i never really thought that much about it, but your right.
The spiritual journey with Dakkon, the friendship with Morte, the the underlying hatred of Pyronius (sp?), helping Nordom to grow....all of these were great, complex interactions that just aren't that present in any other RPG out there. I can't think of any othe game i've played that has had those types of realistic social connections between player and NPCs.
The spiritual journey with Dakkon, the friendship with Morte, the the underlying hatred of Pyronius (sp?), helping Nordom to grow....all of these were great, complex interactions that just aren't that present in any other RPG out there. I can't think of any othe game i've played that has had those types of realistic social connections between player and NPCs.