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Shadowrun Shadowrun Returns Pre-Release Thread

SinVraal

Educated
Joined
Jun 4, 2012
Messages
126
Hate those WOW-wlf ears. But I'm digging the environment. Would be cool to play something like the SNES version with graphics like that
 

Bigg Boss

Arcane
Joined
Sep 23, 2012
Messages
7,528
This is looking pretty good. I have been waiting for a new Shadorun RPG for years. I'm really digging the environments and art syle.
 

SwiftCrack

Arcane
Joined
Oct 3, 2012
Messages
1,836
Eh, a tad too cartoony for my tastes really.

Still have good faith in this nonetheless.
 

DalekFlay

Arcane
Patron
Joined
Oct 5, 2010
Messages
14,118
Location
New Vegas
Usually I roll my eyes when people with a stick up their ass call stylized stuff "cartoony" but I really do think this looks a tad too cartoony for me. Not that bad though, still enthused about the game.
 

Volrath

Arcane
Patron
Joined
May 21, 2007
Messages
4,299
original.jpg
Ok I admit, this looks bloody fantastic. :salute:
 

Bigg Boss

Arcane
Joined
Sep 23, 2012
Messages
7,528
I think this looks good. I would like to see more tho.
Maybe some character creation examples. Even if it's in the early stages.

This. I really want to see more before I get my hopes up. Also, can I trust this development team? What is the last RPG they made?
 

Major_Blackhart

Codexia Lord Sodom
Patron
Joined
Dec 5, 2002
Messages
18,406
Location
Jersey for now
I think this looks good. I would like to see more tho.
Maybe some character creation examples. Even if it's in the early stages.

This. I really want to see more before I get my hopes up. Also, can I trust this development team? What is the last RPG they made?
Exactly my point.
They've been talking the talk, but really it's all just talk. Am I excited? Absolutely.
However, at the same time, am I cautious? Very much so. We've seen, what so far? Some screens, maybe a vid or two of character models.
What else? Have we even heard about character development? Options?
 
Joined
Mar 13, 2012
Messages
3,438
Location
Lost Hills bunker
I think this looks good. I would like to see more tho.
Maybe some character creation examples. Even if it's in the early stages.

This. I really want to see more before I get my hopes up. Also, can I trust this development team? What is the last RPG they made?
Exactly my point.
They've been talking the talk, but really it's all just talk. Am I excited? Absolutely.
However, at the same time, am I cautious? Very much so. We've seen, what so far? Some screens, maybe a vid or two of character models.
What else? Have we even heard about character development? Options?

Those aren't really screens as far as I know. Just a drawing "how it's supposed to look like when they make it" (perspective etc.).
 

Cosmo

Arcane
Joined
Nov 6, 2010
Messages
1,388
Project: Eternity
The buildings assets will be used as is ingame apparently...
 

Multi-headed Cow

Guest
Please note that these images are not in-game screenshots. They’re concept pieces assembled from real game assets and posed characters.

I gotta say, damn. Shadowrun's looking good. I really like the graphics. Stylized and cartoony, but with plenty of detail and still easy to spot characters in. Almost like Temple of Elemental Evil-like. Glad I got in on the Kickstarter for this one, hope the gameplay isn't awful. :greatjob:

srr_scene06_docks.jpg

srr_scene05b_tenements_crop01.jpg

srr_scene04_lab.jpg

srr_jake.png

srr_char02_macklusky.png

srr_editor01_lab.jpg

srr_editor02_barrens.jpg
 

tuluse

Arcane
Joined
Jul 20, 2008
Messages
11,400
Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong
We know character creation is classless, you're only making one character, and recruiting/hiring a team.

Combat is turn based and uses action points and characters "automatically take cover".

They probably don't have the answers we want yet until they do more work.
 

tuluse

Arcane
Joined
Jul 20, 2008
Messages
11,400
Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong

I more meant from a store site but this looks nice, might have to throw money their way sooner than expected.

I never understand these soundtrack editions in preorders though. How do I know the music will be enjoyable outside the game until I hear it?
The idea is just to give some incentive during a kickstarter to contribute more. I think it just carried over to the pre-orders.
 

Silva

Arcane
Joined
Jul 17, 2005
Messages
4,920
Location
Rio de Janeiro, Brasil
I must confess that, despite my emotions hoping for the better, my rational side thinks this game will be a huge flop.
 

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