![Unwanted](/forums/smiles/special_avatars/banned.gif)
good fucking shit happen
Unwanted
![Dumbfuck](/forums/smiles/titles/dumbfuck.gif)
I'm not sure what you mean, a big part of the demo is the traversal and finding a good route to your target while trying to survive. There will be more RPG elements later on but right now you can climb around, those meters to the right are for light and sound, so you can stealth around too. The place also isn't empty, it's full of fucking guards lurking in the shadows waiting to assrape you if you let your guard down. You can find some secret stuff here and there. You can also talk to people, trade with them and get a submission. So if you have something specific in mind then I can address that, but if you want to put it like that then you could, just as you could describe Thief as sneaking around in largely empty environments too. That's what you do, but there's more to it than that. Like the hacking minigame where you mash buttons to guess the password before a timer runs out. Or how much fun you can have with the powers you have and the mantling mechanic.
Is there anything in the game besides shooting in largely empty environments?
It was released in 2010, what did you expected? Some games back then used bloom and other effects to cover things players should not witness. And this game?MotherMachinae Holy shit that looks fucking bad
Oh, I mean it looks like a bad game, not graphically bad (though it is ugly, too).It was released in 2010, what did you expected? Some games back then used bloom and other effects to cover things players should not witness. And this game?
This game is bloated with bloom-like effect to cover a LOT of issues, including holes in geometry and whatnot.
Had to use modified .ini file to disable most (all?) of them. Game runs fine not matter what you do, but your GPU radiators would go full speed all the time and it was annoying.
how does this game still manage to be scary with this graphics
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Looks like ultima 9Oh, I mean it looks like a bad game, not graphically bad (though it is ugly, too).It was released in 2010, what did you expected? Some games back then used bloom and other effects to cover things players should not witness. And this game?
This game is bloated with bloom-like effect to cover a LOT of issues, including holes in geometry and whatnot.
Had to use modified .ini file to disable most (all?) of them. Game runs fine not matter what you do, but your GPU radiators would go full speed all the time and it was annoying.
Plus good sound design and the fact that after 5 minutes you dont notice the graphics as you get absorbed into the game.how does this game still manage to be scary with this graphics
Old graphics from that era are more scary than modern ultrarealistic graphics because of uncanny valley effect and still leaving some details to the imagination.
Screenshots from various Duke Nukem 3D mods from the compilation made by NightFright. It's really convenient for someone like me, who didn't tried any custom levels during the old days to go through them. Some of them didn't age well, or the author thought that using assets from a couple of different games, and putting them on Duke would work. But others feel great and have a really smooth gameplay.