Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Editorial RPG Codex Editorial: Games Journalism Scandal

Angthoron

Arcane
Joined
Jul 13, 2007
Messages
13,056
I'm willing to forgive the "-gate" suffix garbage just this once, because "Doritosgate" is so bad it's good.
Perhaps "Waterdew" would be a better name for this?
No, Mtn Dew usually pays more money, so the industry decided that Doritos will take the bad name. I'm not sure if I'm joking.
It's all a Dewish conspiracy.

Seriously though, that does sound like a fairly plausible reason.
 

7hm

Scholar
Joined
Oct 29, 2010
Messages
644
But people still buy / read the content, so there is no incentive to do anything different.
The incentive is to not be a lying, hypocritical piece of shit with no ethics or integrity; to have some real friends instead of just those you suck off and those who return the favor; to be able to review your life's work on your death bed and not feel compelled to pull the plug yourself.
Integrity in the gaming press hasn't been shown to pay the bills or keep the lights on. Until it does, the readers are as to blame as well.

I hope my initial post makes clear that I'm not defending games writing as journalists, but the one point I would make on the behalf of people who work in the games press is that the job pays utter shit and doesn't engender the same type of respect / future work opportunities that real journalism does. The perks are a part of their compensation. And further to that, a lot of these people don't need integrity to do the jobs they're doing. Reporting on press releases doesnt demand integrity.
 

DragoFireheart

all caps, rainbow colors, SOMETHING.
Joined
Jun 16, 2007
Messages
23,731
And further to that, a lot of these people don't need integrity to do the jobs they're doing. Reporting on press releases doesnt demand integrity.

- Catch 22.

If they want respect, they need to earn it. FFS, I've seen the Huffington Post do a better job than assholes like Eurogamer.
 

Grimlorn

Arcane
Joined
Jun 1, 2011
Messages
10,248
As a result, I’ve decided to put the following rules in place for our staff, effective immediately. I’m ashamed I didn’t do this last year. I would encourage other websites to follow suit. Several of the US games publications adhere to similar guidelines, but VG247 will be, as far as I’m aware, the first UK games site to adopt anything like this.

    • No flights or hotels. We’ll no longer accept flights and payment for hotels from third-parties.
    • No hospitality. No more free bars. I mean, I’m sure there’ll be free bars. But our employees won’t be drinking at them. This rule also includes food. As of now, VG247 staff will buy their own vittles when they’re “in the field” wherever possible. If, for whatever reason, a VG247 staffer eats or drinks at the expense of a publisher, it’ll be disclosed.
    • Any gift over £50 disclosed. We regularly get sent promotional materials by games publishers. From now on, all “swag” will be either given away on the site or through social media, or donated to charity. This doesn’t include games, or at least it doesn’t include all of them. We need to play games a lot, and the only way we can keep up is through promos.
    • No engagement in publisher-held competitions. VG247 staff will never again enter a competition hosted by a publisher or platform-holder.
    • Any coverage resulting from press trips to be disclosed. Self-explanatory. If we do decide that we’re going to pay our own way to attend a publisher promo event, we’ll clearly say so in any resulting copy.
    • Writers will never report on companies or products in which they have financial interest, or on companies which employ family members or close friends. Most games journalists have friendly relationships with some publisher PR. As of now, those friendships will prevent staff members from writing about any related company’s products. Similarly, our staff will now not write about products and companies in which they have a vested interest: this includes any crowd-sourced projects they may have backed.
    • We will always protect the identity of our sources. VG247′s sources will never be disclosed it they speak to us under condition of anonymity. It’s normal that VG247 journalists’ sources aren’t even divulged internally.
    • A note on advertising. VG247 is always likely to be primarily funded by video games advertising, for reasons I hope are blatantly obvious. We will never carry advertorial. Our ads our sold by Eurogamer Network’s sales team, which is based in Brighton, UK, and is independent to VG247′s editorial staff.
What they need to do is return any gifts sent to them. If they receive games to review. They can review them then give those to charity. No trading them in for other games or giving them to friends and family. Anything else should be returned back to the publishers. No gifts should be accepted. If it's promotional stuff, take a few pictures or shoot a video and then send that shit right back to the publishers.

They should also change the stupid scoring system while they're at it, so a 5 is mediocre or average instead of an 8.

The crowd sourced thing doesn't make sense to me. That's like not playing and reviewing a genre of games because you're a fan of it. You get no money back from the kickstarter and I'd rather a fan of RPGs review W2 and PE rather than some asshole who's into FPS games who'll just complain about the game the whole review. Most donors are just basically preordering the game. How is paying for a game a conflict of interest?

These guys have no idea how to set up rules for themselves so there is no ethics violations. That just shows how unobjective they already are.

Also, I don't believe for a minute there isn't some coordination between editors, the ads sales team, and publishers. At least on the big websites. I'm sure the publishers tell the ads team what they want to see score wise and then they tell the editor what score they need to see to get paid for ads. Setting up a separate company to sell ad space just sounds like an attempt to create a middle man between the publishers and editors so there is nothing technically illegal going on.
 

Balor

Arcane
Joined
Dec 29, 2004
Messages
5,186
Location
Russia
Unfortunately, the utopia of objective jounalism would be marred somewhat by total lack of any possibility of 'objectivity' in principle. After all, for popamole crowd Oblivion IS a second coming, especially after a nude mod or two.
We would need some profiles on journos, for instance a list of games they played (and actually completed), their previous scores on those games, etc. Also I suggest going away from numerical markings - because they PRETEND to be objective. They are not. Something like 'an affront to humanity', 'really bad', 'poor', 'meh', 'good', 'exteremely good', 'a shining beacon every other game in the genre should aspire to'.
I would suggest, however, stating a min/average FPS for a range of typical (and reasonable) hardware configurations and game settings - like those in Video card testing reviews.
But, of course, removing obviously corrupting influences would be a start.
 

