Too busy producing official art of the main character kneeling on an American flag for Black History Month?
Too busy producing official art of the main character kneeling on an American flag for Black History Month?
Different people have different responsibilities, you know? Its not like programmers and level designers are producing artwork...
I don't recall Sarah Connor doing anything that was incredible.
I don't recall Sarah Connor doing anything that was incredible.
You kidding? Her escape scene from the Psych lockup in terminator 2 is some hardcore as fuck shit.
Her character was WAY over dramatic. It doesn't matter how much she prepared for the war she never lived through it and there was no reason for her to be that psycopathic about it.
And she failed it regardless, when Arnie was coming to her help she was already being subdued.You kidding? Her escape scene from the Psych lockup in terminator 2 is some hardcore as fuck shit.
Perfect writing! Woman. Over-dramatic. Psychopathic. Well I never!
I'm shocked after 5 pages of 40 year old armchair critic rambling that the dev stuck around and took most of the "criticism" in stride. The equivalent of letting your rapidly aging uncle ramble about the 70s incorherently.
Edit: Actually they follow Doom modding circles probably, so they must be used to it.
Ah well, can't wait for gameplay.
Just so you know, level design is going to make or kill this game around here.
There's like a billion high quality wads or Quake maps out there and yet many of those retro boomer shooters fail at it i can't even.
Always focused around the negatives, aren't you? You dont seem to ever say something nice ever since the day Selaco was shown so I take most of what you have to say with a grain of salt.
Selaco's level design is completely different and more in-line to what you see in FEAR. The level design rules of Doom do not apply here at all so thats an unfair comparison on your end.
Right, incredible is the wrong word. I meant she didn't do anything that was outside the capacity of her sex, especially within the context of action movies. It was 95% wits involved. As for the couple instances of direct physical conflict, I'd like to see most guys try to tank a surprise mop handle or a fully extended palm strike to the face.You kidding? Her escape scene from the Psych lockup in terminator 2 is some hardcore as fuck shit.
But the word ''Girl'' is enough to frustrate people
Different people have different responsibilities, you know? Its not like programmers and level designers are producing artwork...
I'm shocked after 5 pages of 40 year old armchair critic rambling that the dev stuck around and took most of the "criticism" in stride. The equivalent of letting your rapidly aging uncle ramble about the 70s incorherently.
Edit: Actually they follow Doom modding circles probably, so they must be used to it.
Ah well, can't wait for gameplay.
Some of the feedback here has been very useful, so I took that with me moving forward. Most of the other stuff that is said here is just dumb, so I don't feed into it. ''Bad writing'' being one of them; the gameplay clip has only one real line which was improvised by the actress, a line that I felt made perfect sense given the events that happened before this. But the word ''Girl'' is enough to frustrate people so I often just take screenshots of the things that are said here so I can share it with the team and have a chuckle (The ''Female protags don't belong in an old school FPS'' post was especially a stand-out!). So its all good, it doesn't bother me.
When we were done with the casting and decided to go with a female actress, we knew some people would consider it pandering or would shit all over the character purely because she's female. We expected it to happen months before going public so it became easy to ignore (or in some situations, easy to make fun of).
Gameplay is coming really soon! We're in the middle of overhauling all of our sprite work to match a quality standard (in this gameplay video we used heavily modified Zombieman sprites which is not ideal for a standalone game) and then its ready to be shown!
I'm shocked after 5 pages of 40 year old armchair critic rambling that the dev stuck around and took most of the "criticism" in stride. The equivalent of letting your rapidly aging uncle ramble about the 70s incorherently.
Edit: Actually they follow Doom modding circles probably, so they must be used to it.
ftfyDon't bully the local Schuon. Sometimes he's wrong.
Sometimes. Rarely.
I'm all for voiced protagonists in old shooters but you gotta make it count.