IHaveHugeNick is only looking after his job at Obsidian, and raising a fair point that running a business that's making a game is hard, given Chris Avellone's never really been in that position himself (given what he's saying about Obsidian, that can't count). Can't fault a guy for that.
If DU is right and IHaveHugeNick works at Obsidian, he can ask about any of the claims himself - I didn't realize I was speaking to an actual Obsidianite, or I wouldn't have made the shill comment. (The intent behind my response remains, though, but now I understand why you were responding like you did.)
If running a game business is hard is Nick's point, sure, but that doesn't mean you make it worse for yourself by repeating mistakes and even doing worse and worse things over time. What's problematic about this is that once you "get away" with a bad practice, unfortunately, this becomes a confirmation that you can get away with it again - so they start to add up because no one's ever held accountable and it can become a comfortable, default way of handling situations.
If Nick does work at Obsidian, though, this is an opportunity to easily confirm or clarify anything here - you can find Feargus's wife on a employee roster and payscale sheet, for example. You can also ask Anthony about our conversation that led to me tell the owners about my situation, since I didn't want to tell them before. You can also ask Feargus if Obsidian paid anything to me on departure, or if they'd made 401K and accounting errors I had to fix for them on my departure when HR screwed all these things up - these are easy things to check, and I'd love to hear what shakes out.
You can also ask each of the owners, in turn, starting with Jones if they were threatened with "sounds like you don't want to be an owner anymore." I'm sure you'd start getting some confirmations of the truth, even if you still support Obsidian, but I would ask them the "why" of all these things vs. ignoring it.
On the employee payback situation, you can absolutely ask those specific employees if they were repaid once we recovered or if it was a strangely long time before sets of payments trickled in. And Darren Monahan is the owner who eventually turned around and supported me to get it done because one of the designers asked him (and this was good, because it made Darren accountable for an answer) what was going on with the paychecks they'd sacrificed. Some of those employees who sacrificed don't work at Obsidian anymore, but a few still do.
It's not hard to do, and at least some of the people there would be willing to tell you.