Lady Error
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- Joined
- Jan 21, 2021
- Messages
- 9,215
"Graphics are acceptable" is a nice way of saying "looks like shit".
I don't get this art style wankery. It's important, sure but not like those RPGs are revolving around the visuals. Like some adventure games or platformers. That's the reason why people look past Gothic's looks or F:NV looks, Deus Ex and other ugly as fuck games. Same for older non-top looking RPGs.
And? I don't disagree with them having ok to good art style. Doesn't negate the fact that they look like absolute crap. If the art style is what helping you to see past it - more power to you, to me it's the gameplay and mechanics. Like, if Quake was a shitty shooter the fact that it does have a good art style wouldn't help me in the slightest.You still don't get what art style actually is. Both Gothic and Deus Ex have pretty good art style, despite the low-res 3D graphics.
Is this a very elaborate coping mechanism to deal with your girlfriend describing your sexual encounters as "acceptable"?hey Saint_Proverbius
why did you used a phrase "The graphics are acceptable" instead of "graphics looks like shit"?
According to codexers nvn is extremly ugly game and your review doesn't seems to imply that.
Why?
everything about the art was shit including the UI and the charactersNWN environment art was intentionally lousy looking because they wanted to make it very easy to create levels. NWN2 bumped up the graphics, made the toolset impenetrable to normies as a result.
everything about the art was shit including the UI and the characters
the UI doesn't even have consistent lightingeverything about the art was shit including the UI and the characters
Character models are on Bioware, but everything about the UI makes sense from the perspective of "How is this user friendly in multiplayer?"
Comparing graphics of a 2D and 3D game is stupid.
they're wrong and your fonts look as bad as nwn
Codexers in only 4 years went from praising nvn graphics to "gfx looks like shit"
this site should be renamed to www.rpgedgelords.net
btw, I liked your cherrypickingthey're wrong and your fonts look as bad as nwn
Codexers in only 4 years went from praising nvn graphics to "gfx looks like shit"
this site should be renamed to www.rpgedgelords.net
Save for the low-res textures it looks better than NWN which was released a year later. Characters look better too.
Yeah, I know, not saying much considering NWN is one of the ugliest games in existence, but that didn't stop everybody fellating Bioware over it.
NWN always looked like a spanked arse, I were amazed by how pretty second game an Witcher were in comparison, comin from that fuckin abortion. Heard they improved graphics a bit in NWN oer years along wi addin cloaks an shit, but when it came out it'd make your fuckin eyeballs puke.
Dungeon Siege were pure graphic porn though, pretty then an still pretty now, though character models were a bit lackin.
NWN looked terrible, especially after BG2. They made a bunch of horrible design decisions, starting from going with barebones 3D to designing a "functional" Windows-like GUI that looked just about as boring as you could possibly make it.
I found NWN to be a big step back from BG2 and such. Not only due to clunky early 3D, but especially because the art direction simply sucked.
When did Gothic come out? 2001
NWN: 2002.
Gothic looks much better. I recall being pretty unimpressed with NWN's graphics when it came out. Blocky, ugly items, characters, environments, enemies, etc. It also ran like shit on my PC.
The blocky nwn models were real freaky. Rest of it was tolerable.
Comparing graphics of a 2D and 3D game is stupid.
All of this is from a butthurt crusade by sigard because he lacks reading comprehension. Nobody on the Codex was saying that 2D DOS art is always superior to 3D, just that they prefer 2D art to 3D art. I also tend to appreciate 2D art more because it is a much more mature medium than 3D stuff which is still fairly experimental. The 2D backdrops in the IE games are pretty darn good looking. I wish that there were more high-res 2D games, but it's not super popular these days outside of pixel-art, which is basically the opposite of what I'd want.
TLDR: This whole discussion about 2D vs 3D games is retarded.
The guy has a massive grudge against old games in general. You should see the threads he made about Doom a few months back.
I just assumed he was trying to win the retard of the year 2021 award.
Damnation I forgot how much the models used to put me off after I modded that out.The blocky nwn models were real freaky. Rest of it was tolerable.
I always forget that Witcher 1 is a NWN mod. They did a great job with it, tbh.
Both Gothic and Deus Ex have pretty good art style
I always forget that Witcher 1 is a NWN mod. They did a great job with it, tbh.
It uses the underlying engine, but the renderer is entirely CD Projekt's.
The decline is not necessarily a statement of low quality having been reached, but rather a statement that the descent into low quality has begun. It is entirely consistent to say that the decline began in 1996, but the best games were made in the year 2000 (or whatever). You just need to keep in mind that games are developed over a period of years, and the expectations of players/developers/publishers also introduces lag into the system.There are a few decent games on the list, including Darklands, which I love, but... claiming 1996 was the beginning of the decline is retadred to say the least.
The best games in the genre were made past that date and most of entertaining and enjoyable RPGs are also past that date.
Imo the period of "everything is shit" began in 2004 (the year troika died, even if they didn't officially close until early 2005). But the decline must have begun before that, for how else could we go from good to bad in a smooth way?
If it's about a change in something, it can be described by calculus.The decline is not necessarily a statement of low quality having been reached, but rather a statement that the descent into low quality has begun. It is entirely consistent to say that the decline began in 1996, but the best games were made in the year 2000 (or whatever). You just need to keep in mind that games are developed over a period of years, and the expectations of players/developers/publishers also introduces lag into the system.There are a few decent games on the list, including Darklands, which I love, but... claiming 1996 was the beginning of the decline is retadred to say the least.
The best games in the genre were made past that date and most of entertaining and enjoyable RPGs are also past that date.
Imo the period of "everything is shit" began in 2004 (the year troika died, even if they didn't officially close until early 2005). But the decline must have begun before that, for how else could we go from good to bad in a smooth way?
I think thinking in terms of second derivatives here may be taking the whole decline analogy a bit too far...