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Interview RPG Codex Exclusive Interview: bitComposer's Take on the Chaos Chronicles Dispute

ikarinokami

Augur
Joined
May 5, 2013
Messages
109
My lawyer instincts proved correct. After reading hobgoblin's statement, the situation is exactly how I guess it to be, and it is just bitcomposer not wanting to increase the royalty share. Bitcomposer does seem to me to be acting irrationally here.
 

Stabwound

Arcane
Joined
Dec 17, 2008
Messages
3,240
The clusterfuck deepens.

I guess the road to incline is bound to have some declines along the way. Hopefully the big-name kickstarter games make it out the gate relatively unscathed.
 

WetWorks

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Facedown in the mud
Project: Eternity Codex USB, 2014
These people fucked up JA. I don't give a fuck about these people, since neither of them apparently gave a fuck about their own polling that showed an overwhelming support for TB, and then went ahead with their pathetic Plan & go system.
Statements from Duhr about "mixed responses" to the system, does little to alleviate things. Given his statements on JA alone, it's obvious that the mans a PR muppet.
 

Raynald Levesque

Barely Literate
Joined
Jul 26, 2013
Messages
5
To me it sounds like a young couple dispute and trying to communicate between eachother from a third party by sending text message. ..Well people please act like adults and go sit at the table and resolve your dispute, even if you don't intend to sign anything, at least communicate and try to resolve the problem for god sake !
 

Servo

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bitComposer says: Coreplay was under contract to deliver a completed project by early 2013. They failed to deliver, so we stopped funding. They sought alternative funding and presented a new contract, which we couldn't agree to.

Coreplay says: The original contract did not require a completed project by early 2013. In essence, bitComposer demanded an early release. They stopped paying us when we couldn't deliver. We came up with alternative funding and presented a new contract, which they couldn't agree to.

So, the controversy hinges on the original due date. Was it originally supposed to be early 2013? Nobody knows!

Granted, there's a lot of he-said-she-said going on in the middle, but isn't this what it boils down to?
 
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Servo

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To me it sounds like a young couple dispute and trying to communicate between eachother from a third party by sending text message. ..Well people please act like adults and go sit at the table and resolve your dispute, even if you don't intend to sign anything, at least communicate and try to resolve the problem for god sake !

RPGCodex.net: Telling people to grow up since 8/12/2013 at 8:00 am.

Ah, the irony :)
 

AbounI

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CC_forum.jpg


Perferctly fits the situation, with all codexians watching them at the balcony hoping for a reasonnable solving for each & everyone
 

Metro

Arcane
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Messages
27,792
To me it sounds like a young couple dispute and trying to communicate between eachother from a third party by sending text message. ..Well people please act like adults and go sit at the table and resolve your dispute, even if you don't intend to sign anything, at least communicate and try to resolve the problem for god sake !

RPGCodex.net: Telling people to grow up since 8/12/2013 at 8:00 am.

Ah, the irony :)

A guy who joined five days ago mocking a guy who joined three weeks ago -- Codex in a nutshell.
 

Darth Roxor

Rattus Iratus
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To me it sounds like a young couple dispute and trying to communicate between eachother from a third party by sending text message. ..Well people please act like adults and go sit at the table and resolve your dispute, even if you don't intend to sign anything, at least communicate and try to resolve the problem for god sake !

RPGCodex.net: Telling people to grow up since 8/12/2013 at 8:00 am.

Ah, the irony :)

A guy who joined five days ago mocking a guy who joined three weeks ago -- Codex in a nutshell.

And all that is summarised by a steamwhore :troll:
 

Metro

Arcane
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Steam is the official marketplace of the Codex -- ignore the sponsored GOG links.
 

Servo

Arcane
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Location
1988
A guy who joined five days ago mocking a guy who joined three weeks ago -- Codex in a nutshell.

Not mocking... just acknowledging that the Codex isn't exactly the hub of maturity on the interwebs.

Besides, I've been stalking you for longer than five days.
 

Diablo169

Arcane
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Oct 20, 2012
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Grim Midlands
Part of me wants this to never see the light of day since it would never meet our expectations. The evil part of me wants it to be finished and then be fucking awful.
 

jewboy

Arbiter
Joined
Mar 13, 2012
Messages
657
Location
Oumuamua
Such a sad confusing mess. Nevertheless it appears that the last party to turn down further negotiations was Coreplay on the possibly unwarranted assumption that bitComposer was just interested in wasting their time due to their comment about not signing a contract at the meeting.. Both parties are German, right? It almost seems like there is a language barrier between them or something.

The penalty for Coreplay is that all of their creative work up to this point has been wasted and they never got paid for some of their work. If they try to use the work that bitComposer paid for for their own game then they may get sued and end up stuck in another legal quagmire.

