luj1
You're all shills
I will always prefer TB but I don't mind round-based RTwP (e.g. NwN, SWKotOR).
The Codex doesn't know AD&D is phase-based. Most users have never played it, so they assume D&D has always been turn-based because that's what 3E is.ad&d is phase-based, have you heard of weapon speed factors and initiative rolls and round segments - or do you just spam the attack button like it's red alert?
This is actually in PoE2. When playing TB mode you can still pause any time you wantSuperior system is Turn-Based with Pause
I will always prefer TB but I don't mind round-based RTwP (e.g. NwN, SWKotOR).
Now instead of neatly organized game-play you have clusterfuck to micromanage more than turn based game in which everything is neat and tidy.
+ thanks to real time gameplay you can stuff filler mobs everywhere something which doesn't work in turn based games as anyone with two eyes will notice that those filler fights are bad bad bad bad BAD.
Round-based RTwP is the worst RTwP there is because of how slow and artificial it feels.I will always prefer TB but I don't mind round-based RTwP (e.g. NwN, SWKotOR).
Rounds have no place in a real-time system. They're made for turn based. If your game is real time, don't force a round based system into it. If your system has rounds, make it turn based.
Easy as that.
What about Grimoire, is that not a modern blobber worth playing?That's not our problem.I consider 90’s and up to be modern.
Yeah,some TB fan do get really butthurt that they can't play anything else. Still both systems are pretty cool and have their pluses and minuses.I want to kidnap a Turnbasedfag, lock them in the basement, and only give them food or water when they win a ranked match of Starcraft:Broodwar or DotA2
Generally RPGaming is combined with number crunching and analyzing, not reaction times and clicking abilities, so yeah. When the latter becomes more important, the game becomes less "RPG"
This just means proper RPGs like Fallout 1&2 aren't for you, mate.I agree, but I also like at least some degree of manual dexterity involved, or rather active inputs that can change the outcome of events or combats. There needs to be some sort of balance. I tried getting into Wizardry and I just couldn't. The game seemed to lean so heavily on overthinking minute shit and planning and thinking about numbers that I just lost my entire sense of ADVENCHUR, which is the biggest draw of RPGs for me.
Filthy graphic whoreDark Souls at least doesn't look like shit!
In short, the codex basically likes games that can be played and fully enjoyed by severely disabled people, because they are not games you actively play on your computer but abstractions of rules and numbers of the most horribly boring kind, the kind that requires 2 inputs every 5 minutes.
The same line was used by your mum when she compared you to your bro.Dark Souls at least doesn't look like shit!
TB is just RTWP with mandatory, extra, longer pauses
TB is more tactical while RTWP is more strategical. I do like both types of combat,but do get annoyed at all the TB fanatics that want to make everything in it because they are too old to keep up with other types that need frequent impute. Don't know why TB fanatics are so butthurt.TB is just RTWP with mandatory, extra, longer pauses
It is? then how do you play RTWP chess ? if turn based systems are nothing more than RTWP with pauses surely any system could translate to RTWP. I await your virtual RTWP chess game. Retard.
eh........... http://rtchess.deapthoughts.com/TB is just RTWP with mandatory, extra, longer pauses
It is? then how do you play RTWP chess ? if turn based systems are nothing more than RTWP with pauses surely any system could translate to RTWP. I await your virtual RTWP chess game. Retard.
gr8 b8 m8, i r8 8/8.the TB fanatics that want to make everything in it because they are too old to keep up