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Screenshot thread

lightbane

Arcane
Joined
Dec 27, 2008
Messages
10,555
I think the one where you fight the evil copy of yourself is my fave. Pretty sure that's also the one that has a weirdly well executed jumpscare for a little GBA game -- at some point you're exploring some messed up scifi labs and a big fucking silhouette of a monster flies by in the background. Got me, anyway.
Metroid Fusion. Quite story-heavy and suffers from unskippable monologues, but a solid entry to the franchise. One of my favorites.

The Samus return remake was a test that failed (lacked sales).

Because that game was utter shit in comparison with the fanmade game that was C&D sometime before the release, and it had Samus trying too hard by using her cannon as a club, even against fucking Metroids, who canonically can absorb your energy and worse upon physical contact. Then there's that hilariously try-hard, shoehorned final battle against Ridley that comes out of nowhere.
I'm not sure exactly but that horrible Marine spinoff that also shits on Samus' character was launched before Samus Returns, which made potential buyers wary of Metroid games.

but to get the best experience, you need to use a Wiimote.
Which I don't.

I always thought it was strange that Nintendo made two different Metroid games where you fight an evil copy of yourself. You're talking about Metroid Fusion, but Metroid Prime 2: Echoes uses the same premise.

TBF, each game was made by a different company.

wiimote controls feel very gimmicky (things that were earlier controlled by basic inputs suddenlty require some nunchuck gestures). Etc. etc.

They had to justify using the Wii's hardware since it was made for said platform.
 

JDR13

Arcane
Joined
Nov 2, 2006
Messages
3,996
Location
The Swamp
lightbane said:
Metroid Prime 3 isn't that bad, compared to some other titles...
JDR13 said:
It's absolutely worth it too. I strongly disagree that any Metroid fan should skip it.
I've tried it last year via Primehack, but gave up after short time. Way too much "narrative", feels like a totally different genre ("space shooter"), wiimote controls feel very gimmicky (things that were earlier controlled by basic inputs suddenlty require some nunchuck gestures). Etc. etc.

Even using Primehack, some controls are difficult to set-up properly and their usage breaks the flow of the game. So if you don't have Wiimote + Nunchuck, it's this:
Did you actually use a Wiimote though or were you trying to play it with a gamepad or K&M? The heavy narrative is only in the beginning. Otherwise, it's a lot like the first two games except that you occasionally interact with NPCs.


but to get the best experience, you need to use a Wiimote.
Which I don't.

Well, they're cheap and fairly easy to set up. I recommend getting one if you think you might use it again the future. I already had one because I own a Wii, and getting a USB sensor bar for my PC was dirt cheap. It was well worth it to able to play Metroid Prime Trilogy and Zelda: Skyward Sword at 4X their native resolution in Dolphin. Once I got used to the Wiimote scheme, I even preferred it for Prime 1 & 2.

I always thought it was strange that Nintendo made two different Metroid games where you fight an evil copy of yourself. You're talking about Metroid Fusion, but Metroid Prime 2: Echoes uses the same premise.

TBF, each game was made by a different company.

Not really. I mean yeah, Retro is the primary developer of the MP series, but they're a subsidiary of Nintendo.
 
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
hVN32N7.jpg
what game is this from?
 

janior

Arcane
Patron
Joined
Nov 9, 2015
Messages
3,734
Location
Ashenvale
snip
aM2r

With the Big Bad Bitch dead, it's done!

:yeah:

Samus snatches The Last Baby Metroid:

EWBcWU1.png


And GTFO of the planet.

111WKHp.png


:salute:

Results:

NzoZPX2.png


All upgrades, all Energy Tanks (these are actually really easy to get - nice touch) & Missile Tanks. 2 Super Missiles and 1 Power Bomb missed, but I've found them, just didn't want to waste time / joypad getting them (requires some EXTREME speed boosting). All 3 visible on map:

fdtckad.png


And fuck me, this game is big (old map with old icons):

D2znYJ6.png


Anyway, since I've taken my time:

h81cHcs.png


I got the SFW ending slide:

USTZMcR.png


To get the "best" ending:

AM2R_ending_1.png


You have to beat the game in less than 2 hours.

And about "seeing me next mission", I'm afraid that having Zero Mission, Super Metroid, Fusion & Prime 1&2 completed, I'm done with the franchise. There's still this 3DS "Samus Returns" thing, but it looks 10 times more popamole than aM2r. You suck, Nintendo. :obviously:
absolutely loved that fan remake, the best metroid 2 version for sure!
 

