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Rome Total War II

Endemic

Arcane
Joined
Jul 16, 2012
Messages
4,450
Nice map, but Caucasus and no Novgorod\Moscow? :?
 

bonescraper

Guest
That map is pretty fucking derp when it comes to details.

Anyway, no USA, no buy. I bet they'll add it in DLC, fucking Jews.
 

Trash

Pointing and laughing.
Joined
Dec 12, 2002
Messages
29,683
Location
About 8 meters beneath sea level.
They're going to be shitting out faction dlc's for ages for this one. And I bet that now only a handfull of factions have one of those tailor made capitals, with the rest being random ones they'll use adding these in the dlc as a mayor selling point.
 

Brinko

Arcane
Joined
May 7, 2012
Messages
884
http://forums.totalwar.com/showthre...d-with-part-3!?p=597346&viewfull=1#post597346
So for this answer session I have focused on more battle related questions, and will do a few sets of answers like this alongside the campaign playthrough.

What kind of multi-core support will there be in Rome II?

There is improved usage of multiple cores across all areas of the game.

How will missile units be balanced now that shields have returned to the game?

Missile units have been balanced so each type has a role (archers, javelins and slingers)

Archers have a fast fire rate, good range and damage, but little of their damage is armour piercing so they struggle against the more armoured units.

Javelins are short range, but very high damage so can hurt anyone.

Slingers have the longest range and a lot of ammo. Their weakness is low damage, but they will do something against everyone.

For Rome II the morale penalty for being under missile fire has also been increased to make that a more important factor in battles and also to help make sure missile units are always useful on the battlefield.

Will the AI expand and form large nations on the campaign map?

This was true for Shogun 2 and is true for Rome II as well.

What is the largest warship in the game?

The Egyptian Eight with 2 fighting towers.

How great will the unit variety be in Rome II? There was a noticeable drop from Rome I to Shogun 2, will this be repeated?
The unit variety depends on the time period we are covering. Shogun 2, depicting a civil war between many clans from a single nation, had a small number of units because the factions involved fought in the same way.

Rome II, covering a much larger area geographically and a diverse time period features a lot of units, over 700 in total. They will differ visually and in their stats.

Will Massilia be a Greek or Celtic faction?

It is a Greek faction, with some low level Celtic units in its roster.

What siege engines are available when attacking a settlement?

Rams, gallerys, ladders and siege towers.

We saw flaming balls of fire being used in the Teutoberg forest video, are they available in the actual game and what other kinds of deployables are there?

Yes, and there are also barricades, spike traps, stakes, caltrops and more.

How big are the battle maps?

2km x 2km.
 

Branm

Learned
Joined
Apr 27, 2013
Messages
472
Location
Ottawa
These rejects never SAY ANYTHING about the battle AI....meh IDC about your Massilia or if I can use traps etc to screw the incompetent AI even more.

FFS....improve the AI and I might actually purchase rather then leech your shit...Maybe by the time we hit Rome 4 they will decrease the fluff and improve fundamental features.
 

~RAGING BONER~

Learned
Joined
May 1, 2009
Messages
420
i know everything you jaded oldfags say about this game will be true... but goddammit i fucking love the classical period and its history and have loved sending thousands to their death since childhood.
so i can't help my :codexisforindividualswithgenderidentityissues:
 

Brinko

Arcane
Joined
May 7, 2012
Messages
884
http://wiki.totalwar.com/w/Total_War:_Rome_II_-_Seleucid_Faction
The Seleucids


“Tolerance, diversity, strength”

Although eventually embracing many eastern customs, the Seleucids are renowned for their city building and civil engineering, driving Greek colonisation and Hellenization. Furnished with expert cavalry, including cataphracts, horse skirmishers and war elephants, Seleucid armies also sport a solid core of excellent spear and pike infantry provided by a growing number of Greek-speaking colonists.

As the campaign begins, such measures are a necessity when faced with the continuing threat from their Ptolemaic Egyptian neighbours and upheaval among the Seleucid's satrapies. Ever the opportunists however, the Seleucid kings may yet turn the tables, bringing much of Alexander’s former western empire under their sway.

Founded by Seleucus Nicator, or Seleucus the Victor, at its height the vast Seleucid Empire stretched from western Anatolia as far east as the Indus River. During the turmoil of the Wars of the Successors, the Seleucids were able to claim and expand Alexander the Great’s eastern empire, as well as parts of Asia Minor.

