Naked Ninja
Arbiter
Would be great to have an indicator showing that. I've got a -2 to sound dampening. Is that bad? Good? Mediocre?
Naked Ninja said:Would be great to have an indicator showing that. I've got a -2 to sound dampening. Is that bad? Good? Mediocre?
Naked Ninja said:Like I said in my blog post, with that many points in Stealth the guards would literally spot me as I crested the top of a ladder, from across the compound or as I walk around a corner, or walking on a ledge from the ground below. By which I mean start shooting. Maybe they go into the 'huh' stage and then immediately detect me again, I don't know.
The game is very RPG-focused here. You can't sneak around with low skills because your character sucks at sneaking, not because you suck at sneaking. Fine attitude to me.
If you took a stealth character, why are you wearing regular armor? You should be wearing the Night Operations thing or no armor at all if you're trying to ghost (me, I did this and I'm terrible).Naked Ninja said:Would be great to have an indicator showing that. I've got a -2 to sound dampening. Is that bad? Good? Mediocre?
Naked Ninja said:Would be great to have an indicator showing that. I've got a -2 to sound dampening. Is that bad? Good? Mediocre?
Stealth, IMO, should work the same. The low level rogue shouldn't have to wait till level 10 to stealth past the kind of opponents they face at level 2, on average. If stealth is a viable gameplay path, it should be from the start.
I took the stealth char background. To have such a low margin of error vs the first enemies I encounter is just lame. If I start out with good stealth skills (for a beginning character) I should be good at stealth vs the starting dudes.
Darth Roxor said:So far, I’m 0 for 3 in my attempts to stealth through the missions with a stealthy character. I was good at Thief, btw, so it’s not just incompetence.
Or is it?
I don't know what's his definition of 'stealthing through', maybe ghosting, yeah, that's pretty impossible then. But I remember having only two firefights in these 3 Saudi missions: one at the end of Darcy's mission where you have to take out the fags shooping the chopper, the second at the end of the mission to get Nasri, with the 'elite guards'.
Brother None said:Naked Ninja said:Would be great to have an indicator showing that. I've got a -2 to sound dampening. Is that bad? Good? Mediocre?
Mediocre.
The game doesn't bother giving you too much information, though I do like how you can actually hear yourself more clearly if your armor is louder. If you don't use silent running when wearing non-stealth armor, guards will detect you if you try to sneak up on them. Sound's a big issue in stealth. Perks, armor and mods all help here, as well as skills.
The game is very RPG-focused here. You can't sneak around with low skills because your character sucks at sneaking, not because you suck at sneaking. Fine attitude to me.
Felix said:-2 is very bad and for loud character type that can mow down everything that move only.(my current Mike)
Naked Ninja said:Would be great to have an indicator showing that. I've got a -2 to sound dampening. Is that bad? Good? Mediocre?
VentilatorOfDoom said:The mods are decisive, to not be heard you need to use this silently walking ability anyway.
circ said:There was a perk in AP, I forget what you had to do. Maybe be friendly with someone or sneak kill a majority of mobs, but it gave you -20% quieter walking/sneaking. Oh nevermind, there was that one, but I forget how you got it. But there was another perk you got from being friendly with someone, not a handler perk that is, that gave you decreased sight range. Madison also gave you that as handler bonus. Or maybe I'm thinking of that one.
So sound dampening prevents being spotted by a guard in an opposite building 50m away? Despite sneaking? Someone who can't hear you anyway regardless how sound dampened you are? Nonsense. The digital stealth mod prevents that as I said.Brother None said:What? No. I never used silent walking on my sneak build. Not once. I was very rarely heard. Because I had a sound dampened build. You're talking bullshit.
Like I said in my blog post, with that many points in Stealth the guards would literally spot me as I crested the top of a ladder, from across the compound or as I walk around a corner, or walking on a ledge from the ground below. By which I mean start shooting. Maybe they go into the 'huh' stage and then immediately detect me again, I don't know.
