FuckLiefeldGiveMeChew
Scholar
- Joined
- Sep 22, 2017
- Messages
- 100
Games which parody science fiction, space shooters and other things about space.
Parodius, Twinbee and Space Quest are the classic examples. Parodius and Twinbee take the styles of Gradius and Xevious and use them to create funny, challenging, creative shooters that would be great even without any humor. They are perfect examples of classic Konami before it grew corrupt and are as playable today as they were at the time. I beat Stinger, the Americanized Moero Twinbee reently and it was great except for the strange fact that of the seven stages, stage 3 was by far the longest and hardest and had poor hit detection in a game that otherwise worked very well. Took me years to beat stage 3 and two hours to beat the last four stages.
Space Quest is a high point in Sierra's library of classic adventure games, filled with great jokes and characters and funny deaths. Roger Wilco is a memorable character and the insults to him from the narrator are hilarious. It fell apart in the last game, Spae Quest 6 which was a horribly boring piece of shit that was wildly inconsistent with the games, had very little humor and left us with an abrupt ending. Fortunately, fans made two games that both gave satisfying endings to the series: Vohaul Strikes Back and the next game, Incinerations were perfect continuations and really hilarious and faithful. I recommend trying to get all the points in Incinerations because the best ending is perfect.
Citizens of Space is a great modern satire, reminiscent of Space Quest and Mother. It has weak gameplay, but the jokes, characters and settings are all hilarious and varied and well worth exploring. Its predecessor, Citizens of Earth is even better.
Parodius, Twinbee and Space Quest are the classic examples. Parodius and Twinbee take the styles of Gradius and Xevious and use them to create funny, challenging, creative shooters that would be great even without any humor. They are perfect examples of classic Konami before it grew corrupt and are as playable today as they were at the time. I beat Stinger, the Americanized Moero Twinbee reently and it was great except for the strange fact that of the seven stages, stage 3 was by far the longest and hardest and had poor hit detection in a game that otherwise worked very well. Took me years to beat stage 3 and two hours to beat the last four stages.
Space Quest is a high point in Sierra's library of classic adventure games, filled with great jokes and characters and funny deaths. Roger Wilco is a memorable character and the insults to him from the narrator are hilarious. It fell apart in the last game, Spae Quest 6 which was a horribly boring piece of shit that was wildly inconsistent with the games, had very little humor and left us with an abrupt ending. Fortunately, fans made two games that both gave satisfying endings to the series: Vohaul Strikes Back and the next game, Incinerations were perfect continuations and really hilarious and faithful. I recommend trying to get all the points in Incinerations because the best ending is perfect.
Citizens of Space is a great modern satire, reminiscent of Space Quest and Mother. It has weak gameplay, but the jokes, characters and settings are all hilarious and varied and well worth exploring. Its predecessor, Citizens of Earth is even better.