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FeelTheRads

Arcane
Joined
Apr 18, 2008
Messages
13,716
You maxed out your stats in character creation, didn't you?
 

balmorar

Arcane
Queued Possibly Retarded The Real Fanboy Edgy
Joined
Jan 24, 2014
Messages
866
Location
Hawaii
Gangstar - West Coast Hustle

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MapMan

Arcane
Joined
Aug 7, 2009
Messages
2,330
I feel like LOTRO could be a pretty fun game, if I could only get into it and past the starting zone...
 

Hoaxmetal

Arcane
Joined
Jul 19, 2009
Messages
9,173
I feel like LOTRO could be a pretty fun game, if I could only get into it and past the starting zone...
I mostly enjoy it because of the setting. I've had the account for 5 years and my max lvl character is 66 (out of 100) so yeah, I'm taking it p. slow. Sady it adopted WoW strategy where all the difficult content is at the end-game - I remember when I started playing there were plenty of dangerous areas that are a breeze to do now.
 

Ivan

Arcane
Joined
Jun 22, 2013
Messages
7,865
Location
California
It's like Dear Esther, except there's actual shit to do. It's possible to play the game incorrectly (i.e., not solve the murders) at least I did 2/4 of the way through. Check it out when it goes on sale.
 
Joined
Mar 30, 2012
Messages
7,291
Location
Elevator Of Love
Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
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Guarding that computer was pain in the ass.

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Slavsky ? Why not Slavomir ? :outrage:

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(...) mother Russia! It's time to show who is stronk.

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Coward french soldier, never saw that coming.

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:flamesaw:

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Last boss was really easy compared to the rest.


After playing for the first time Gorky 17 I must admit that it's a good game, but it had some problems. First of all, the strange attack patterns, where you can't aim with a rifle in more directions than straight forward and diagonal. After some time I adapted to this system but it could be done better. Other weapons weren't that bad. Unlike, for example Fallout Tactics it's more of a puzzle game where you have some scarce resources to use and need to beat the enemies. Sometimes devs added something extra like a ticking bomb, so you need to keep moving and kill monsters quickly. Or, as I mentioned earlier, defend the computer station that can be destroyed by three attacks. It was kamikaze time. The plot, the music and the astmosphere reminded me of Resident Evil. But, unlike in the RE, the voice acting was way better. Nothing really amazing, but it worked well, and the varied, hideous looking mutants kept the whole thing interesting. The fire/poison/freezing mechanics were necessary to survive.

Overall: :3/5:
 

bonescraper

Guest
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It looks better in motion and without JPG artifacts.
 
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hoverdog

dog that is hovering, Wastelands Interactive
Developer
Joined
Jul 8, 2010
Messages
5,589
Location
Jordan, Minnesota
Project: Eternity
It's like Dear Esther, except there's actual shit to do. It's possible to play the game incorrectly (i.e., not solve the murders) at least I did 2/4 of the way through. Check it out when it goes on sale.
it's also 2-3 hours long.
 

Baron Dupek

Arcane
Joined
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Messages
1,871,493
Location
spite
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[Gorky17/Odium screenshots]
Yeah, game is really fun yet so repetitive you can actually beat is using only melee weapon if you know game well. Pity that next games become Metal Gear Solid light....
Have you tried Revelati mod? Ninja Destroyer

Also - glorious monsters project.
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And still no info about Gorky21 since 2010
:negative:
 
Joined
Mar 30, 2012
Messages
7,291
Location
Elevator Of Love
Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
Yeah, game is really fun yet so repetitive you can actually beat is using only melee weapon if you know game well. Pity that next games become Metal Gear Solid light....
Have you tried Revelati mod? Ninja Destroyer

MotherMachinae

Since I've never played G17 before I just played the vanilla version. Raising up difficulty would be a bad choice for me. But, as you mention it, melee is important part of the arsenal. The ammo can be a little scarce sometimes, and some monster who have heavy armor tend to be tricky to beat. Those concept arts are really cool, although the 3d engine, which now is forced to work only in software mode tends to pixelate and distort the look of the characters. Too bad that there won't be any sequel, the game as a whole is very short and some proper ending to the story would be appropriate. The only similar game that I can think of is Incubation. I'll need to play full version sometime.
 

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