lightbane
Arcane
- Joined
- Dec 27, 2008
- Messages
- 10,555
Metroid Fusion. Quite story-heavy and suffers from unskippable monologues, but a solid entry to the franchise. One of my favorites.I think the one where you fight the evil copy of yourself is my fave. Pretty sure that's also the one that has a weirdly well executed jumpscare for a little GBA game -- at some point you're exploring some messed up scifi labs and a big fucking silhouette of a monster flies by in the background. Got me, anyway.
The Samus return remake was a test that failed (lacked sales).
Because that game was utter shit in comparison with the fanmade game that was C&D sometime before the release, and it had Samus trying too hard by using her cannon as a club, even against fucking Metroids, who canonically can absorb your energy and worse upon physical contact. Then there's that hilariously try-hard, shoehorned final battle against Ridley that comes out of nowhere.
I'm not sure exactly but that horrible Marine spinoff that also shits on Samus' character was launched before Samus Returns, which made potential buyers wary of Metroid games.
Which I don't.but to get the best experience, you need to use a Wiimote.
I always thought it was strange that Nintendo made two different Metroid games where you fight an evil copy of yourself. You're talking about Metroid Fusion, but Metroid Prime 2: Echoes uses the same premise.
TBF, each game was made by a different company.
wiimote controls feel very gimmicky (things that were earlier controlled by basic inputs suddenlty require some nunchuck gestures). Etc. etc.
They had to justify using the Wii's hardware since it was made for said platform.