Meanwhile bitComposer gets stuck footing the bill and has to take a total loss on their investment.

What's missing from this story is the POV of the Coreplay lawyer/investor and whether he indeed started playing hardball with bitcomposer, nickel and diming every detail of the contract while stubbornly refusing to compromise. It certainly is tempting to blame the lawyer. Everyone hates lawyers and they are exactly the sort of people that routinely cause clusterfuckeries like this. I'd also be curious to hear the opinion of the Coreplay dev who departed under suspicious circumstances. Perhaps he sleeps with the fishes now. Or it could be just another evil publisher who only cares about making a quick buck and cares nothing for the quality of the product they went to all the trouble of financing. Hobgoblin is definitely right that it would harm their reputation to release an unfinished game. Especially after their past history. IIRC when the CC project was announced here there was a bit of skepticism that the game would ever see the light of day. How prescient that turned out to be.
 

GamesInquirer

Literate
Joined
Jul 14, 2013
Messages
9
Location
Greece
Part of me wants this to never see the light of day since it would never meet our expectations. The evil part of me wants it to be finished and then be fucking awful.
Warhammer: Dark Omen is aaaaawesome. The only RTS I ever finished. Loved the RPG elements, branching campaign, etc. I wish they made a direct sequel.


Haha, son of a bitch scooped us. @Grunker received this exact same statement earlier today but we were considering waiting for a full interview with Hobgoblin before posting it
Update: http://www.rpgcodex.net/forums/inde...t-in-response-to-bitcomposer-interview.85539/

Way to decline the prestige of this prestigious magazine, slowpoke.

Contrary to GamesInquirer, we weren't sure we'd like to just post a statement uncritically without having a look at it first and seeing if any obvious questions came to mind that we wanted to drill Coreplay on before releasing the statement. I was on my way to work (where I get paid, contrary to this 'dex thing). Now that GamesInquirer have done it however, we'll wait and see.
I dunno if I'm supposed to feel offended. Feel free to do an interview and I'll be sure to read it, though one can lie in one just as easily as they do in an official statement. I don't pretend to be a journalist, I just spend time looking through games because I like to, and I post about what I think is a little interesting in my amateur blog which I don't have delusions or hopes of it ever becoming a place with as many visitors as the RPG Codex (and it won't, ever). I did what I thought was fair, posting both companies' official statements on the matter without pretending to know the truth. I posted of your interview on the petition site as well when you did it. Previously you said COREPLAY wasn't going to do an interview with you when I said I hope that you have one in store since they had yet to post the promised official statement at the time. Anyway, I just started this thing because I wanted to see the game released (and then judged on its merits). Sucks that's not gonna happen.
 
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Burning Bridges

Enviado de meu SM-G3502T usando Tapatalk
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27,571
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Tampon Bay
Some interesting games on your blog there.

Adrian Werner's pcgaming blog kind of fizzled out, so I am happy for something new to read.
 
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Jasede

Arcane
Patron
Joined
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Messages
24,793
Insert Title Here RPG Wokedex Codex Year of the Donut I'm very into cock and ball torture
Warhammer: Dark Omen is aaaaawesome. The only RTS I ever finished. Loved the RPG elements, branching campaign, etc. I wish they made a direct sequel.

I implore you, play part 1: Warhammer: Shadow of the Horned Rat. I warn you, it's more difficult. ... yes. Otherwise it's the same great game you are used to: RPG elements, branching campaign, tons of secrets and optional missions, and so on. An excellent game.
 
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Jasede

Arcane
Patron
Joined
Jan 4, 2005
Messages
24,793
Insert Title Here RPG Wokedex Codex Year of the Donut I'm very into cock and ball torture
I'll LP SotHR one day, the way I LP'd Dark Omen-

Chances are I'll beat every single mission using nothing but Bernhardt, the Amber Wizard and saliva.
 

GamesInquirer

Literate
Joined
Jul 14, 2013
Messages
9
Location
Greece
Some interesting games on your blog there.

Adrian Werner's pcgaming blog kind of fizzled out, so I am happy for something new to read.
I loved that site, I wish he continued, though it must have taken massive amounts of time to pretty much post about EVERY PC GAME EVER.

If you want to go directly to the source I think most of the interesting stuff come from places like the TIGSource forums where indie devs post.

Warhammer: Dark Omen is aaaaawesome. The only RTS I ever finished. Loved the RPG elements, branching campaign, etc. I wish they made a direct sequel.
I implore you, play part 1: Warhammer: Shadow of the Horned Rat. I warn you, it's more difficult. ... yes. Otherwise it's the same great game you are used to: RPG elements, branching campaign, tons of secrets and optional missions, and so on. An excellent game.
Is that on PC? I played Dark Omen on PlayStation (omg, heathen). Well, it's probably really hard to find these days anyway...
 

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