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Screenshot thread

Joined
Dec 19, 2012
Messages
1,805

That's fucking weird, man. I've been playing this, too. Got it cheap during the Steam sale and have been playing a lot of it during the past two or weeks or so. We have to be the only ones on the planet who are playing this shit.

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Kabas

Arcane
Patron
Joined
Feb 10, 2018
Messages
1,806

That's fucking weird, man. I've been playing this, too. Got it cheap during the Steam sale and have been playing a lot of it during the past two or weeks or so. We have to be the only ones on the planet who are playing this shit.

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Gameplay-wise Sacred 2 managed to shatter my nostalgia goggles rather quickly.
I still think this game looks gorgeous tho
 
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Kabas

Arcane
Patron
Joined
Feb 10, 2018
Messages
1,806
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These people make a funny noise upon dying.
Found myself kinda disliking big open map levels that meant to immitate a city. Weird, because i liked the similar one from the first doom, the one with an island surrounded by lava.
 

Kabas

Arcane
Patron
Joined
Feb 10, 2018
Messages
1,806
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Necromancer keep is a spooky one. AD versions of that ghost enemy from dissolution of eternity are both vastly more interesting than the original one.
Tears of the false god looks pretty and the addition of double jump is nice. Bonus point for having it's own soundtrack. Only thing i didn't like about this map is the constantly respawning enemies.
 

spekkio

Arcane
Joined
Sep 16, 2009
Messages
8,358
BROs, after completing my Tomb Raider series playthrough, I've started another epic project: a (non)complete Resident Evil playthrough.

With a bang whimper.

Resident Evil 0 HD (PC)

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I've played this game at least two times in the past, and always liked it (for what it was). But during this playthrough I fucking suffered.

Pros: classical formula, beautiful backgrounds, Rebecca's ass, two persons at once mechanic is kinda interesting, more of the same (RE1).

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Cons: "leave items everywhere" doesn't work that great, fucking leeches mang, terribad (but not in a good way like in RE1) writing & VO, less of the same (RE1), whiny protagonist, mwahaha villain:

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:decline:

Special mention: bland & irritating puzzles.

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"I hope you remembered to fill a bottle with mysterius liquid 5 hours ago, or it's backtracking time!" ;)

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"I hope you like watching longass animations of your fags exchanging items via dumbwaiter 78 times..." ;)

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"I hope you like reading 3 lines of explanations every time you interact with shit during a puzzle." ;)

Fuck you. :cry:

Still, popin' zombies' heads never gets old:

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Nor does this:

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:dance:

Anyway, it's done.

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Verdict: :3/5:

Mods used:
  • Original GC Font,
  • Door Skip Mod,
  • some mods for Rebecca's costumes.
Now, an epic incline / 200x Game of the Decade!

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:yeah:



Machete Rape Gangs, here we come!

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Kidding, ITZ time will come. First, something else:

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:obviously:
 
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
In this moment, I am euphoric...
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And there are people who don't like ATOM's dialogue. Subtle reference to a bit of an in-meme that will be completely overlooked by those who don't see it or those who play it much later.

Dead City was great, most RPGs end in a whimper, what a great way to finish ATOM if you hopefully saved it for last.
Also, the guy in the picture was raping his inbred children.
 

Alienman

Retro-Fascist
Patron
Joined
Sep 10, 2014
Messages
18,388
Location
Mars
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
The lack of inventory boxes in Resident Evil 0 is so damn painful.
 

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