All that bitching on DOS2 is ridiculous. The game is great. DOS1 was a nice tactical RPG burriend under shitty world design and weird plot (especially that idiotic psychobilly zombie quest that lasted half the game). DOS2 improved on virtually every aspect. The combat is great, sure it can become a serious quagmire of status effects, but anyone with attention span longer than ADHD kind on covfefe should manage that, because firstly, in most cases you are fighting major magical abominations and it's meant to be messy, and secondly such combat means actual commitment to planning it out, instead of a generic popamole trash mob mop up. They ironed out the obvious exploits of DOS1, like spamming backstabs, and ill balanced skills. The armour soaking can get pretty absurd with some enemies, but I can live with it. At the same time I also like the ARPG loot system, because it makes everything actually worth checking and/or killing, although I admit I'd prefer it was more about random properties, than the constant tiering and devaluation of old gear. The plot won't be winning any prizes as again, the atmosphere is totally inconsistent, bouncing between forcibly hilarious and slaughterhouse morbid, but it does a solid job of stitching the combat encounters together with enough reason to not fall asleep. Plus they had to tailor it so it fits the stupid co-op bullshit that got kickstarted, so... Dialogues are well structured, and often meaningful, even though the tag system weighs too heavily on "scholar". Level design is pretty good, adding much needed verticality to what DOS1 had and rewarding exploration. The visuals, for my standards are beautiful, because they are far better than needed. The music is simply wonderful. One thing I didn't like the most, were the characters. I get they all have long dialogue lines, and unique stories behind them, but quite frankly, except for maybe Lohse, I didn't really care to learn more about them. The pirate dwarf was fun to watch interacting with others, alright. The Lawrence of Arabia beau mercenary. The edgy assassin. The transcendent undead. The evil bigot lizard. All boring. Compared to MotB, Tyranny even, they seemed laughably thin and set up to address certain audiences. The romances? I couldn't give a lesser fuck about them. If I wanted that, I'd go and play a visual novel and got some hentai as a bonus. All in all, not a perfect game, but still the best one last year.