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Rome Total War II

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Paradox EU: Rome style political mechanics and CK character building. Alea Jacta Est style supply, movement, fortification and recruitment. Rome: Total War style campaign and battle map integration and city management. Recent Total War battle mechanics. It would be glorious.
I would like to add Knights of Honor like campaign map. It is realtime with pause slowdown like paradox but there are no provinces which i like.

Aight. Plus it really worked splendid in the whole raiding and burning down the enemies crops department.
 

Space Satan

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I would like to add Knights of Honor like campaign map. It is realtime with pause slowdown like paradox but there are no provinces which i like.
Aight. Plus it really worked splendid in the whole raiding and burning down the enemies crops department.
 

titus

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Paradox EU: Rome style political mechanics and CK character building. Alea Jacta Est style supply, movement, fortification and recruitment. Rome: Total War style campaign and battle map integration and city management. Recent Total War battle mechanics. It would be glorious.
You forgot the most important thing: execution.
Who should we entrust with this epic quest?
 

Spectacle

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Paradox EU: Rome style political mechanics and CK character building. Alea Jacta Est style supply, movement, fortification and recruitment. Rome: Total War style campaign and battle map integration and city management. Recent Total War battle mechanics. It would be glorious.
You forgot the most important thing: execution.
Who should we entrust with this epic quest?
Brian Fargo of course.
 

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http://nl.twitch.tv/psponge

Some guy is playing and streaming the campaign. Current thoughts are OMG THOSE LOADING TIMES. In other words, the usual. Just saw a battle where the AI acted quite neat and before that one with imbecility enabled. Mixed bunch. Again, as usual. Battle graphics look nice and music ranges from decent to quite nice so far. He also just declared war on the world. Should be interesting.

EDIT: Ha, they cheer now when they win over a unit or get a vp. Just saw them cheer when taking the walls during a siege. Siege looks neat, btw.
 
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Yup. Not the big steps forward that Medieval and Rome where but a solid expansion on the formula. Nothing really stellar though.

Love that muted colour scheme.
 
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AMG

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Rome being a step forward in regards to Medieval is debatable.
Still it was something new at least. This just looks like the same shit reskinned for the 5th time. TW is literally the TES of strategy games.
 
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Ho-lee shit

total_war_rome_2_gpu_vwsyb.png


likely sell like hotcakes.

The average manboon mouthbreather wouldn't know how to deal with the campaign map, classify it as nerd shit and go back to COH 2.

Well:

Rome 2 pre-orders “six-times” that of last Total War game, series had 2 million sales in 2012
SEGA has announced that Total War: Rome 2 is the fastest pre-ordered Total War game to date, with over six times the number of pre-orders its first official week compared to Shogun 2.

http://www.escapistmagazine.com/new...ar-Rome-II-Smashes-Franchise-Pre-Order-Record


I was able to run 10k vs 10k battles at high quality in Shogun 2 with my 2 gb Radeon without any problems or lag.

Also, Rome 2 is shaping up to be the biggest popamole in TW yet and the CoDfags smell this. Just look at all the retarded marketing videos.
 

Dead Guy

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I hope installing the game on an SSD will shorten the loading times.

In Shogun 2 I used to have about 30-40 seconds of loading before battles. Dramatically decreased after installing the game on an SSD. (Safely) assuming not much has changed, they should be, I guess.

It also drove my radeon HD 5870's fan insane before one of the patches got out, and it looked like shit regardless because of that weirdness with anti-aliasing or whatever it was.
 

Raghar

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This game looks like another step back. Like Shogun 2. Like Empire. Fuck them.
What step back? Shogun 2 was improvement over previous 2 turns per year clusterfuck.

In Shogun 2 I used to have about 30-40 seconds of loading before battles. Dramatically decreased after installing the game on an SSD. (Safely) assuming not much has changed, they should be, I guess.

I had like 10 seconds without SSD.
 

KoolNoodles

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A battle that literally takes four minutes to complete, two minutes from the time the actual fighting starts. We are witnessing the Rise(in popularity) and Fall(to the depths of idiocy) of the ADD/Autism strategy game.

 

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A battle that literally takes four minutes to complete, two minutes from the time the actual fighting starts. We are witnessing the Rise(in popularity) and Fall(to the depths of idiocy) of the ADD/Autism strategy game.


