DR complains about copypasted Od Nua encounters. Yet, for example in PF:K random DLC dungeon you also have copypasted encounters. Copypasted undead cyclopses, next lvl ccopypasted wild hunt, next level copypasted demons etc. Yet it's kinda fun. How can that be explained?
I don't think he played it.Does Roxor like PF:K?
You missed the number by 6..Huh, never realised this game got a review here
You missed the number by 6..Huh, never realised this game got a review here
I wouldn't say that relative to non-copypasted content like Varnhold DLC or setpiece fights like Staglord or Tartuk/Hargulka it is "fun".DR complains about copypasted Od Nua encounters. Yet, for example in PF:K random DLC dungeon you also have copypasted encounters. Copypasted undead cyclopses, next lvl ccopypasted wild hunt, next level copypasted demons etc. Yet it's kinda fun. How can that be explained?
Copypasted encounters are always a negative. If those same copypasted encounters in PF:K were replaced by unique encounters with a similar level of challenge but achieved in a different way, it would clearly be better. But if the base encounter is fun enough, it may still be fun (though less fun) after several times. Those POE encounters were not just copypasted, but also lame in the first place.DR complains about copypasted Od Nua encounters. Yet, for example in PF:K random DLC dungeon you also have copypasted encounters. Copypasted undead cyclopses, next lvl ccopypasted wild hunt, next level copypasted demons etc. Yet it's kinda fun. How can that be explained?
Perhaps it's because those levels aren't that big so you only have like 4 or 5 encounters of thew same kind in a row.It can be fun because testing builds is more fun because, well, PoE1 compared to PK has almost no character building in it.
A real megadungeon on level of Watcher's Keep would still be better than Tenebrous Depths. You would still probably re-play it just like you replayed Watcher's Keep even though its content is not random. Good gameplay keeps up fun levels a lot longer even if it's same gameplay.
no need to even look at DLC: house at the edge of time is way, way worse than any part of od nuaCopypasted encounters are always a negative. If those same copypasted encounters in PF:K were replaced by unique encounters with a similar level of challenge but achieved in a different way, it would clearly be better. But if the base encounter is fun enough, it may still be fun (though less fun) after several times. Those POE encounters were not just copypasted, but also lame in the first place.DR complains about copypasted Od Nua encounters. Yet, for example in PF:K random DLC dungeon you also have copypasted encounters. Copypasted undead cyclopses, next lvl ccopypasted wild hunt, next level copypasted demons etc. Yet it's kinda fun. How can that be explained?
well, you can complete the house by teleporting over the door, so...?especially considering you can complete PoE without going past the first level of od nua
maybePerhaps it's because those levels aren't that big so you only have like 4 or 5 encounters of thew same kind in a row.