vonAchdorf
Arcane
- Joined
- Sep 20, 2014
- Messages
- 13,465
"Next Tuesday" sounds good.
FTFY
"Next Tuesday" sounds good.
Wasn't going to bother with the Dwarves kickstarter but now I did. Nice article, gents!
Finally, Erwan pointed out that the different factions appealed to different target audiences. The Sylvan faction appealed to “female mainstream” gamers who “liked unicorns”, while the gritty Dungeon faction was aimed at the hardcore crowd.
FTFY
Wednesday, you say? Alright, Wednesday it is then.
Mother of Christ I really enjoyed looking at the picture at the end. I want more pictures of Jarl Frank and Bubbles. They are delightful to look upon. Doesn't bubbles look like a late 70's, early 80's Prince Valiant? I can't think of the movie but there is a movie with a prince, possibly Prince Valiant, with the same exact hair cut. I absolutely love pictures of Europeans. They just don't give a fuck at all even a little.
In the states there is pressure to look a certain way or present yourself like you know what decade it is and Europe just said fuck that...I do what I want. This has me wondering, did Europe start the skinny pants/Peter Pan revival?
Bubbles: You stopped support on Heroes of Might and Magic 6 long before the game was properly fixed. The version of the game that's being sold right now is riddled with a slew of game breaking bugs. When you equip certain items, you suffer stacking, permanent stat loss that doesn't even show up on your character sheet; you have to pay attention to damage floats in combat just to realize that there's even anything wrong. You may realize that your campaign hero's stats have been completely ruined after 20 or 30 hours of gameplay with no way to fix it. Certain story missions bug out if you take too long to finish them. Multiple skills and abilities are either completely broken or do the exact opposite of what they're supposed to do. Now you're trying to sell us Heroes of Might and Magic 7. How are you going to convince us that this game will ever be in a playable state? Why shouldn't I just wait two or three years after release before I make a purchase, just to see if you're actually going to properly patch this game?
While I was posing my question, Erwan had been smiling and nodding, nodding and smiling. Then he gave his answer: HoMM 6 had suffered from a number of major issues, not the least of which had been the choices of developer and engine [two rather large problems, those]. When Black Hole Entertainment went bust, Ubisoft was unable to provide the necessary technical support for their home made engine; they tried their best, but they couldn't properly fix the game. However, they had learned from their mistakes. The new developers Limbic were reliable people who had experience with the franchise and had already worked on HoMM 6; thus, there was a sense of continuity that was a great help during development. With the Unreal Engine 3, they had an engine that could be easily handled, and that was moddable by the community, should problems with patch support arise. However, such problems were unlikely; Ubisoft were “very committed to providing proper support” for the game, and they would continue to provide support for as long as it was necessary: “Release day is just a date.”
After 4 years of a close collaboration, our partnership with Limbic Entertainment is coming to an end and as such no further updates will be provided for the title.
https://mmh7.ubi.com/en/blog/post/view/important-announcement-from-the-team
So here are my first 2.2.1 Patch impressions:
- artillery barrage tooltip is still broken
- AI still stays in area of mass persistent spells (it tries to stay in the firewall/blizzard area)
- imperial griffin still disappears from the battlefield after using special ability
- Soul fire does somehow much smaller damage than it should according to tooltip (so it is completely useless)
- Lamasu's plague aura is not working properly: For example, If you teleport lamasu and wait, adjacent enemy units which have not acted yet will not be affected by it.
- Dryad's tooltip is broken
- Imlosion can still be affected by Lucky spells, so it can kill whole stack
- Shadow image shows wrong size multiplier