Ah, the Guild series. These games aren't really RPGs, but they come close enough to be enjoyable in my book. The Guild games are medieval life simulators: you pick a profession like farmer or bandit, strut out into the filthy streets of a 15th century European city, and then you can set your own goals to have fun in this terrible, wonderful world. You'll probably start by plying a trade to become wealthy and gain social status. Then you can try to land a wealthy spouse, have a bunch of children to continue your dynasty, lose all of them to disease, and make some new ones. You'll gain friends and enemies, manipulate the legal system, fabricate evidence, commit terrible crimes, bribe the judge to avoid the death penalty, and perhaps become a judge or politician yourself. You can get your biggest enemy thrown in jail for a murder that you yourself committed, and then run for the office of dungeon master so that you can personally torture them. The Guild games have many of the same charms as the Crusader Kings series, although the large-scale politics and warfare mechanics of those titles are here replaced with a stronger focus on personal advancement, crafting and trading, city politics, and social interactions.
Nobody wants them to change anything on Gothic, they're just unable to reproduce it as they didn't ever understood why it was great.
Random success. Like a peasant shitting out the sistine chapel.
The Guild 2 was a fun little game, to be sure, but after a bit having to manage every footling issue in real time gets rather overwhelming. Like, having to conduct negotiations in the town hall and helping my robbers avoid the law + do trade simultaneously was all a bit too much for me. Never got to finish a campaign. Well, here's hoping we get to see some improvements in that regard.
Ed.: I'd like to steal Björn's amulet.
That sounds great! Which game is better? Guild or Guild 2?
Wait....the Life is Strange folks make actual games? With gameplay?
That seems like the kind of bizarre news that should have been the headline. I think Codex buried the lead here!
And no, no mention of Bloodlines.
Bubbles: We had a discussion on our forums about the fact that the Guild games are still PC-exclusive, even in this modern age. Why is that – is the UI too complex for consoles?
Heinrich: ...we once tested a version [of an earlier Guild game] on the Xbox; it worked, but the controls were terrible. And it's the same way now; you can make a port to the newest Xbox relatively quickly – so we could get a version for the Xbox One or Xbox 360 pretty quickly – but we see absolutely no way of implementing a proper control scheme with a gamepad. It's just impossible. The game is too complex.
ELEX questions:
1) Does it have proper climbing and swimming?
2) Are there pirates?
I want to believe in Elex...
Which itself is incline given that it won't be risen 2 or 3.It will at best be Risen 1 with guns. Sorry.
They were? Risen 2 was a shitty flynning game with voodoo and guns more like.b-but risen 2 and 3 were already risen 1 with guns