Seleucus sealed his overall victory at the Battle of Ipsus in 301 BC. Fielding 500 war elephants, gained through negotiating peace on his eastern border with the Emperor Chandragupta Maurya, his forces proved decisive. The territory under his control contained a diverse range of eastern subcultures, which rapidly became Hellenized by the ruling Macedonian elite and a flood of Greek settlers.

Despite a sometimes precarious position at home, the Seleucids now plan to expand. But where? Into Ptolemaic Egypt? Or beyond, to Alexander’s former western empire in Greece and Macedon? Influenced by their cultural assimilation of eastern culture, The Seleucids have little tolerance for the concept and practice of slavery. As a heavily multicultural society, they also suffer less from public order issues arising from foreign cultures entering their territories. In battle, the Seleucids have access to a wide-ranging roster; as such, they can field capable, balanced and incredibly diverse armies and navies.

Free-LC

The Seleucids will be available free in content update coming soon.


Selecuids confirmed. Commence the autists at TWC to be shooting off loads over this announcement.

EDIT: http://www.twcenter.net/forums/show...-even-more-free-content-for-Total-War-ROME-II

Nomadic Tribes Culture Pack featuring the Royal Scythians, Roxolani and Massagetae as paid-DLC confirmed as well dropping around October.
 
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Unwanted

Cursed Platypus

Unwanted
Joined
May 31, 2013
Messages
321
Location
Please contact an administrator
Scythians better look like this :

Scythian%20Saka%20war%20party.jpg



And not some sort of Pink Dressed primitive sand nigger.
 

Disgruntled

Savant
Joined
Sep 17, 2012
Messages
400
Now I all need them to do is quietly put up a blood/gore dlc on release. I can see them not advertising it atm so whatever entitled interest groups dont get their knickers in a twist.
 
Last edited:
Joined
Dec 28, 2012
Messages
6,657
Location
Rape
Scythians better look like this :

Scythian%20Saka%20war%20party.jpg



And not some sort of Pink Dressed primitive sand nigger.

Eh, it should be a mix truth be told. Greeks during the Koine period labelled Scythians the entire peoples dwelling in the northern steppe, which was inhabited by various tribes of different ethnic groups. Later on, during the byzantine and early modern period, we used the term to refer to any sort of nomadic tribe.

Scythians should also wear lighter armor and make no usage of horse armor. Sarmatians should be the ones focusing on heavy cavalry.
 

KoolNoodles

Arcane
Joined
Apr 28, 2012
Messages
3,545
shrug. Okay implementation, but necessary? I can see it being of use in large MP skirmishes, maybe. Reminds me sort of like Wargame:Airland Battle when you zoom out. Never really had a problem knowing what was going on with regular zoom out and mini-map.
 

Brinko

Arcane
Joined
May 7, 2012
Messages
884
http://www.pcauthority.com.au/News/...-get-years-worth-of-post-release-content.aspx
Rome 2 is going to get an Empire's worth of free and paid-for DLC following its September release.
When Total War: Rome 2 launches around this time next week, it's going to the start of a long journey of DLC, updates, and balance tweaking, according to the team at Creative Assembly.

In fact. they're promising Rome 2 is going to be the biggest Total War ever released.

"We’re just scratching the surface of the Roman period," said James Russell, the game's Lead Designer in today's release, "an era so rich in diversity that it’s easy to foresee releasing relevant content for years after ROME II has shipped.”

“As with SHOGUN 2, we will continually improve the game’s compatibility, optimisation and integral features such as AI and gameplay balancing post-release, and plan to add to that with new control schemes and additional free formats on other operating systems,” he continued, “We are also very proud of how SHOGUN 2 is our most moddable Total War to date with over 500 user-made mods on Steam Workshop alone. We hope to support ROME II in a similar fashion.”

The march of content starts on release day, with the Greek States Culure Pack, and the free new faction, Pontus. Then in October there'll be the Seleucid Empire, again free, and the Nomadic Tribes Culture Pack.

We expect to disappear in a cloud of Roman incense and armour come next week. It's been nice knowing you all.
 

KoolNoodles

Arcane
Joined
Apr 28, 2012
Messages
3,545
If it's as awesome as they say it is, where's the demo? Even ETW had one by now.
 
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Disgruntled

Savant
Joined
Sep 17, 2012
Messages
400


My favorite video so far, even though there isnt much gameplay footage.
I really should watch a few more docos before launch.
 

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