Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Game News RPGDot awards most anticipated and dream game

Surlent

Liturgist
Joined
Jul 21, 2004
Messages
825
Gameplay wise KotR2 is already PST2.
Hell, it's almost story wise as well.
 

Sammael

Liturgist
Joined
May 16, 2003
Messages
312
Location
Hell on Earth
Planescape was discontinued. Curiously enough, though, even though several companies approached WotC for the Planescape license, they were not willing to let go of it, and I've heard that its value is very high - second only to the value of the FR license. Whether this means that WotC has future plans for Planescape or not is unclear. Note that they had no problem selling licenses to other settings, such as Ravenloft and Dragonlance.
 

Surlent

Liturgist
Joined
Jul 21, 2004
Messages
825
How can its value be so high if the whole setting is discontinued ?
Do the old products still sell so well then ?
 

Kuato

Liturgist
Joined
Feb 7, 2005
Messages
253
Location
3 steps ahead
Dgaider said:
I don't think the Planescape setting is too hard to understand, or just for "smart folks". I think that many people just found the setting a bit too out there. For the hardcore that loved it (of which I am one), they loved it a lot.

Unfortunately licenses which bring with them a built-in audience which is too small to really be profitable yet also hardcore and fanatical enough to be considered a nuisance (whether true or not doesn't really matter when it comes to perceptions) isn't going to make a publisher very eager to develop it much. This is probably why we'll also never see a proper Shadowrun RPG, which makes me much sadder.


As I was trying to point out in my earlier post about the underwater timetraveling soccer player dream person, is Planscape really that far out when compared to other popular rpgs that I would definutely classify as being out there. If Planescape is as "out there" as some these other rpgs the potential interested audience could be much larger than any of us think.

again look these metacritic standings

http://www.metacritic.com/games/platfor ... apetorment

http://www.metacritic.com/games/platfor ... alfantasyx
 

Avin

Liturgist
Joined
May 8, 2004
Messages
377
Location
brasil
Planescape can be discontinued by 3rd edition BUT Sigil is still an official product, even more in the Planar Handbook. If you chek wotc's "deities and the planes" forum you'll see that the actual cosmology is not so liked as the Great Wheel.

Nothing prevents a company for making a Sigil game.
 

Volourn

Pretty Princess
Pretty Princess Glory to Ukraine
Joined
Mar 10, 2003
Messages
24,995
Yo, Kuato, look at the number of votes there, dude. How can you use that as a sign of some excellent popularity based on 11 friggin' votes.
 

Rhombus

Liturgist
Joined
Dec 18, 2002
Messages
182
Location
In my head.
Exitium said:
11 votes? Where did you get the number from, Volourn? Those RPGDot polls are fucking sad, if that's true.

He was talking about the polls/votes on the metacritic site..

PsT: 9.9 based on 11 votes.

Final Fantasy X: 8.5 based on 110 votes.
 

Volourn

Pretty Princess
Pretty Princess Glory to Ukraine
Joined
Mar 10, 2003
Messages
24,995
Not RPGDot. I'm referring to Kuato's link for PST user ratings. And, it was 21 'professional' reviews.

I have no idea how many people voted on RPGDot.
 

Sol Invictus

Erudite
Joined
Oct 19, 2002
Messages
9,614
Location
Pax Romana
Oh, that. Well, just look at the Site Reviews. PST scored 91% and its lowest score is 80%.

FFX's lowest score is 60%.
 

Kuato

Liturgist
Joined
Feb 7, 2005
Messages
253
Location
3 steps ahead
Exitium said:
Oh, that. Well, just look at the Site Reviews. PST scored 91% and its lowest score is 80%.

FFX's lowest score is 60%.

Exactly the kind of stuff publishers should be taking into consideration and some do

Im just saying with scores like that Planescape is a Realm not to be Forgotten
 

Dgaider

Liturgist
Developer
Joined
Feb 21, 2004
Messages
316
mrmarcus is correct. Good reviews are nice and prestige has a certain value to a publisher, but at the end of the day Planescape: Torment's biggest sin was probably that it wasn't as outlandishly profitable as Interplay wanted/needed.
 

Kuato

Liturgist
Joined
Feb 7, 2005
Messages
253
Location
3 steps ahead
mrmarcus said:
Review Scores =/= Profit scores.

