Finally had some more time to work on my little scene, it's near completed now. Since I won't be able to implement all I want in this scene before next patch (reasons explained below) gonna post this small demo here.
WARNING! this module contains bad writing, possible lore-breaking dialogues/plot, and general retardness. If you have a problem with any of these please don't bother.
Here's the link.
(Either drop this .zip in USER\AppData\Local\Harebrained Schemes\Shadowrun Returns\ContentPacks\ or extract the folder into standard USER\Documents\Shadowrun Returns\ContentPacks\ then open in editor and do Publish Files Locally.)
It's more accurate to call this first area "my scripting playground" cause that's basically what I used it for. Didn't have much plan for the area, just drew crossroads and started adding stuff that came to my mind. Some of things are pretty unnecessary (like telling your friend to wait) , I added em only to learn how you could scipt certain events. My writing skills are a joke, I just tried to keep it more less simple and megacringe-free, its hard to judge it objective as non-native english speaker.
Known Issues/Shortcomings :
-"Talk Your Way in" method only works for females at the moment, male version was scrapped along with basement layer of this map ( NONE stair down props
? ) I already have idea for it, will implement it after next patch, which brings me to next thing
-Hostage Situation - after using the bullshit your way in method, you end up in small cutscene that I cannot finish scripting currently cause its impossible to revive people via script. (posted about this on official forums, and HBS guy/girl said it will be possible in next patch, which means editor might get more updates as well.) So both male/female bullshit methods are on hold for the moment, you can see more less the whole thing (as fem pc) but you wont be able to progress past the hostage resolution (whichever way it ends in).
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Matrix Scripting is SHIT - If your PC is decker, you will have an option to explore small matrix scene (no combat, just small bit of information + mini sidequest possibly), but I didn't bother finishing this scene yet cause forcing somebody out of matrix via script is apparently impossible (or nobody knows to tell me how). I just wanted simple "jack out ON dialogue end" , will find a workaround when I have more time. It's working now.
-Storeroom is defunct - originally planned as scripting exercise where you alternate control between two characters in real time between few key events. Just didn't bother with this yet. Eventually it will just give out some random lowbie loot.
-Lighting and maps in general are VERY unfinished (especially club, initially planned as two-story place, just using placeholder version atm)
-Actors need more polish (models and stats, general difficulty, cleaning up dialogue derp, etc)
-Sometimes opening conversation in ch1 will bug out, I think it's an engine bug, didn't manage to figure it out yet. Sometimes you wont be able to read your reply options, you get get blank buttons.
-Certain (if not most) dialogues are kinda terrible (in my own opinion) but serve as placeholders. Planning to revisit every conversation once I'm done with couple of maps.
TL;DR download my shitty demo mission if you are interested in half finished maps.
Edit: Updated the file with fix for glitch Jackalope found, also Matrix scene exit should be working now (courtesy of some guy on SR forums)