Bethestard
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Messages
21,144
Steve gets a Kidney but I don't even get a tag.
and char not progress during a play through discourages from grinding (other then with lich but he sucks), you aren't forced to clean all the easier areas.


Once you have all the runes faerie chests start dropping stat bonuses, so this isn't true. You're wrong about the lich too. It's useless at higher game+ levels since there's no point in fighting enemies if you can help it, but for the mid game they're probably the best class there is, largely thanks to their crow storm spell which can clear most rooms with little effort. Once you have enough mana you can just run away from bosses and snipe them from a safe distance. First time I beat the game was with a lich, after killing 3 bosses.

But at that time there aren't really easy areas. And this is what I had meant with lich sucking I had used crow at mid level as well. I got to hero +10 something like that, and it did got pretty ridiculous I didn't want to grind stats, and the game got broken, bosses were super easy, areas were hard. I could just take assassin use his hide spell run to the portal with the boss, suicide, block the dungeon, take fighting char kill the boss, repeat.


I played differently: I stayed at +1 to grind for a long long while before I moved to +20. That's what I mean by mid game. Once I was tired of grinding I started just playing to see how many new game + I could go. I got to 20 before I burned out largely using the strategy you outlined. The lich is worthless after a couple of new games but very useful during the grinding phase.
 
Unwanted

jcd

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LeStryfe79

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Anyone else playing this RPG/Platformer/Roguelike? The artwork is ass, but the difficulty is a motherfucker of the highest order. I like it a lot. I've only put about 10 hours into it, but I'm guessing it will take me an insane amount of time to actually beat it. I've solved many classic hardcore platformers like Castlevania and Ninja Gaiden, but they got nothing on this fucker. The progression system is fun but only seems to serve as a troll for making you falsely assume that you're worth a shit. The games got lots of nice nuances and humorous touches as well. I highly recommend it for actionfag masochists.
 

Stabwound

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Messages
3,240
There's already a thread about it. My opinion: it's a grinding/farming simulator like Diablo 3, just in a different way. Progress is mostly down to how much time you spend, not so much as actual player skill.
 

LeStryfe79

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No, that's only true the first 5 hours or so. Ultimately, you need to develop extremely good skills to progress. For example, it's a lot easier to accumulate 200 gold on a run at level 1 than 2000 gold at level 50. Unless there's some kind of exploit I'm unaware of, I can't possibly see anyone completing this game without actually getting extremely good at it.

Also, this is the second time in the last month that I've started a new thread because the existing one was in the wrong forum. WTF is this in classic RPGs?
 

Kraszu

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There's already a thread about it. My opinion: it's a grinding/farming simulator like Diablo 3, just in a different way. Progress is mostly down to how much time you spend, not so much as actual player skill.

That isn't true as D3 is trivially easy for vast majority of play time, and the consequences of death are close to nothing, or hardcore, but the game difficulty, and pacing is not optimized for hardcore at all. You need some skill to progress in rogue legacy since not getting enough gold nets you nothing.

Rogue legacy is a fun game but only up to the point, since later on new game+10 (or so not sure the number but you get there pretty fast) gets unbalanced with easy bosses, and close to impossible rooms.
 

Crooked Bee

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Also, this is the second time in the last month that I've started a new thread because the existing one was in the wrong forum. WTF is this in classic RPGs?

1. Search is global; dunno why you'd only search a specific forum.

2. Also this:

Forum description said:
Classic cRPG Discussion

Your forum for all those RPGs considered classics. Including old school games, roguelikes, indies, KickStarters and the like. From the Classic Gold Box Games and original Elder Scrolls such as Daggerfall, to modern games like Knights of the Chalice.

:rpgcodex:

Yeah these forum divisions suck but whatever. This isn't a mainstream AAA game anyway.

(In b4 "but what is a roguelike?" "it's not turn based so it can't be a roguelike" etc.)
 
Joined
Aug 10, 2012
Messages
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I liked the game at first but the persistent bits actually turned me off a great deal.
 

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