I wouldn't go as far as saying review scores = profits but I would say they do tend to have an effect on potential sales

how safe would it be to say reviews don't effect sales
 

ElastiZombie

Liturgist
Joined
Aug 27, 2003
Messages
142
Location
Soviet Canuckistan
Dgaider said:
Unfortunately licenses which bring with them a built-in audience which is too small to really be profitable yet also hardcore and fanatical enough to be considered a nuisance (whether true or not doesn't really matter when it comes to perceptions) isn't going to make a publisher very eager to develop it much. This is probably why we'll also never see a proper Shadowrun RPG, which makes me much sadder.

Ah.. Shadowrun. It is a terrible shame that Microsoft is sitting on that license and not developing anything with it. I still enjoy playing the Sega Genesis version of that game. Not to mention the PnP version. Of course, I suppose there's nothing stopping someone from developing a Shadowrun inspired CRPG..
 

Jaesun

Fabulous Ex-Moderator
Patron
Joined
May 14, 2004
Messages
37,476
Location
Seattle, WA USA
MCA Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech
Dgaider said:
This is probably why we'll also never see a proper Shadowrun RPG, which makes me much sadder.

Why don't you guys call us some of your Microsoft buddies and buy the rights to Shadowrun from them. ;)

I'd LOVE so see a Bio developed Shadowrun.
 

Saint_Proverbius

Administrator
Staff Member
Joined
Jun 16, 2002
Messages
14,163
Location
Behind you.
I'd like to see BioWare make Hitler: A Homoerotic Depression Era CRPG in the Jewish Ghetto. Hell, the reactions from the initial announcement would be fantastic, not to mention the inevitable GameSpy/IGN/GameSpot previews and interviews where they try to build hype for such a game.

PS. I added the "homoerotic" part for all the guys out there who request more romance options. It's time for you all to come out of the closet. :D
 

Volourn

Pretty Princess
Pretty Princess Glory to Ukraine
Joined
Mar 10, 2003
Messages
24,995
"PS. I added the "homoerotic" part for all the guys out there who request more romance options. It's time for you all to come out of the closet."

:lol:
 

Fez

Erudite
Joined
May 18, 2004
Messages
7,954
I'm sure folk here would be happy to come out of the closet for that. :oops:
 

Dgaider

Liturgist
Developer
Joined
Feb 21, 2004
Messages
316
Saint_Proverbius said:
I'd like to see BioWare make Hitler: A Homoerotic Depression Era CRPG in the Jewish Ghetto. Hell, the reactions from the initial announcement would be fantastic, not to mention the inevitable GameSpy/IGN/GameSpot previews and interviews where they try to build hype for such a game.

Are you kidding? Hell, I'd like to write that!
 

ElastiZombie

Liturgist
Joined
Aug 27, 2003
Messages
142
Location
Soviet Canuckistan
Saint_Proverbius said:
I'd like to see BioWare make Hitler: A Homoerotic Depression Era CRPG in the Jewish Ghetto. Hell, the reactions from the initial announcement would be fantastic, not to mention the inevitable GameSpy/IGN/GameSpot previews and interviews where they try to build hype for such a game.

PS. I added the "homoerotic" part for all the guys out there who request more romance options. It's time for you all to come out of the closet. :D

It would definitely give the "Violence in Video Games" people something else to complain about for a change. :lol:
 

Fez

Erudite
Joined
May 18, 2004
Messages
7,954
If you think of the outcry that'd happen if they made that game, it'd be so worthwhile.

It'd be like feeding time at the howler monkey pen.

If any previews described the game as having "balls-deep", gayness I'd buy it.

You could make it compatible with a force-feedback joystick. Mmmmmm...
 

Reklar

Liturgist
Joined
Jun 22, 2004
Messages
395
Location
Port Orchard, WA, USA
Fez said:
Reklar, remember that just because the average age of gamers is going up, the average IQ doesn't have to follow.

Very true, but if that's the case I wish they would stop making references to older games, especially ones with turn-based combat and isometric views, as out-dated. Sure there's room for innovation, but that doesn't mean you throw out the tried and true with the things that can be improved upon, like graphics and cliched storylines. Okay, so I'm preaching to the choir, but damnit I want to see smart progress in the gaming industry, not rehashed crap. :x

-Reklar
(a Fallout/RPG fan)
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom