Ol' Willy
Arcane
Original Stalker had very solid AI.Remember the AI guy got killed by Russians, although AI was supposed to be mostly developed by the time he went to fight... well, we'll see how it goes.
Expect it be dumbed down
Original Stalker had very solid AI.Remember the AI guy got killed by Russians, although AI was supposed to be mostly developed by the time he went to fight... well, we'll see how it goes.
It had, and I hope it is further developed.Original Stalker had very solid AI.Remember the AI guy got killed by Russians, although AI was supposed to be mostly developed by the time he went to fight... well, we'll see how it goes.
Expect it be dumbed down
The Msery/EFP/Anomaly/etc tards literally think that Stalker was meant to be a super realistic military sim/survival game and wasn't only because "the technology wasn't there".i can get why people like anomaly but i don't think stalker is really meant for a game world that's just filled with endless repeatable quests and no real structured plot
Horror/Atmospheric FPS with minor RPG elements. That's S.T.A.L.K.E.R.The Msery/EFP/Anomaly/etc tards literally think that Stalker was meant to be a super realistic military sim/survival game and wasn't only because "the technology wasn't there".i can get why people like anomaly but i don't think stalker is really meant for a game world that's just filled with endless repeatable quests and no real structured plot
I blame the retards who kept calling the Stalker games as "survival". Survival is when you carry 20 medkits and 500 rifle rounds in your inventory.
Yeah, you always ended up with more resources than you ever need.The Msery/EFP/Anomaly/etc tards literally think that Stalker was meant to be a super realistic military sim/survival game and wasn't only because "the technology wasn't there".i can get why people like anomaly but i don't think stalker is really meant for a game world that's just filled with endless repeatable quests and no real structured plot
I blame the retards who kept calling the Stalker games as "survival". Survival is when you carry 20 medkits and 500 rifle rounds in your inventory.
M-14 was a short lived US weapon. Those got handed out like candy and plenty of clone makers (including China!) exist. Plus 7.62 Nato is quite common, unlike .45 which is mostly US surplus and Czechs not being able to use hollow points for concealed carry.I see that M-14 in other screen didn't raise any questionsInteresting to see MAC-10 in .45 ACP included. I wasn't aware of those being much of a thing in Europe.
Basically, you can't have meaningful food/water/sleep mechanics if the nearest vendor or safe place is 5-10 minutes of jogging away.Yeah, you always ended up with more resources than you ever need.The Msery/EFP/Anomaly/etc tards literally think that Stalker was meant to be a super realistic military sim/survival game and wasn't only because "the technology wasn't there".i can get why people like anomaly but i don't think stalker is really meant for a game world that's just filled with endless repeatable quests and no real structured plot
I blame the retards who kept calling the Stalker games as "survival". Survival is when you carry 20 medkits and 500 rifle rounds in your inventory.
There was a food mechanic, but it was fairly insignificant and it wasn't as if it was hard to find something to eat anyway.
Interesting to see MAC-10 in .45 ACP included. I wasn't aware of those being much of a thing in Europe.
It was only short-lived as their main service rifle. It remained in use especially by marksmen and snipers, but I know many vets who went looking to get their hands on them that hated the M-16 and 5.56mm. One Vietnam vet I know who did special forces missions got his hands on an M-14 as he was big enough to handle its blow back in full auto. He fell asleep once with it and woke up to a short squeal as he shot a curious boar who'd come to check him out. Shot the thing and killed it before he even opened his eyes.M-14 was a short lived US weapon. Those got handed out like candy and plenty of clone makers (including China!) exist. Plus 7.62 Nato is quite common, unlike .45 which is mostly US surplus and Czechs not being able to use hollow points for concealed carry.I see that M-14 in other screen didn't raise any questionsInteresting to see MAC-10 in .45 ACP included. I wasn't aware of those being much of a thing in Europe.
Interesting to see MAC-10 in .45 ACP included. I wasn't aware of those being much of a thing in Europe.
"Daddy would have gotten us Uzis"
Really, game devs have no taste in weapon selection these days.
and this isnt? lolWhich doesn't address the main question - in Eastern Yurop, M-14 is rare as fuck
Well, actually it isn't.and this isnt? lol
I can think of a lot of worse things than Metro 2033 but open world.I feel like it's very likely and will be kinda Metro 2033 but open world.stalker 2: electric boogaloo is probably just gonna be ok, but it won't ever have the same legacy shadow of chernobyl has. shadow of chernobyl will be fondly remembered for a long time because it did the same things doom and half life did. stalker 2 will probably be forgotten by most people after a year or so once it releases
That said, hope dies last.
I'll most likely buy it anyway, even if just to cry.
Yeah.and this isnt? lolWhich doesn't address the main question - in Eastern Yurop, M-14 is rare as fuck
Guys if STALKER's weapon selection was authentic, it would be 98% AK74s. Even iconic weapons like the VSS wouldn't really make an appearance in 2030 CEZ.
I dont care too much about this, what I care about is those screens, with that UI, look like they could be from a far cry game. Seriously concerned about this game now.
Well, actually it isn't.
True, SA-80 and G-36 have zero business being in Stalker. But then no FAL and no G3 in vanilla gameWell, actually it isn't.
That is an LR300, not an M4 or even generic AR15, and its absolutely a moonrock rifle. You would have trouble finding one among hobbyists in the US, let alone anywhere in Europe and certainly not in the CEZ. Point being, STALKER devs picked their arsenal based on what looked cool, not what was realistic for the region.
Likely not those accessories, but every European sport shooter who can get one and use it in their discipline does get an AR-15 variant because they're just that good a rifle. Even in Finland, where men are required by law to learn how to use an AK or go to prison, overwhelmingly use AR-15s in sport shooting. Any special forces allowed to pick their own equipment also grab AR variants (for example, you can easily find pics of SAS with Canadian made examples).and this isnt? lolWhich doesn't address the main question - in Eastern Yurop, M-14 is rare as fuck
Guys if STALKER's weapon selection was authentic, it would be 98% AK74s. Even iconic weapons like the VSS wouldn't really make an appearance in 2030 CEZ.
I dont care too much about this, what I care about is those screens, with that UI, look like they could be from a far cry game. Seriously concerned about this game now.
Likely not those accessories, but every European sport shooter who can get one and use it in their discipline does get an AR-15 variant because they're just that good a rifle. Even in Finland, where men are required by law to learn how to use an AK or go to prison, overwhelmingly use AR-15s in sport shooting. Any special forces allowed to pick their own equipment also grab AR variants (for example, you can easily find pics of SAS with Canadian made examples).and this isnt? lolWhich doesn't address the main question - in Eastern Yurop, M-14 is rare as fuck
Guys if STALKER's weapon selection was authentic, it would be 98% AK74s. Even iconic weapons like the VSS wouldn't really make an appearance in 2030 CEZ.
I dont care too much about this, what I care about is those screens, with that UI, look like they could be from a far cry game. Seriously concerned about this game now.
Small arms and regional rarity aren't a cemented thing.Which doesn't address the main question - in Eastern Yurop, M-14 is rare as fuck