A user named cat

Guest


Astounding, unbeatable, impeccable, endless and unmatched. Oh my!
 

RK47

collides like two planets pulled by gravity
Patron
Joined
Feb 23, 2006
Messages
28,396
Location
Not Here
Dead State Divinity: Original Sin
Goddamn that article, what a waste of epic space. Where's the Master Chef's ad? RED AND WHITE? REALLY?
 

Minttunator

Arcane
Patron
Joined
Sep 26, 2012
Messages
1,651
Location
Estonia
Codex 2012 Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Codex USB, 2014 Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Wrath
I didn't know Halo 4 was coming out so I had to check whether that picture was from an actual article. :oops:

It is.

Holy fuckmothering shit. Glad to see IGN providing more proof for what we're saying (as if we needed any) - but still, it's depressing to see what passes for a review on one of the biggest gaming sites. Are there any superlatives they missed?
 

Blaine

Cis-Het Oppressor
Patron
Joined
Oct 6, 2012
Messages
1,874,785
Location
Roanoke, VA
Grab the Codex by the pussy
If I were able to ask these "journalists" one question, it would be: "What motivates the PR departments of major publishers to provide you with fancy tchotchkes, free hotel stays, lavish dinners, and so on?"

The publishers are absolutely confident their payola has an affect on these underpaid chumps, and surprise surprise, the "journalists" go on believing and insisting they're unimpeachable and incorruptible.
 

asper

Arcane
Joined
Nov 14, 2007
Messages
2,232
Project: Eternity
Hm, why is this un-stickied already?

What are the criteria for stickying posts on the main Codex page anyway?
 

ghostdog

Arcane
Patron
Joined
Dec 31, 2007
Messages
11,158
Due to massive threats of litigation DU caved in and removed it from the sticky.













Or it could be because a new codex interview was stickied and we can have only one sticky...
 

Jasede

Arcane
Patron
Joined
Jan 4, 2005
Messages
24,793
Insert Title Here RPG Wokedex Codex Year of the Donut I'm very into cock and ball torture
A triumph

You know, that's a phrase you expect to hear once in the life-time of some grizzled movie critic who has finally beheld the best movie ever made by man. What a joke they have rendered the word into.
 

A user named cat

Guest
Wait, almost forgot the other big boys.

B1y9K.jpg


Thrilling, moving, intense, engrossing, emotional, stellar, charismatic, exceptional.... OHHHH FUCK PERFECT PLACE FOR NEW EMOTICON
fAwMc.png
 

DragoFireheart

all caps, rainbow colors, SOMETHING.
Joined
Jun 16, 2007
Messages
23,731
The bad..... is one mission?

THAT is some fucking excellent quality journalism.

MAJESTIC!

- You should work in the video game industry as a gaming journalist. Considering how much cock they have to suck, you'd be hailed as the greatest gaming journalist of all time.

Oh, and that review is expected.
 

felipepepe

Codex's Heretic
Patron
Joined
Feb 2, 2007
Messages
17,310
Location
Terra da Garoa
The only downside is one missionm, yet the game got only a 9? What, he hated the game but his orders allowed him to only bash one thing?
 
Joined
Aug 28, 2012
Messages
997
Location
Dreams, where I'm a viking.
Project: Eternity Torment: Tides of Numenera
Unfortunately, the utopia of objective jounalism would be marred somewhat by total lack of any possibility of 'objectivity' in principle. After all, for popamole crowd Oblivion IS a second coming, especially after a nude mod or two.
We would need some profiles on journos, for instance a list of games they played (and actually completed), their previous scores on those games, etc. Also I suggest going away from numerical markings - because they PRETEND to be objective. They are not. Something like 'an affront to humanity', 'really bad', 'poor', 'meh', 'good', 'exteremely good', 'a shining beacon every other game in the genre should aspire to'.
I would suggest, however, stating a min/average FPS for a range of typical (and reasonable) hardware configurations and game settings - like those in Video card testing reviews.
But, of course, removing obviously corrupting influences would be a start.

I agree that objectivity in journalism is more of an aspiration than an expectation (and I think your suggestions are good ones) . I would also add that I think the issue of corruption is distinguishable from objectivity, albeit related in a really interesting way.

You can fail completely at objectivity for purely honorable reasons (for example, by being insufficiently skeptical when reporting on a politician with whom you agree) or be completely objective and utterly corrupt (such as giving a game that you find to be total shit a good rating to curry favor with the publisher). People will rarely want to see themselves as the type of person willing to explicitly compromise themselves for a quid pro quo, so those who wish to influence you must be a bit trickier - they give you gifts, so you feel that you owe them. That's why strict guidelines on gift acceptance are important. The point at which you have been corrupted is not when you write the excessively positive review, its when you accept the gift and the sense of obligation is created.

At the end of the day, that's why the soft corruption you see in the game industry is the most effective form, as it relies on inherent human traits which we generally view as positive; the journalist feels grateful to the publicist for their generosity or feels a warm regard for someone they view as a colleague, and, consequently, they will feel disloyal or ungrateful if they are "too harsh". So their review is mealy-mouthed for the same reason you tell your friend their hair looks better a different way, rather than just saying they look like shit; their capacity for objectivity has been sabotaged by their virtues.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom