Yeah, it's an Int 3 check.In OC, perception checks are almost certainly governed by INT. My only character who could find a spirit item in shoe pile was decker with high INT, everyone else couldn't do that.
And that's an adaptation of one of the ~official modules~ too. So much for that project.hahahaha
Why did I ever think anyone would ever do anything worthwhile with this thing?
Mods, man.
Do you guys know how to keep conversations open? Because every time I end a conversation on my module, I can't return to it. Seriously, the lack of domumentation on the editor is really irritating.
You find some funny things lying around.
Yeah, it is.You find some funny things lying around.
I was under the impression it was a backer bonus. It's in my game and it sticks out too much for me to think it's standard.
You find some funny things lying around.
Yeah, it is.You find some funny things lying around.
I was under the impression it was a backer bonus. It's in my game and it sticks out too much for me to think it's standard.
By the way does the "Create light" option on the dropdown menu of scene content do anything?
You've tried the add conversation option? That seemed to make it persist for me.Do you guys know how to keep conversations open? Because every time I end a conversation on my module, I can't return to it. Seriously, the lack of domumentation on the editor is really irritating.
You've tried the add conversation option? That seemed to make it persist for me.Do you guys know how to keep conversations open? Because every time I end a conversation on my module, I can't return to it. Seriously, the lack of domumentation on the editor is really irritating.