OK, OK. So high replayability is out the window. But I do not like wasting my entertainment time. If DE doesn't have high replayability, I need it to have staying power. That is, I need it to be good enough to leave good/interesting/lasting memories behind.
I can see that it does have such staying power for some of you. However, due to the political themes, and the fact that I am not a leftist myself (even though I am able to enjoy my Camus, and, yes, even "shitty" Sartre, but not Derrida), I am wondering if it can have staying power to people of different ideologies. I do not have to agree with the game's views, but they have to be interesting.
I see that DE lets you assign to yourself different ideologies, but that is not enough. What is important whether the writers understand (understand, not necessarily agree with) the arguments of said ideologies. We had this type of conversation in other threads before, with people (including myself) claiming that some writers do not understand the themes they are writing about, because they do not understand (and most importantly, they are not interested in) views other than their own. Such writers can have their fanclub preaching to the choir, but that's as far as they can go.
So my question is: Do the DE writers understand the arguments of views other than their own? At the very least, are they excited about understanding such views?