SP, as I said in my reply to RP, I got the company wrong. I'm not sure how you missed it, my post wasn't that long and it didn't include lots of quotes followed by meaningless editorial commentary. You also had to read right past that line in order to get to the line on which you quoted me in your next post. Still, it must be my fault (being that I'm so "stupid"), so I'll try to be more clear and write shorter posts in the future.
Again, being that I'm so "stupid", perhaps you can enlighten me. Why did you expect me to know that your comment about the source of the decision to use d20 came from BioWare when you included no link to that news item / interview in your original post?
The funniest thing is though that you seem to expect me to be insulted by your comment that I'm "stupid". Personally, I don't mind learning something new. You can call that "stupid" if you wish, I don't really care. On the other hand, SP, I get the impression that you'd rather pick an opinion and then look only at the evidence that supports it and never at anything that contradicts it. It appears like you've got some kind of aversion to being proven wrong. Would you care to elaborate?
Would you look at that! I now appear to have a shovel I'm not using. Would you like to borrow it, SP? The digging will go much faster.
Yes, there are other SW RPG systems out there or there were. West End Games is the only one I'm familiar with, but I'm pretty sure it no longer has a license to do PnP RPGs based on Star Wars (it doesn't list Star Wars in its catalogue). Therefore, I would expect using that PnP game system would somehow violate the arrangement between WotC and Lucas.
Now, James said "their fan base" referring to BioWare, not necessarily Star Wars. I expect that most Star Wars fans would buy the product regardless of the game system, but BioWare / D&D fans who aren't fans of Star Wars might be more likely to buy it if it used a familiar rules system.
Also, James said that development time was also an issue. Since the programming and design teams were already familiar with d20, it would be faster to use that system.
As I said, I got the reasons right, but the company wrong. Let me clarify, SP was right when he said that BioWare chose d20 for KotOR but I was right when I said it was for familiarity and development time reasons, not because it was easier.
Damn! I think this post is too long.
N.