Volourn said:
"which present the same, if not better, gameplay as nwn and most other big budget games (minus the RT combat) but has worse graphics, drivel?"
No, and bullshit.
I already explained why Vogel's games are 'drivel' well.. that's exaggeration; they're not THAT bad; but pretty damn bad), and it has NOTHING to do with graphics but piss poor writing, game play, dialogue, and combat.
R00fles!
Crap: Geneforge has better combat, better character development, better writing, better story line, better setting, and better everything than nwn but graphics. It even has faction and choices, and most of all doesn't have endless hordes of barrels needing to be smashed or something needing to be picked every 1.3 seconds. G4 decided to skip character generation, but the writting and story are actually interesting. The only way you could possibly think nwn had good combat, or better combat than any game, is if you only compaired it to minesweeper or a painting.
I'm not a huge fan of either game, but there is zero possibility that any sane person could compare and contrast nwn and genforge (minus the superficial nonsense like graphics, voice acting, anaimated cutscenes, and of course the whole mod making think nwn has and the mp option) just gameplay vs. gameplay, story vs story, writing vs writing, and combat vs combat, choices vs choices, consiquence vs consiquence, faction vs. faction, ect vs etc and say nwn is a better game.
Geneforge doesn't even have close to what I'd call good combat (toee, ja, roa, etc) and it still manages to beat a game with 80 billion times the budget.
I would bet anything that if bioware remade all 4 genforges with the nwn engine you would have a new favorite series.
I don't see how the writing or story is bad in the avernums, especially compared to nwn, but to each his own i guess.