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Psquit

Arcane
Joined
Sep 18, 2012
Messages
1,921
Location
Ushuaia
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Noooo!

FUUCK i was thinking the same shit, when i was playing.

PD: you end up remaking the codex an destroy the decline at the end.
 

hoverdog

dog that is hovering, Wastelands Interactive
Developer
Joined
Jul 8, 2010
Messages
5,589
Location
Jordan, Minnesota
Project: Eternity
I can imagine it pretty well.

"YOU FUCKING PIECE OF SHIT WHY WON'T YOU WORK??!!"

"FOR FUCK'S SAKE NOT ANOTHER BSOD"

"HIT THAT DAMNED GOBLIN HIT HIM FUCK FUCK FUUUUUUUUUUUUUUUUUUUUUUUUUUUUCK"
 

DarthBehemoth

Learned
Joined
Oct 4, 2010
Messages
567
Location
Netherlands
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I have been playing Alan Wake for some time now and I must say, it's one of the best horror games I've ever played. No sudden scares or scary music, just well-written teeth grinding scares. So I also bought American Nightmare, still have to finish it though...
 

felipepepe

Codex's Heretic
Patron
Joined
Feb 2, 2007
Messages
17,305
Location
Terra da Garoa
Also, ALL THAT FOREST HIKING.

I never saw a game with so many dumb reasons for you to go hiking instead of going though the perfectly safe route...
 

Crooked Bee

(no longer) a wide-wandering bee
Patron
Joined
Jan 27, 2010
Messages
15,048
Location
In quarantine
Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire MCA Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
So I created an adventurer to deal with the monster, as well as a huge sword to equip her with...

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...but both the sword and the monster proved too huge for her to handle :(

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So I had to swing that sword at the monster myself - while riding an aeroplane:

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:yeah:

When suddenly...

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:rage:

Goddamn cops.
 

Zewp

Arcane
Joined
Sep 30, 2012
Messages
3,594
Codex 2013
I created a second cockroach for the lonely cockroach, and since then my city has been overrun with cockroaches. The breed like mad. I've got exterminators and nuclear bombs and everything, but I just can't seem to get rid of them.
 

Crooked Bee

(no longer) a wide-wandering bee
Patron
Joined
Jan 27, 2010
Messages
15,048
Location
In quarantine
Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire MCA Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
Haha, yeah, I just created an "aggressive cockroach" - and they both multiply and attack people now!


Ha! Good fun!
 
Joined
Mar 30, 2012
Messages
7,204
Location
Elevator Of Love
Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
Scribblenauts look like a fun game to play from time to time and experiment with your vocabulary.

[snip]

Noooo!

FUUCK i was thinking the same shit, when i was playing.

PD: you end up remaking the codex an destroy the decline at the end.

You can say that I ninja'd you, and why did you say about the ending? I guess we are even now :cool:.
 

felipepepe

Codex's Heretic
Patron
Joined
Feb 2, 2007
Messages
17,305
Location
Terra da Garoa
Scribblenauts look like a fun game to play from time to time and experiment with your vocabulary..
Yeah, as a huehue, I got some trouble trying to remenber the english word for some stuff... Right at the first level there was a illegally parked car that you had to remove from there... since I dom't know how they call that truck that pulls cars, I summoned a UFO and abducted the car. :lol:
 
Joined
Mar 30, 2012
Messages
7,204
Location
Elevator Of Love
Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
Yeah, learning second language and using it are a two diffrent things for me. But you improvised and it worked , in the age of streamlining such creative development is a good thing.
 

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