crawlkill
Kill all boxed game owners. Kill! Kill!
- Joined
- May 9, 2012
- Messages
- 674
the only great thing about it was the now-decidedly-retro-design-values look and feel of the game (which Bloodlines would then also better, but). the complete dullness and unrelatability of Christof and his bullshit love beyond death motives were shameful, the gameplay was janky at best (why, my coterie, do your AIs insist on releasing feeding targets almost instantly when you're starving?), the use of the WoD property (speaking as someone who knows way too much about it) was workmanlike.
but some of those environments and the understated soundtrack in the modern game, man. I go back and dick around with the game every few years even now. never get far, but I love those weird multiplayer hubs. they have a strong sense of ominousness and real space that very few games can nail. they seem to have potential, even knowing that they're just fucking empty. if there were a patch to make coterie AI not the worst thing in the world, I might even make it through.
but some of those environments and the understated soundtrack in the modern game, man. I go back and dick around with the game every few years even now. never get far, but I love those weird multiplayer hubs. they have a strong sense of ominousness and real space that very few games can nail. they seem to have potential, even knowing that they're just fucking empty. if there were a patch to make coterie AI not the worst thing in the world, I might even make it through.