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RPGs that are unanimously praised by people of refined taste that you never could finish.

sser

Arcane
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Pretty sure there is more role-playing to be had in the first level of Deus Ex than BioWare's entire catalogue this past decade.

Which are those RP moments? No sarcasm.

The whole game. The role-playing/gameplay in Deus Ex is about as seamless of a process you're going to find in a video game, IMO. Sure, the game forces you to play "JC", but the game never defines who JC really is, or what he is. You do. For a video game which has to, you know, be on a playable platform of which there can never be a true role-playing experience, Deus Ex gets pretty damn close and doesn't forfeit any gameplay to pull it off.

Now, compare that to Mass Effect. In Mass Effect, the player only controls how big of an asshole Shepherd is. That's pretty much it. You're either the nice guy Shepherd who shoots his way out of the space station or you're the dickbag Shepherd who shoots his way out of the space station. I have yet to play the third game, but from what I understand BioWare could not handle even the simple measure of how mean Shepherd is and fucked up the ending just as well.

So Mass Effect has less role-playing and clearly less gameplay as well. I don't think there's anything inherently wrong with Mass Effect on its own, they're just adventurous space operas, but to compare them to Deus Ex is something of a misjudgment in my opinion.
 

Spockrock

Augur
Joined
Jan 2, 2011
Messages
457
he asked about the role-playing elements of the first level (which is the only part of Deus Ex I personally had a displeasure of experiencing). I don't think anybody in his right mind would argue ME was more of an RPG than DE
 
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PROTIP: Putting "game names" in "quotes" is "retarded".

How is it "retarded"? If you find it more hard to read because a game's name is cited in quotes and that you find it "retarded", it's you who have a problem: do you even know what means "retarded"? Am I trisomic because my syntax doesn't suit you? Please allow me my good sir to invite you to go and fuck yourself with a bamboo stick.
 

sser

Arcane
Developer
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Messages
1,866,881
he asked about the role-playing elements of the first level (which is the only part of Deus Ex I personally had a displeasure of experiencing). I don't think anybody in his right mind would argue ME was more of an RPG than DE

Well in that case I'm not sure what to say. The Liberty-level is more or less a sort of primer for the rest of the game, IMO. To each their own there, though.
 

Jasede

Arcane
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Insert Title Here RPG Wokedex Codex Year of the Donut I'm very into cock and ball torture
Ridiculous when I swing at an enemy in Morrowind and miss because my skill is too low. Have no fear, they fixed that bug in Oblivion and Skyrim.
 

Roguey

Codex Staff
Staff Member
Sawyerite
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Messages
36,709
Ridiculous when I swing at an enemy in Morrowind and miss because my skill is too low. Have no fear, they fixed that bug in Oblivion and Skyrim.
They took shitty gameplay and made it shitty in an entirely different way. :P
 

Jasede

Arcane
Patron
Joined
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Messages
24,793
Insert Title Here RPG Wokedex Codex Year of the Donut I'm very into cock and ball torture
If you're going to make your melee combat system action realtime popamole do it right: dodging, location-based damage, animation frames, combos, counters, parrying, backstabs, headshots (bow), kicking, grappling, invincibility frames (maybe), all the good stuff.
 

RK47

collides like two planets pulled by gravity
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Dead State Divinity: Original Sin
If you're going to make your melee combat system action realtime popamole do it right: dodging, location-based damage, animation frames, combos, counters, parrying, backstabs, headshots (bow), kicking, grappling, invincibility frames (maybe), all the good stuff.

VATS.jpg

1049579-todd_howard_super.jpg
 

Comrade Goby

Magister
Joined
Apr 29, 2011
Messages
1,236
Project: Eternity
Deus Ex had a crappy engine, couldn't stand how the game looked back then. no amount of C&C or dicking around with character skills could compensate for that. I'll take Fallout 2 over DE any day. 12 years later, it looks like a pile of colored bricks... how you people can stand it is beyond me

I can't get into Deus Ex cause I came in late. I played the second one first, then tried the first. Did not help much that I dislike the shaky shooting.

Dude it's not that bad looking.

Hell I just played PS:T this year and thought it looked good enough. Deus Ex has texture mods and shit as well.
 

RK47

collides like two planets pulled by gravity
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Dead State Divinity: Original Sin
well, i just bought the steam DE bundle, we'll see how it goes.

Edit: Oh god.