VentilatorOfDoom said:So sound dampening prevents being spotted by a guard in an opposite building 50m away? Despite sneaking? Someone who can't hear you anyway regardless how sound dampened you are? Nonsense. The digital stealth mod prevents that as I said.Brother None said:What? No. I never used silent walking on my sneak build. Not once. I was very rarely heard. Because I had a sound dampened build. You're talking bullshit.
Thanks for this valuable info. I know. When I said *mods are decisive* I was refering to being spotted. Not heard. For the problem of being heard I said silent walking works fine and doesn't require sound dampening.treave said:Hearing and seeing are two different things.
No. Most of the enemies will hear you when you're like 2m away from them and then it's too late-> sneak takedown. Especially considering the perks you will pick up when you're playing sneaky. For the others silent walking works just fine. There were no enemies who would hear me if I was farther away than a few meters even in the heaviest armor. Depending on their awareness some wouldn't hear you at all. Also why wouldn't you use your sneak abilities when you're playing a sneak build?treave said:Also, if you don't use silent running/shadow operative and clank about with undampened armor you'll be heard before they even see you, and they'll come running to check.
VentilatorOfDoom said:Thanks for this valuable info. I know. When I said *mods are decisive* I was refering to being spotted. Not heard. For the problem of being heard I said silent walking works fine and doesn't require sound dampening.treave said:Hearing and seeing are two different things.
No. Most of the enemies will hear you when you're like 2m away from them and then it's too late-> sneak takedown. Especially considering the perks you will pick up when you're playing sneaky. For the others silent walking works just fine. There were no enemies who would hear me if I was farther away than a few meters even in the heaviest armor. Depending on their awareness some wouldn't hear you at all. Also why wouldn't you use your sneak abilities when you're playing a sneak build?treave said:Also, if you don't use silent running/shadow operative and clank about with undampened armor you'll be heard before they even see you, and they'll come running to check.
Consoles.What happened to hotkeys?
One utterly silly thing is, if you intend to sneak your way through a level, you should NEVER run around unless you are 100% sure you have completely cleared an area and there aren't any enemy presence until you hit the next closed off area. As long as there is a single enemy, he can sometimes pick up on you completely out of LOS from across the level if you start running around.
If you are trying to be a stealthy character and wearing armor with a -2 sound dampening stat, you ARE incompetent and have little room to complain about how the game is making the stealth too hard for you. Normal clothing has a sound dampening stat of 5, and you can also get stealth armor. No, an elite operative doesn't need super fancy protective armor if he intends to remain unseen throughout the entire level.
Maybe you were good at Thief, but I assume you didn't run around the level in full plate mail and assume that no one would hear you.
When I did a non-lethal run as a recruit, I put ALL of my points into stealth and leveled nothing else until it was full. I eventually put a single point in sabotage and sank a lot of money on EMPs and couldn't afford to buy anything else until after I'd completed Taipei and almost all of Moscow, so I had nothing but my regular clothes on and whatever tranq ammo that I could scrounge up, and the stealth worked just fine
If you are trying to be a stealthy character and wearing armor with a -2 sound dampening stat, you ARE incompetent and have little room to complain about how the game is making the stealth too hard for you. Normal clothing has a sound dampening stat of 5, and you can also get stealth armor. No, an elite operative doesn't need super fancy protective armor if he intends to remain unseen throughout the entire level.
Maybe you were good at Thief, but I assume you didn't run around the level in full plate mail and assume that no one would hear you.
Of course. But my char looks like he has some camo gear on with a kevlar vest, not half a ton of jangly metal. Visually, it doesn't seem like my character should be all that bad at stealth. Which is where some bloody UI feedback would be helpful, or a more consistent indication of item strengths in the stats.
When I did a non-lethal run as a recruit, I put ALL of my points into stealth and leveled nothing else until it was full. I eventually put a single point in sabotage and sank a lot of money on EMPs and couldn't afford to buy anything else until after I'd completed Taipei and almost all of Moscow, so I had nothing but my regular clothes on and whatever tranq ammo that I could scrounge up, and the stealth worked just fine
How exciting for you. You'll have to excuse me for playing a build that took points in more than 1 skill, clearly that's that's just my RPG incompetence kicking in.