Ivan

Arcane
Joined
Jun 22, 2013
Messages
7,745
Location
California
I've started becoming more demanding as an oldfag gamer. If something doesn't hook me up right away (~1 hour of gaming), I tend to give up on it.
This! The only way to stay sane as one ages IMO. We can't carelessly spend our time as when we were children hoping something "clicks" ten hours in.
 

fork

Guest
I've started becoming more demanding as an oldfag gamer. If something doesn't hook me up right away (~1 hour of gaming), I tend to give up on it.
This! The only way to stay sane as one ages IMO. We can't carelessly spend our time as when we were children hoping something "clicks" ten hours in.
The problem with this approach: I would have probably missed half of my all time top20 or so, probably even more.
 

A horse of course

Guest
turns out my time mole popper is actually a movie
I mean ... literally a movie. I'm in the middle of a TV show ingame right now that's about 30 minutes long.
Untitled.jpg

Quantum Butt was made during the Xbox division's insane "transmedia" rush, when they were trying to tie everything into their multimedia streaming/subscription services, which resulted in retarded shit like Halo 5's story being written around trying to do a TV show spinoff. Remember that in the early Xbox One days analysts were saying dumb shit about how the Xbone/PS4 would be the last console generation and everything would be built around online streaming. In fairness Remedy don't exactly have the luxury of being able to pick and choose what they want to work on. Control is a shockingly "conventional" game in comparison.
 

Vorark

Erudite
Joined
Mar 2, 2017
Messages
1,450

There's a plethora of "metroidvanias" on the market these days but they never scratch the itch that only the holy trinity (Super, Fusion, ZM) and now AM2R can. The SNES/GBA era spritework was masterful, as was the gameplay.

AM2R felt like a long-lost entry straight out Nintendo R&D1, miles better than the appalling Samus Returns. Nintendo couldn't even be bothered to develop it in-house or at the very least handle it to a decent third party studio. Left me with little to no hope for a proper classic Metroid V ever seeing the light.
 

JDR13

Arcane
Joined
Nov 2, 2006
Messages
3,996
Location
The Swamp
There's a plethora of "metroidvanias" on the market these days but they never scratch the itch that only the holy trinity (Super, Fusion, ZM) and now AM2R can. The SNES/GBA era spritework was masterful, as was the gameplay.

I think Axiom Verge comes close to being on the same level. You should check that out if you haven't already.
 

Star Citizen

Learned
Joined
Oct 29, 2020
Messages
419
Location
South Africa
sz51zNk

R7J207b

R7J207b.png


Finished Lands of Lore. Shit was ace, tho it did have some boooolshit!!!!!!!! like perma-armor disintegrating mobs, of which nuked one of my party member's armor without me noticing for far too long to load back as I'd missed the audio-cue or something. Shit has a garbage inventory system (Similar to Stonekeep's except limited) and the game requires you lug a lot of items around that you may or may not need to use to progress - this I lucked out on as I held onto shit I thought I might need later but it's very possible to soft-lock your run. I also reached a point where I needed to pick a lock late in the game but my party's rogueskill was too weak to do so, so I had to backtrack to find an axe that boosted it by 1 point, which I'd discarded who the fuk knows how long ago and who the fuk knows where. Luckily it was on the same floor and I'd used it to hold down a pressure plate. P. enjoyable experience overall tho and I've finally completed this trilogy (in reverse too).
 
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Psquit

Arcane
Joined
Sep 18, 2012
Messages
1,921
Location
Ushuaia
Then there's that hilariously try-hard, shoehorned final battle against Ridley that comes out of nowhere.

They try to appeal to the prime players or anyone who played the prime games. I doubt that Nintendo is ever going to make another classic Metroid game. Also, i liked that fan-made Metroid game.
 

Blonsky

Prophet
Joined
Jun 17, 2013
Messages
374
Location
Scratch city
Black legend

There is a plauge going around town and some cult has the cure, so the king sends a group of criminals to get the cure.
tFznLyx.jpg


No map, so its difficult to get around, but also should always try to find crates that hold weapons that unlock new classes and abilities.
jsGqljg.jpg


Combat is turned based and its a bit unique.
Attack abilities place different humors (little triangles) on enemies, and then a special catalyst attack does more damage the more humors the enemy has.
GJKotj6.jpg


Another usefull tip, turnbased combat starts when you walk in to enemies line of sight, its easy to trigger it when one of the enemies gets to far away from the rest of the group and just hack him down in turn one.
5J4GgUg.jpg


Just having a nice day in the graveyard.
3IOuIVv.jpg


Fun game, alot of classes, gear, exploring, but you need to fight alot of battles just to get around town.
 
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Alienman

Retro-Fascist
Patron
Joined
Sep 10, 2014
Messages
18,191
Location
Mars
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
Look interesting but poor reviews on Steam.
 

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