After neverending skirmishes, hour long shit from ETW and shogun I can accept anything.
 
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After 10 min, the battle in the forest : the Battle map is amazing (it's huge). Superb relief and horizon.
If the base engine and art assets are good, and the flaws are mostly AI, bugs and balance, then all you have to do is wait 6 month for mods/patch and you're all set.

I'll grab this game around Christmas in a sale, when the sales and fundamental fixes will be out.
 
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Also don't forget that none of these people have checked the 'realistic battles' option. Yes, there is one and it is basically the opposite of the 'arcade battles' option of the first Rome which has now become the standard.
 

Silva

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Out of curiosity, whats the official RPGcodex take on Shogun 2 ? Because I think it managed to bring back some of the series earlier challenge with better AI, both on the tactical and strategical layer. Still not on Shogun 1/Medieval 1 level, but in the right path.
 

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official RPGcodex take

:lol: Like with everything it fully depends on who you ask. To me it was a shocking instance of (relative) incline after the shit that was Empire. Still not close to the CA that gave us Shogun, Medieval and Rome but a decent take on the Total War formula in its own right.
 

Space Satan

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Out of curiosity, whats the official RPGcodex take on Shogun 2 ? Because I think it managed to bring back some of the series earlier challenge with better AI, both on the tactical and strategical layer. Still not on Shogun 1/Medieval 1 level, but in the right path.
w45i.gif
 
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Cursed Platypus

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Was Medieval 1 AI that great? Were things more more balanced, realistic ?

I don't remember it being particularly historically accurate, even close to parody at times. But I haven't picked the game since I was a teen.
 

Silva

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Medieval 1 and Shogun 1 were parodic and as unhistorical as it gets. But the AI was good, and the game definitely more challenging than everything that came after it. I mean, you could realisticaly receive a "Game Over" screen in your face even if you were an experienced player. Something the new games dont allow.

(is there a Game Over screen in the new games at all ? )

:lol: Like with everything it fully depends on who you ask. To me it was a shocking instance of (relative) incline after the shit that was Empire. Still not close to the CA that gave us Shogun, Medieval and Rome but a decent take on the Total War formula in its own right.
Yeah, I feel that way too about Shogun 2. But I think it was Rome 1 who began the series popamoleness with its dumbshit AI, making finishing the game a simple matter of patience. No ?
 
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Cursed Platypus

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Yeah, I feel that way too about Shogun 2. But I think it was Rome 1 who began the series popamoleness with its dumbshit AI, making finishing the game a simple matter of patience. No ?

Yes, but mostly because of the corridor nature. I always play each Total War games on Hard (because it's the smartest AI, without much annoying bonus or retarded hatred of the player), The CAI was smart, the problem is that your territories would always be accessible through only 2-3 corridors max, and your progress would be pretty linear (unless you start in the center). Playing as the Date was just like a slow steamroller descent to the south.

At least that's not supposed to be the case in Rome, the layout being different. Now according to the reviews, the CAI and BAI is completely broken. I'm confident that It'll eventually be brought to a decent level through mod or updates.

Thought, I've watched around 16 battles vids, it seems the brokenness of the AI is intermittent. I've seen a few battles where it's quite smart the whole time, meaning there must be some good bits of coding, but it must have been rushed for release.
 

Raghar

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Well, I played Empire 1.6 pirated edition, which had all DLC units, and fixes, and I used the shortest timer for battles, thus there was no abuse of artillery.
Shogun 2 provided harsh battles, and as long as nobody moved difficulty slider to who knows where, it was fine. Obviously when AI gets +n for trade, and someone does piracy, things would become really easy on extreme difficulty levels.

Shogun I was nice because Turnbull is psycho and was allowed to have its word into it. So basically a Japanese fan prevented them from screwing themselves up, on strategy map and on game mechanics. Real time battles were better in Shogun 2.
 
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Cursed Platypus

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I'm not sure if it's the EuroGamer one, but apparently one guy from the big magazines gave this game a 7/10, saying it was just a graphical update of Rome. A few minutes later he asked what a province edict was.
Plenty of retarded reviews.
Are they just dumbfucks, or do they have some kind of grudge against SEGA or CA (SEGA most likely) ?

Thought, judging from the vids, that doesn't make the game any less of an unoptimised mess with a bipolar AI.
 

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