IIRC 2 levels are enough to make regular eyeshots possible.Doesn't Fallout allow to develop a character that has both great diplomacy and combat skills?
To some extent, but hardly as par for the course, I don't think. Other than the fairly lengthy time-limit, there's little stopping you from amassing enough experience to basically out-lvl some of the quest related challenges, but if you're speccing into a bit of everything to get a well rounded build, as I assume we're talking about, it would take some time to get there.
I'm pretty sure speech+small guns aka sniper-diplomat is exactly the "par for the course" play through.
Usually with enough skill points left over to grab at least one other skill.
IIRC 2 levels are enough to make regular eyeshots possible.
For example with Albert. He starts with 59 skill points (normally it would be 49 points but he's skilled). He has Int 6 so he gets 2x6 + 5 = 17 skill points per level, so in two levels he would have 59 + 2x34 = 123 skill points in Small Guns on level 3. Which is about 60% chance to hit in the eyes.IIRC 2 levels are enough to make regular eyeshots possible.
How possible? We're not talking about clearing out Mariposa here, right?
For example with Albert. He starts with 59 skill points (normally it would be 49 points but he's skilled). He has Int 6 so he gets 2x6 + 5 = 17 skill points per level, so in two levels he would have 59 + 2x34 = 123 skill points in Small Guns on level 3. Which is about 60% chance to hit in the eyes.IIRC 2 levels are enough to make regular eyeshots possible.
How possible? We're not talking about clearing out Mariposa here, right?
Deus Ex did that pretty well. If you didn't want combat, of course. That's also why the experience is quest-based.Indeed. I've seen people saying you can have an RPG without combat but that's not the case. An RPG without a combat system is called a SIM *looks at Academagia and Long Live The Queen*
Do you mean a party-based RPG? Where the stats of the party members determine their behavior, and where you only play one of them?Well, mentioning Diablo or not, RPGs as such were taken over by... well, stuff from other genres, with not too many key aspects of an RPG. And it's been like that for a decade, and it's gone so far that the term RPG has been missaplied more often than not. Role playing game =/= developing a character as a better combatant. Shooters do the exact same thing and you'd never call Doom an RPG. And the qoute is pretty accurate, BG got off on the wings of graphical presentation / revolution, not gameplay. So did diablo, mind you, it was just a very simple, mouse controlled beat-them-up with a powerup and inventory system simmilar to what an RPG would have.
As for whether you can or can't make an RPG without combat, you probably can't, the question is how much of a role in character development and story progression does combat actually pose. Or even how much of the gameplay itself IS combat, how many situations are resolved by it, how many rewards are related to it... Combat is present in a ton of gaming genres, role playing a specialist combatant is what you do in vay more games than RPGs. I love a good TB combat system (not much of a twitch man myself, allthough I did do AvP 1 at all difficulties as a child), but i preffer if combat just a part of what happens in a game rather than the be-all end-all point of it.
I mean, I wouldn't have minded a better combat system in the original fallouts or planescape torment, and I did enjoy Vampire the Masquerade even though it was a 1st person real time combat RPG, but an RPG has more than one component and the best remembered and loved ones are often loved despite their combat mechanics. In spite of them.
for yearsRoguey has one of the strangest gimmicks I've seen anywhere on a forum. What would motivate someone to spend countless hours pretending to be obsessed with an almost willfully boring game designer at a mid level developed. It seems like a poor life choice, especially when you consider that she seems to put enough hours into it to actually do something productive instead.
Has it ever been years?Is this in line with your habit of shitting on a game without playing it, only to play it years later?
Substitute months for years as appropriate.Has it ever been years?Is this in line with your habit of shitting on a game without playing it, only to play it years later?
Oh please. 2012? Newfag. I was formspringing and facebook friending him for years before that.As others have observed, I didn't go full-Sawyerist until the Eternity Kickstarter campaign in 2012 and it was in reaction the response it got.
I don't know what Roguey does when he's not here, but as a Codex poster he's actually not much of an addict. He's only online for about two hours a day (sometimes more on weekends).
He does show up consistently every day, which is probably what gives people the impression that he's a relentless obsessive.
Full Sawyerist. I followed his formspring since at least week one.Oh please. 2012? Newfag. I was formspringing and facebook friending him for years before that.As others have observed, I didn't go full-Sawyerist until the Eternity Kickstarter campaign in 2012 and it was in reaction the response it got.
Day 1Full Sawyerist. I followed his formspring since at least week one.Oh please. 2012? Newfag. I was formspringing and facebook friending him for years before that.As others have observed, I didn't go full-Sawyerist until the Eternity Kickstarter campaign in 2012 and it was in reaction the response it got.
I thought it was inconsistent. Some good, some bad. Not like the first Doom which was nigh-perfect barring the last two levels of episode three.Rougey you flame baiting scoundrel, watch thy mouth. Duke Nukem 3D has some of the most exceptional level design in video game history.
Not interested in paying for a bunch of crude stereotypes made by white guys. If GOG put it up for free, I'd try it just like I did with Duke.Shadow Warrior too is awesome, If you take the "racism" seriously your sanity is up for questioning, especially since the Shadow Warrior himself is a badass. It's like saying Duke Nukem is racist for playing off of American beefcake stereotypes.