Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Preview Sacred preview at GameSpy


Staff Member
Jun 16, 2002
Behind you.
Tags: Sacred

There's a <A href="http://www.gamespy.com/previews/february04/sacredpc/">preview</a> on <A href="http://www.gamespy.com/">GameSpy</a> giving a little info on <A href="http://www.ascaron.com/gb/gb_sacred/index.html">Sacred</a> which should be out in a month or so. Here's a snip:
<blockquote>How the player chooses to proceed through the missions, though, is completely up to them. If a particular quest is too tough at the moment, the game offers an unlimited number of random quests to build up your character -- or you can just explore to your heart's content. Better still, when you've explored the whole world, you can restart the game again. All your character's experience and equipment will be intact, and the difficulty of the game will be raised to become appropriate to your new level. </blockquote>
Random quests would be a nice thing, but I don't recall any in the demo. The feature list on the official site mentions them though.
Spotted at: <A HREF="http://www.homelanfed.com">HomeLAN Fed</A>

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Top Bottom