fluent
Siveon
Courtier
H-K
Deuce Traveler
MrRichard999
Comte
Viata
um. after spending weeks translating the items/spells/monsters/etc lists of elminage 2 for the psp version i then spent like 3 days straight trying to rebuilt the game's folder's back into an ISO. that part was "easy". However no matter what I do PPSSPP will not load the modified files in the game's ISO; and i have now leared it is due to the encryption Sony puts on the eboot.bin/boot.bin files in the games. They're hijacking my modified files and preventing them from loading.
After swearing a lil bit i said, fuck disssssssssssssssssssss hey isn't there an NDS versionnn??????????///
indeed there is. not only is there an NDS version but working with NDS roms is a fucking beautiful and glorious dream come true. The community has a tool called Tinke that has everything built into it you can load the NDS rom into it, extract any file and modify it and then import the file back into the rom and Tinke has a motherfucking button labeled.. "Rebuild Game ROM". OH MY GOD.
in literally less than 10 minutes i have produced already a beta translation for elminage 2, have a look:
this literally took me less than 10 minutes. yes, i'm gonna have to do every single "list file" all over again but you know what, fuck it, because at least now i'm safe in the knowledge that whatever efforts i put into translating this game i will at the VERY LEAST be able to play it MYSELF at any moment and check the changes in-game whenever i want.
on PSP you have to utilize QuickBMS scripts to extract the files first and then import them back into the BINs then you have to rebuild the ISO from the game folders (easy) and apparently then you have to decrypt the boot/eboot.bins so the PSP allows it to load modified; and obviously it's not easy if it was i never would've moved on to the NDS version. it's a different fucking thing for every PSP game.
fuck psps. fuck fuck fuck sony. FUCKSWORD!!!!!!!! TO MEEEE
edit: if anyone feels like doing some data entry work helping with the .CSV lists (the 600 items list / the 100+ monsters list / the gigantic spell list / etc) there's not even a lot of need to actually translate anything since 90% of everything is taken from elminage 1, and i have all of that game's files extracted and gutted. For example 535 of those almost 600 items don't need translation only to look at the same itemcsv.bin file from elminage 1 and then write down the english name on top of the japanese text in the elminage 2 item file (the items are numbered so there's no room for error nor even a need to read).
i'm gonna do some graphical hacking on this one for the first time i'm going to use the elminage 1 english screens (status screen / inventory / etc) and "cut" the image from it and then paste it on top of the elminage 2 screen. (those screens/textures are all image files, obviously, and can be manipulated). even there then no need to translate anything just cut and paste. it will probably look really shitty cos i know jack shit about image editing but whatevs. this is more just to keep myself entertained than anything else.
seriously, Richard if you read this dude Tinke is the SHIT. it makes translating an NDS game just as "easy" as it is working with a PC game's files. easier even in some cases.
Siveon
Courtier
H-K
Deuce Traveler
MrRichard999
Comte
Viata
um. after spending weeks translating the items/spells/monsters/etc lists of elminage 2 for the psp version i then spent like 3 days straight trying to rebuilt the game's folder's back into an ISO. that part was "easy". However no matter what I do PPSSPP will not load the modified files in the game's ISO; and i have now leared it is due to the encryption Sony puts on the eboot.bin/boot.bin files in the games. They're hijacking my modified files and preventing them from loading.
After swearing a lil bit i said, fuck disssssssssssssssssssss hey isn't there an NDS versionnn??????????///
indeed there is. not only is there an NDS version but working with NDS roms is a fucking beautiful and glorious dream come true. The community has a tool called Tinke that has everything built into it you can load the NDS rom into it, extract any file and modify it and then import the file back into the rom and Tinke has a motherfucking button labeled.. "Rebuild Game ROM". OH MY GOD.
in literally less than 10 minutes i have produced already a beta translation for elminage 2, have a look:
this literally took me less than 10 minutes. yes, i'm gonna have to do every single "list file" all over again but you know what, fuck it, because at least now i'm safe in the knowledge that whatever efforts i put into translating this game i will at the VERY LEAST be able to play it MYSELF at any moment and check the changes in-game whenever i want.
on PSP you have to utilize QuickBMS scripts to extract the files first and then import them back into the BINs then you have to rebuild the ISO from the game folders (easy) and apparently then you have to decrypt the boot/eboot.bins so the PSP allows it to load modified; and obviously it's not easy if it was i never would've moved on to the NDS version. it's a different fucking thing for every PSP game.
fuck psps. fuck fuck fuck sony. FUCKSWORD!!!!!!!! TO MEEEE
edit: if anyone feels like doing some data entry work helping with the .CSV lists (the 600 items list / the 100+ monsters list / the gigantic spell list / etc) there's not even a lot of need to actually translate anything since 90% of everything is taken from elminage 1, and i have all of that game's files extracted and gutted. For example 535 of those almost 600 items don't need translation only to look at the same itemcsv.bin file from elminage 1 and then write down the english name on top of the japanese text in the elminage 2 item file (the items are numbered so there's no room for error nor even a need to read).
i'm gonna do some graphical hacking on this one for the first time i'm going to use the elminage 1 english screens (status screen / inventory / etc) and "cut" the image from it and then paste it on top of the elminage 2 screen. (those screens/textures are all image files, obviously, and can be manipulated). even there then no need to translate anything just cut and paste. it will probably look really shitty cos i know jack shit about image editing but whatevs. this is more just to keep myself entertained than anything else.
seriously, Richard if you read this dude Tinke is the SHIT. it makes translating an NDS game just as "easy" as it is working with a PC game's files. easier even in some cases.
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