 

RK47

collides like two planets pulled by gravity
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Dead State Divinity: Original Sin
Finished Liberty Island. I must've killed like around 4-5 people...
Was in danger of running out of pistol ammo. I'm gonna save up skill points so I can hit Master Pistol.
Didn't free Gunther - not worth the trouble. Tried using gas grenade but it did not knock ppl unconscious wtf. They were just rubbing their eyes. Put them to sleep with a bullet, though.

New York - gave my candy bar to the kid. Secret passage eh? Clever. Blew 2 picks to open the box cover - enter the code..
Nice...alternate passage. The metal floor gave away my position seconds after entry. Nailed the first guy with the 10mm...only to die to a flame thrower toting NSF fuckers.
JC Shepard will return with a vengeance.
 

Wyrmlord

Arcane
Joined
Feb 3, 2008
Messages
28,904
what rpg? it was a shooter with stats. like mass effect.
Indeed, the fact that Mass Effect is more of a RPG than Deus Ex proves that making a game more of a RPG does NOT mean making it a better game.
 

RK47

collides like two planets pulled by gravity
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Dead State Divinity: Original Sin
Also what is up with Paul? "You killed a lot of people today, JC."
LOLOLOLL In the end EVERYONE died Paul, everyone I didn't kill when UNATCO gave the green light to the soldiers to sweep in.
And Gunther - "You left some alive, JC." Butthurt much? The mission was to get to the leader of the NSF, not to nuke them from orbit you Terminator wannabe.
 

SCO

Arcane
In My Safe Space
Joined
Feb 3, 2009
Messages
16,320
Shadorwun: Hong Kong
that is part of the cosmetic (oxymoron) C&C (as i'm sure you can tell)

what was your route?
 

RK47

collides like two planets pulled by gravity
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Dead State Divinity: Original Sin
Paul did warn me about NSF Heavy mech up front - so I took the GEP gun...but...I decided to just shoot whoever I need shooting and go through the back. Iron and Copper didn't provide much of a clue, but at least a girl sold me a 10mm clip there for 175. Climbed the boxes at the back. Saw path to ground floor - supposedly where Gunther is supposed to be - but nah..I decided I could do this solo.

Climbed up - triggered a gas mine - ran out as the NSF dudes went ' I think I saw a dude with trench coat around somewhere.' Hah. Pop out of cover and capped his head. Went upstairs, two NSF dudes facing away from me, I used a defused gas grenade - to very little effect - almost got me killed too. End the mission with 4 bullets left on the clip. :P I'll give New York a retry tonight. but that flame thrower dude...dayum.
 

Rhalle

Magister
Joined
Nov 25, 2008
Messages
2,192
Could never finish MotB.

On my first playthrough I made it to the Rainbow Bear and Kayla the Dove-- or whatever her name is, and the dude with the antlers.

On the second I made it to that place in the starter cave, where the voiceover guy describes how you could feel the evil devil force teabagging your very soul.

Yep.

Yet I finished the stunningly mediocre NWN2 OC twice. I'm not proud, but it's true.
 

DraQ

Arcane
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Chrząszczyżewoszyce, powiat Łękołody
I just felt the addition of stats to a shooter game seems ridiculous when the reticule just shakes and shakes when the player had faultless aims.
Is it better to have faultless aim with airsoft level damage on low skill levels even if you fire some monstrous high-calibre sniper rounds?

I'm not saying in DX, but in general in direct control RT FPP RPGs.

You aiming with mouse = specifying in which direction character wants to shoot.
Shaky aim = how well the character does it.

RK47 cannot into RPGs.
:declining:

Also, DX:HR didn't remove that. Lack of aim stabilizer = shaky sights OR broadening reticle (unless you have a laser sight and shoot from the hip, but that's how LS worked in DX1 as well). Aim stabilizer LVL1 = less shaky sights.
Aim stabilizer LVL2 = you could pop headshot after headshot from a moving car on Polish road.

And actually, shaky sights mean shaky sights here, if you aim with ironsights your aim point moves randomly, it's not just reticle spread.

Same with recoil reducer, except applied to recoil. Try keeping heavy rifle trained on target while firing without it.


The bare fact that I cant play TNO as a hot elf chick in chainmail bikini is the first failure. Roleplaying my ass!
Improv'd.
 

RK47

collides like two planets pulled by gravity
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Dead State Divinity: Original Sin
Better not to have stats than pretend to be a half-assed shooter RPG.
I cannot into this kind of RPG. Yes.
I'm the bringer of decline.

PS: fuck you, too.
 

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