Prime Junta
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less than a handful of exceptionally autistic people
The majority of players actually. Obsidian has seen the data, they would know.
less than a handful of exceptionally autistic people
Just don't fucking rest all the time. Baldur's Gate was perfectly balanced for you to wade through most adventures and dungeons with minimal if any resting.
What data? These ridiculous assumptions go way back, before PoE was even on beta. There is no data. There's a handful of retards on the internet and a legion of people who think they are reasonable.less than a handful of exceptionally autistic people
The majority of players actually. Obsidian has seen the data, they would know.
What the hell are you even talking about?Just don't fucking rest all the time. Baldur's Gate was perfectly balanced for you to wade through most adventures and dungeons with minimal if any resting.
It's perfectly balanced if you ignore its own mechanics for an arbitrary number of times.
What the hell are you even talking about?It's perfectly balanced if you ignore its own mechanics for an arbitrary number of times.
That's why he's always talking in vague generalities.
That's why he's always talking in vague generalities.
There is nothing vague or general about it. It's really specific. In order to have some challenge in BG2 you need to gimp yourself by ignoring one of its central resource management features, such as resting. In other words, it's a poorly designed game with bad gameplay. By following Delterius magic line of reasoning we could say that Skyrim's gameplay is good as long as you ignore your armor. It's a fallacious reasoning.
The only one ignoring anything in here is you. All of the IE games spawn monsters when you rest in dangerous areas. It was clearly never intended for people to rest spam their way like scrubs.ignoring one of its central resource management features, such as resting
I'm still not convinced the hard counters are strictly necessary.
I think they can be kind of interesting when enemies have them; they force the player to change their tactics (IE, the shadow teleport ability can be seen as a hard counter to the "tank and spank" strategy). On the other hand, I think players having access to simplistic hard counters against enemy attacks - stuff like "Enemy uses dominate, use priest spell that grants immunity to dominate" or "Enemy lich casts XYZ defensive spell, cast Pierce Magic to counter spell" (which the BG2 "MAGE DUEL!!!" fans seem to love) - are kind of stupid. They're about as tactical as a turn-based rock-paper-scissors competition.
No, because Josh severely overestimated Obsidian designers' and testers' ability to understand the system he was creating. He and a couple of others were the only people who could even get anywhere on Hard, much less PotD.
No, because Josh severely overestimated Obsidian designers' and testers' ability to understand the system he was creating. He and a couple of others were the only people who could even get anywhere on Hard, much less PotD.
Can't fathom how anyone who has completed an IE game can play PoE on less than PoTD. It's the intended difficulty for RPG gamers, everything below is an insult.
You precocious little fanboy
Delterius said:Wow, that's exceptionally dumb of you. I'm impressed.
Sizzle said:just because something is possible to do, does not mean you actually have to use it all the time.
That would be like saying the only right way to play Fallout 2 is to make a beeline straight for the Power Armor as soon as you get out of Arroyo. I mean, it's a game feature, it's doable - that must mean it's supposed to be played like that.
Or that you should tag Athletics as a major skill in Morrowind, jump in a stream and hold down the forward button until the skill is maxed out (in a day or two, real time).
BG2's resting system is broken, but you are not compelled to abuse it.
Delterius said:The only one ignoring anything in here is you. All of the IE games spawn monsters when you rest in dangerous areas. It was clearly never intended for people to rest spam their way like scrubs.
Delterius said:Besides, what resource management is there when you have infinite resources? Because that's what save scumming and rest spamming leads to.
Delterius said:If you ignore armor in Skyrim you take a bad Action game and make it harder. Not any better.
No, because Josh severely overestimated Obsidian designers' and testers' ability to understand the system he was creating. He and a couple of others were the only people who could even get anywhere on Hard, much less PotD.
Can't fathom how anyone who has completed an IE game can play PoE on less than PoTD. It's the intended difficulty for RPG gamers, everything below is an insult.
Watch the PoE 2 gameplay demo - it's a friendly-fire clusterfuck...
You are compelled to abuse it because your spells have number of uses per rest limit
and your characters moan like babies when they are tired after traveling, which is most of the time, really.