Just Locus
Educated
- Joined
- Mar 11, 2022
- Messages
- 575
One of my pet peeves in RPGs is when "Luck" has such a minute effect on the game that it's often considered a poster-boy dump stat alongside "Charisma." in some instances.
The only one I can think of, where Luck was slightly viable was Morrowind for mage builds since it dictated how successful you can cast spells. The main reason I believe Luck is often so useless is because of how broad of a spectrum it covers, that it's hard to design it in a way that's both useful and non-game breaking.
This brings me to this question; Are there any RPGs where "Luck" is considered a god-stat?
The only one I can think of, where Luck was slightly viable was Morrowind for mage builds since it dictated how successful you can cast spells. The main reason I believe Luck is often so useless is because of how broad of a spectrum it covers, that it's hard to design it in a way that's both useful and non-game breaking.
This brings me to this question; Are there any RPGs where "Luck" is considered a god-stat?