Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Screenshot thread

Vlajdermen

Arcane
Joined
Nov 19, 2017
Messages
2,203
Location
Catholic Serbia
dcHUGhu.png
 

antimeridian

Learned
Patron
Joined
May 18, 2021
Messages
282
Codex Year of the Donut
Older games and high refresh rate monitors, a match made in heaven:
*Older 3D games
I bought a 144hz monitor last year which is also the time I began to explore DOS games. Finding anything that supports such a high refresh rate and does not break game physics is quite the undertaking. Oh well at least I got Doom.
The original (non-source-port) version of Doom has a frame rate limit of 35.

But is playing older games which don't have their speed tied to CPU cycles a problem on those high-refresh-rate monitors?
As a proud owner of a 240 Hz display I always check PCGamingWiki before starting something new, it usually has correct into on whether games will behave at high frame rates (and potential workarounds).
 

ferratilis

Arcane
Joined
Oct 23, 2019
Messages
2,963
Most of these problems are fixed by either forcing vsync through your GPU control panel or limiting the FPS, which is exactly how I solved the problem in W2:
image.png
 

ERYFKRAD

Barbarian
Patron
Joined
Sep 25, 2012
Messages
30,042
Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
what people think good writing looks like:
words words words words words words words words words words words words words words words words words words words words words words words words words words words words words words words words words words words words words words words words words words words words words words words words words words words words words words words words words words words words words words words words words words words words words

what good writing actually looks like:
vz94Cnx.jpg
To say more with less is a skill
 

Alienman

Retro-Fascist
Patron
Joined
Sep 10, 2014
Messages
18,384
Location
Mars
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
Dead Space: Extraction.

extraction13.jpg

Just your average mutated humans

extraction26.jpg

It's time to make us whole, bro

extraction18.jpg

Space sewer, that is new, right?

extraction12.jpg

Oh shit, I know that ship!

extraction9.jpg

Cutie :)

For being a rail shooter I had a hell of a good time. Played it using PS3 emulation with a PS4 controller. If interested, I have written a review here.
 

Fedora Master

STOP POSTING
Patron
Edgy
Joined
Jun 28, 2017
Messages
32,312
zambies2.png
zambies.png

zambies3.png

hellonurse.png


Last Rites
It's an... interesting... shooter. On the one hand the technology seems fairly advanced for its time but on the other hand you can tell the devs didn't exactly have the shooter standards down. Levels are big but the radar in the bottom left is a pickup. I spent 40 minutes just running around the first level before I found it and it showed me which switches to hit in which order. There are NPC teammates but they are useless and it doesnt matter if you lose them. Worst of all, there is mouse aiming by default but the Y axis starts off inverted. What sort of fucking degenerate came up with that?!
 
Last edited:

HansDampf

Arcane
Joined
Dec 15, 2015
Messages
1,552
Dumping everything from the last couple of weeks.


A Plumber for All Seasons (SMW romhack)

014dch4.png

I was in the mood for good old SNES platforming but wanted new levels. This one had great reviews.

02pyd1n.png


03jmdhz.png

Main features are the detailed graphics with extreme parallax scrolling, and unique, well-designed gimmicks for each level. Cape is replaced by SMB3's raccoon suit.
It starts off great. But over time, you'll start to notice levels adhere to a strict design formula. Despite the different gimmicks, every level seems to be based on the same blueprint. It's always the same progression and escalation which gets a bit stale towards the end. Flying with the raccoon suit is also never necessary or useful. It only serves to ease platforming challenges with the float ability.

04obdsk.png


05bqfg3.png


06ybiza.png


07c4e6b.png


08twiwn.png


09wfcun.png


10ajf81.png


12vtfgi.png


14xadnw.png


13csdgp.png



Kamek's Revenge (Yoshi's Island romhack)

01twc6l.png

In this version, Shy Guys are cool and flowers are sad.

04ygcm3.png


03ylcpb.png

This one is a bit more challenging. It also likes to take some of the more exotic enemies and mechanics you would only see once briefly in the original, expand on them, and design entire lengthy levels around them, like this bouncy thing that sticks under your feet.
Forget about 100% completion during your first playthrough (or ever). Some flowers and red coins are hidden a little too well and/or tedious to get. That's a shame. I would have liked to play the bonus levels.

02q1dhv.png

This labyrinth... :shredder:

05azfqc.png

Getting bounced around on skis by penguins.

0731cyy.png


08xofwv.png


09vvdqa.png

Remember the weird birds you could abduct and throw like boomerangs? This hack reskinned them and, once again, has an entire level based on this mechanic. You have to hit switches and open gates that would be impossible to hit with normal eggs.

10soel1.png


11twf8c.png

Everybody loves Poochy!

12dfexd.png

Here you are forced to take 5 keys and keep them for the entire level, leaving only one slot for an egg.

1391c1q.png


14dyctl.png

Red switch + Super Baby Mario race.

15aoc84.png

This thing chases you through an autoscroller.

16r0exc.png

How to make the final boss harder? Ice physics!



Momodora - Reverie Under the Moonlight

Short and simple metroidvania with focus on combat.
01dfdhm.png


02nkdbu.png

Includes boob physics.

108ad3q.png

The entire map almost fits in one screen.

09eodlb.png


03qgewn.png


04pacpb.png


05nddnj.png


061qfeu.png


07gsifz.png

Coolest boss in the game.

08w3dy5.png


11xqiw4.png



TUNIC

01v3ek5.jpg

Looks like a Zelda clone, but it's more like a puzzle game.

15defdg.jpg


090wdce.jpg


02uvdmq.jpg

Combat is mostly tame except for the bosses. Those can be pretty tough.

03s6esn.jpg


049of8g.jpg

Use the Holy Cross! :shittydog:

05f6cm8.jpg


06ooe9s.jpg


13x5i91.jpg

lFYgl9g.gif


07y4f5f.jpg


081zc3c.jpg


14nbfd5.jpg

rZK8zTN.gif


106linj.jpg


11j2eff.jpg


19gjf0w.jpg

One of the manual pages.


Taiji

03fjidw.jpg

The Witness clone.

08uqidx.jpg


02i6ih0.jpg


05sffo9.jpg


06tsd42.jpg


07tei71.jpg


098tcwx.jpg


10dnc3a.jpg


11rwe8a.jpg

These were really cheeky.

1202f0x.jpg


135tctr.jpg


14dod1s.jpg


15fadbw.jpg





11ijeuq.png

Merry Christmas!
 

Dr1f7

Scholar
Joined
Jan 25, 2022
Messages
1,588
i don't think i ever shared screens of my finished morrowind mods from a while back, but I was running through them lately and took some pics

1.png

2.png

3.png

4.png

5.png
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom