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Editorial RPG Codex Editorial: Games Journalism Scandal

LundB

Mistakes were made.
Joined
Jan 2, 2012
Messages
4,160
Thankfully we are not in the UK with their fucking retarded libel laws. ;)

EDIT:
ONE Person? Oh thou art truly a troll.

Hundreds of hours are from Ed123 alone, no joke. I can't recall seeing anyone else in the group chat ever playing Skyrim. Perhaps a few measly hours come from people who, like you, are not true CDSers, since they never come into chat.

Also, you underestimate our reach. During the short lifespan of the rating system post-hiding scheme, the CDS Rating Mafia hid almost the entire post history of a user on a whim. As root said, we have ways. Our lawyers will be in touch.

:lol: What did you do? Who banned you? Please let it be Skyway!

I think he was just removed from the group in one of the great purges of people who never came into chat. Only Sov can remove users, to my knowledge.

EDIT: OH SHIT IT LOOKS LIKE JAESUN MIGHT BE IN A POST MOVING MOOD BETTER MAKE THIS POST RELATED TO THE TOPIC: LIBEL CORRUPTION JOURNLOLISM GAMES PR FREE SHIT JIZZ PHOTOSHOPS phew ok that does it
 

Misconnected

Savant
Joined
Jan 18, 2012
Messages
587
Does that mean I have cancer?

Yes.

I'll never understand the popularity of consoles. You can't use them for anything but gaming. They're extremely low-powered. Both hardware and games are more expensive than PC equivalents. They're no more or less difficult to hook up to a TV so people can have their perfect couch potato experience. The only thing they've got going for them is exclusive game titles, and almost all of those get ported to the PC platform sooner or later.
 

Marsal

Arcane
Joined
Oct 2, 2006
Messages
1,304
Marsal, anybody ever told you you are an annoying cunt?

I thought you should know.
:( Well, we all have faults.

At least I'm not an illiterate faggot.

If it wasn't Skyway, I don't really care. Not enough lulz potential. I'm not a steamtard, so I didn't know who was the head honcho there. Strange they would ban a gay bro from a "diversity squad". That group is a sham!

You'll have to move more than 10 pages of posts, if you are to clean the thread of unrelated garbage. Seems like a lot of work for little gain. It's not like this is the first time the thread on the Codex was derailed by some stupid shit.
 

Marsal

Arcane
Joined
Oct 2, 2006
Messages
1,304
Marsal, anybody ever told you you are an annoying cunt?

I thought you should know.

And we love him for it.

Lf6kC.gif


Kat bro :salute:
 

Metro

Arcane
Beg Auditor
Joined
Aug 27, 2009
Messages
27,792
And there are PC gamers who like PC games because they like better graphics. Point?

Sailed right over your head.

I doubt it -- neoGAF is full of consoletards. As I mentioned in another thread: there are PC gamers and there are console gamers who play console games on PC for better graphics.

That was not the question I asked though.

It's directly on point. The neoGAF forums are proliferated with console gamers. It's to the tune of 70% or higher. Far far greater than here. So I doubt AAA developers get anywhere near the (deserved) grief they get here.
 

waywardOne

Arcane
Joined
Aug 28, 2010
Messages
2,318
But people still buy / read the content, so there is no incentive to do anything different.
The incentive is to not be a lying, hypocritical piece of shit with no ethics or integrity; to have some real friends instead of just those you suck off and those who return the favor; to be able to review your life's work on your death bed and not feel compelled to pull the plug yourself.
 

Misconnected

Savant
Joined
Jan 18, 2012
Messages
587
Wouldn't that be more sort of indirectly on point? :p

Whatevs. I'm pretty sure you're right. GAF is also frequented by various media persons and the occasional developer, and while a couple of them kind of have been run off, the opposite is the norm.

I'm not an expert on pissy gamer on-line communities, but it isn't my impression that blacklists are common or that the few that exist have any entries other than the Codex. But I'd be surprised if the industry in general didn't have guidelines for how and to what extent employees are allowed to interact with potential customers.
 

grotsnik

Arcane
Joined
Jul 11, 2010
Messages
1,671
They're being very reasonable with him, but Kotaku's Schreier has been arguing his position in that Neogaf thread for some time now and his mode of thought is worth reading. He compartmentalises the issue (maybe there are problems in the UK, but Kotaku is in the US; listen, would you rather we went around calling out other publications when they misbehave or would you rather we just knuckled down and concentrated on making our website as good as it can possibly be?) and he deflects. He spends an entire page complaining that when he sees people on a message-board being rude about Kotaku, it's only natural for journalists not to want to listen to opinions from that message-board, so perhaps forums should start making a concerted effort to publicise all of the great articles and awesome ethical standards shown by Kotaku and then the press-public relationship will surely improve.

And then on the other hand,
we now have to openly accept that cosying-up to the people selling the products on which we’re reporting is blatantly unethical. It’s common sense. While I have total faith in both myself and my team, in our passion for the subject and our ability to be professional, I think that, honestly, we have all been professional in an unprofessional situation for far, far too long. While we certainly are independent in mind, we must, at this point, become independent in action. “You have to trust us,” after Doritosgate, is no longer enough.

