Finished this game last week, along with shadows of hong kong.
When it came out five years ago, I dropped it after fifteen hours, because of the structure of the campaign. It starts off so well, promising and makes you want to keep playing, but then, act two comes, and it's all about side quests. A huge dissapointment, i got bored and left it, until now.
I like the design of quests, even if in practice it is still the same as always in terms of gameplay, but it was a terrible decision not to include missions related to the plot, it feels like you are wasting time because reasons.
Even replaying it after all these years, after several quests in Heoi, i had to drop it for several days, until I resumed it.
It's a shame because the content is good. The npcs are even more interesting than Dragonfall.
The Matrix redesign was awfull.
As for the bonus campaign, I liked it more than the original. It's shorter but to the point, few filler secondary quests, and more focused on conspiracies and dangerous alliances rather than supernatural evil / s ™
And i loved Duncan and his lv 6 cyberarm that throws back grenades. Best skill ever!!!