Sukhāvatī
a.k.a. Mañjuśṛī
I liked The Colonel's voice acting, he's the standout character from the game for me.
I have no doubt that in your head this was a witty comeback.Look, I'd love to sit around and talk about me all day, since I am so interesting. But this the STALKER 2 thread. Stay on topic please.Your posts in this thread give a pretty good insight into what you are, but "right" isn't it.
Great advice. You're banned from the thread for three days.Stay on topic please.
Repair costs are fine as long as you repair at friendly mechanics, and at the late stages of the game they don't even matter either. If I sold my artifact hoard plus other shit I don't really need in my stash I would have way over 1 million coupons. There is a route with 8 anomaly fields starting from the Cement Factory that you can hit every couple of in-game days.Game still plays similar. Enemies spawn too close to you, know exactly where you are through any kind of sight blockers, still have crazy good aim with any kind of weapon from any distance (if a group of them start shooting any sniper you have is useless) and when you finally get back to base repair costs are crazy.
I only have one friendly (green) base and it is too far away to always go back to it.Repair costs are fine as long as you repair at friendly mechanics, and at the late stages of the game they don't even matter either. If I sold my artifact hoard plus other shit I don't really need in my stash I would have way over 1 million coupons. There is a route with 8 anomaly fields starting from the Cement Factory that you can hit every couple of in-game days.Game still plays similar. Enemies spawn too close to you, know exactly where you are through any kind of sight blockers, still have crazy good aim with any kind of weapon from any distance (if a group of them start shooting any sniper you have is useless) and when you finally get back to base repair costs are crazy.
In retrospect I wasted way too much time hauling low value loot back to traders.
Are you one of those people who doesn't realize that guides offer fast travel?I only have one friendly (green) base and it is too far away to always go back to it.Repair costs are fine as long as you repair at friendly mechanics, and at the late stages of the game they don't even matter either. If I sold my artifact hoard plus other shit I don't really need in my stash I would have way over 1 million coupons. There is a route with 8 anomaly fields starting from the Cement Factory that you can hit every couple of in-game days.Game still plays similar. Enemies spawn too close to you, know exactly where you are through any kind of sight blockers, still have crazy good aim with any kind of weapon from any distance (if a group of them start shooting any sniper you have is useless) and when you finally get back to base repair costs are crazy.
In retrospect I wasted way too much time hauling low value loot back to traders.
Almost every weapon you see here is fully upgraded, not counting a few base ones that I sold, the suits just have pre-installed upgrades. I also had 2 or 3 suits that cost 200K+ to fully upgrade that I've been using before and sold.And yes, repair prices are not crazy if you only use money for that but I also upgrade gear I use and in combination with that they are crazy. I still have about 5 new weapons in my stash that I still could not afford to repair to full and upgrade so I can then try out in a field.
Now I am in STD Malachite base (no idea what is name of this faction, is it Duty? ), they give me some side quests, after I do them and return I spent way more in repairs and wasted money than in whatever I sold and got through quests. Now I've even got into habbit of just running away from spawning enemies or loading a previous save if it is close enough, since game has zero leveling mechanics and it is all about gear side quests are pointless unless they give you something more than expensive repair costs.
It also makes general exporation unfun as most of the time I lose more than I gain (it was fun at start as you had nothing and anything you found was a cool upgrade).
Best you can get from random exploration in midgame are upgrade blueprints or weapon attachments (or best armor so far that I found in building next to Malachite base which was lucky but this is first time I ran into something as good as this since early game when everything new was cool).
At this point I am ready to just follow the main quest only and ignore the rest of the pointless content.
Are you one of those people who doesn't realize that guides offer fast travel?I only have one friendly (green) base and it is too far away to always go back to it.Repair costs are fine as long as you repair at friendly mechanics, and at the late stages of the game they don't even matter either. If I sold my artifact hoard plus other shit I don't really need in my stash I would have way over 1 million coupons. There is a route with 8 anomaly fields starting from the Cement Factory that you can hit every couple of in-game days.Game still plays similar. Enemies spawn too close to you, know exactly where you are through any kind of sight blockers, still have crazy good aim with any kind of weapon from any distance (if a group of them start shooting any sniper you have is useless) and when you finally get back to base repair costs are crazy.
In retrospect I wasted way too much time hauling low value loot back to traders.
Almost every weapon you see here is fully upgraded, not counting a few base ones that I sold, the suits just have pre-installed upgrades. I also had 2 or 3 suits that cost 200K+ to fully upgrade that I've been using before and sold.And yes, repair prices are not crazy if you only use money for that but I also upgrade gear I use and in combination with that they are crazy. I still have about 5 new weapons in my stash that I still could not afford to repair to full and upgrade so I can then try out in a field.
Now I am in STD Malachite base (no idea what is name of this faction, is it Duty? ), they give me some side quests, after I do them and return I spent way more in repairs and wasted money than in whatever I sold and got through quests. Now I've even got into habbit of just running away from spawning enemies or loading a previous save if it is close enough, since game has zero leveling mechanics and it is all about gear side quests are pointless unless they give you something more than expensive repair costs.
It also makes general exporation unfun as most of the time I lose more than I gain (it was fun at start as you had nothing and anything you found was a cool upgrade).
Best you can get from random exploration in midgame are upgrade blueprints or weapon attachments (or best armor so far that I found in building next to Malachite base which was lucky but this is first time I ran into something as good as this since early game when everything new was cool).
At this point I am ready to just follow the main quest only and ignore the rest of the pointless content.
Funny how I never did cringe shit like reloading my game because I ran into enemies, I explored pretty much everywhere, and am still 400K in the green despite the claims that repairs cost more than the loot you find is worth. And this is after upgrading a second Diamond exo for the last quest just in case, without selling half of the shit in my stash that is serving no purpose.
But don't worry, the devs put tons of free shit at the end to make sure that even the worst game journalist would be able to finish the game while skipping 95% of it.
I want to Chornobyl your momWhat the fuck is a Chornobyl
I Chornobyled your mom so hard last night it caused a catastrophic meltdown in my reactor.I want to Chornobyl your momWhat the fuck is a Chornobyl
Sadly, no. It takes them forever, and the whole thing is still a piece of shit. They're clearly trying to fix it but I don't know how long it will take them. This is how the thing looks like right now:So did they fix it yet?
Goyslop aficionado likes goyslop, more news at 7I've been enjoying it. My favorite aspects of the game are its unrepentant openness (it can take some time to trek back to "base" from missions without running into anything, which I personally love) and its gunplay characteristics which are surprisingly good.
It's still a very skittish game, however, at least from a technical standpoint. I've been able to wrestle it into submission with a choice selection of rather conservatively-oriented mods, tuned to my preferences.
If you've got the hardware for it, the game is remarkably stable (for me, so far), quite visually attractive, very immersive (weather and music are top-notch) and just... STALKERish. I do miss much of the now-missing accents to the voice acting, but they're still there at times.
Again, odd game. Enjoyable, even impressive at times, but I'm not sure it's ever going to be what many people were hoping for out of it.
Dumbfuck newfag has nothing of value to add, more news at 11!Goyslop aficionado likes goyslop, more news at 7