As a result, I’ve decided to put the following rules in place for our staff, effective immediately. I’m ashamed I didn’t do this last year. I would encourage other websites to follow suit. Several of the US games publications adhere to similar guidelines, but VG247 will be, as far as I’m aware, the first UK games site to adopt anything like this.

    • No flights or hotels. We’ll no longer accept flights and payment for hotels from third-parties.
    • No hospitality. No more free bars. I mean, I’m sure there’ll be free bars. But our employees won’t be drinking at them. This rule also includes food. As of now, VG247 staff will buy their own vittles when they’re “in the field” wherever possible. If, for whatever reason, a VG247 staffer eats or drinks at the expense of a publisher, it’ll be disclosed.
    • Any gift over £50 disclosed. We regularly get sent promotional materials by games publishers. From now on, all “swag” will be either given away on the site or through social media, or donated to charity. This doesn’t include games, or at least it doesn’t include all of them. We need to play games a lot, and the only way we can keep up is through promos.
    • No engagement in publisher-held competitions. VG247 staff will never again enter a competition hosted by a publisher or platform-holder.
    • Any coverage resulting from press trips to be disclosed. Self-explanatory. If we do decide that we’re going to pay our own way to attend a publisher promo event, we’ll clearly say so in any resulting copy.
    • Writers will never report on companies or products in which they have financial interest, or on companies which employ family members or close friends. Most games journalists have friendly relationships with some publisher PR. As of now, those friendships will prevent staff members from writing about any related company’s products. Similarly, our staff will now not write about products and companies in which they have a vested interest: this includes any crowd-sourced projects they may have backed.
    • We will always protect the identity of our sources. VG247′s sources will never be disclosed it they speak to us under condition of anonymity. It’s normal that VG247 journalists’ sources aren’t even divulged internally.
    • A note on advertising. VG247 is always likely to be primarily funded by video games advertising, for reasons I hope are blatantly obvious. We will never carry advertorial. Our ads our sold by Eurogamer Network’s sales team, which is based in Brighton, UK, and is independent to VG247′s editorial staff.

Let the postscandal self-flagellation and bonfire of the vanities begin! Nah, 's helpful, even if it is 100% reactive. Fucking 'Doritosgate', though.
 

Grunker

RPG Codex Ghost
Patron
Joined
Oct 19, 2009
Messages
27,761
Location
Copenhagen
While we certainly are independent in mind, we must, at this point, become independent in action

This, this right here, is the motherfucking key for most of the guys who probably want to do a good job but justifies the involvement with the industry by saying "it's okay, I can handle it and be objective."

Also, it is scary that those demands of their journalist looks so "harsh" when they by all means should be standard.
 

Grunker

RPG Codex Ghost
Patron
Joined
Oct 19, 2009
Messages
27,761
Location
Copenhagen
On top this, this should silence any pessimist saying things will never change. No one is saying that things are going to radically change, but it is a far too likely scenario to be rules out completely.
 

felipepepe

Codex's Heretic
Patron
Joined
Feb 2, 2007
Messages
17,310
Location
Terra da Garoa
I'm a bit untrusting of how gaming journalist, used to be pampered & spoiled by PR, will just give up all their fun and privileges like this... sure, it's the ethical & professional think to do, but I don't think they got into this job for that...
 

Grunker

RPG Codex Ghost
Patron
Joined
Oct 19, 2009
Messages
27,761
Location
Copenhagen
I'm a bit untrusting of how gaming journalist, used to be pampered & spoiled by PR, will just give up all their fun and privileges like this... sure, it's the ethical & professional think to do, but I don't think they got into this job for that...

Not saying they will. Saying this is a step in the right direction. A fairly big one. Things certainly won't get any worse because of it.
 

Fens

Ford of the Llies
Joined
Nov 3, 2009
Messages
1,899
Location
pitcairn
every actual news outlet, be it tv, newspaper or magazine, has a code of conduct, which you sign into when you get a job there. it's not there to protect the reader (that's just a welcome byproduct), it's there to protect the news outlet. every time some false or obvious mis-information gets published, concerned citizens rush to the phones and complain. they complain to the news outlet, to the police, to customer protection agencies and most of all: to other news outlets. if that happens, news outlets go into damage control mode and get rid of the bad apple by citing the breach of the code of conduct. if they miss this opportunity, all hell breaks loose.

gamer news on the other hand seemed to go into "wrong? nothing's wrong! nobody saw anything wrong! these aren't the drooling droids you're looking for"-mode for far too long. that's not damage control, that's extinguishing a fire by putting up a paper wall, so nobody can see it... until the wall burns down as well.

those vg247 rules up there are a step in the right direction... but unless the pressure from the outside keeps the editors awake at nights, it won't work, especially since they rely too much on bright lights and loud noise instead of credibility right now.
 

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